-Trangel-
09-07-07, 21:36
I know many people struggle with texturing, well i'm going to make it a whol lot eaiser.
Tools you'll need.
PhotoShop
Metaseqouia
Stripx
windows paint
I'm going to be doing Natla Head Mesh for this tutorial
Step 1.
Lets open up photoshop find the Natla Textures.
http://i90.photobucket.com/albums/k263/incufan120/step1.jpg?t=1184014768
now that we have that open find the cropping tool. you'll want to crop ouy what ever part of the mesh that needs to be textured. I'm going to crop the head.
http://i90.photobucket.com/albums/k263/incufan120/croppedhead.jpg?t=1184014946
next we need to copy the cropped image to windows paint.
onced in windows paint save the file to somewhere easy to find.
Step 2.
open Meta.
now in meta we want to find the mesh that needs to be textured.
once you find the mesh it's time to isolate the specific mesh this means deleting things such as hair, lips and eyelashes
http://i90.photobucket.com/albums/k263/incufan120/headmesh1.jpg?t=1184015711 http://i90.photobucket.com/albums/k263/incufan120/headmesh2.jpg?t=1184015749
Before After
-----
Now we've isolated what we wanted, now it time to find the textures.
click on the view tab at the top and find set background image
once there find the image.
don't worry about the size we are going to fix that.
http://i90.photobucket.com/albums/k263/incufan120/big.jpg?t=1184016066
click on the scale tool located on the left and scale the mesh to size
http://i90.photobucket.com/albums/k263/incufan120/scale.jpg?t=1184016254
this is sorta to scale now comes the fun part
the texture don't quite fit yet so now we have to move the points to fit the mesh.
this is what you should have or something like this.
http://i90.photobucket.com/albums/k263/incufan120/scaletofit.jpg?t=1184016724
the purpose of this is for this to serve as a guide of how the texture are going to flow together.making the textures seamless.
now we want to take a screenshot of the new guide.
make sure the back window is the onle visible window.
have to go but will be back with part 2.
Part 2
Step 3.
we should of left off with the mesh over the textures you want to turn off
the faces lines and points, once you have that done hit the print screen key on your keyboard and copy the image to photoshop.
now turn off the image and put the lines and points back on, again print screen the image and this time copy the image over the image you just
copyied.
now you should have three layers the line image, the textures and back ground. you want to delete the back ground to make it eaiser for the next part.
crop the image to get rid of everything else.
part 4
turn off the layer of the line image so that we get a semi transparent image of the lines
this is what you should have.
http://i90.photobucket.com/albums/k263/incufan120/trans.jpg?t=1184033136
now it's time to cut the image
find the cropping tool and begin croping.
like this.
http://i90.photobucket.com/albums/k263/incufan120/croppingtool1.jpg?t=1184033322
do this to ever sqaure or triangle. for parts that don't form perfect squars crop which every side of the square that would fit the mesh.
example
http://i90.photobucket.com/albums/k263/incufan120/croppingtool2.jpg?t=1184033605
once you have that cropped, time to resize them.
sizes i recommand
25x25
18x17 ( i use this the most)
-------
15x15
12x12
helpful tips
-it easy to get lost cropping so remember were you started.
-try doin it in a pattern, left to right, up and down etc.
-take your time, good texturing takes time, so you're in no hurry
-don't get fustrated. like i said before this is hard so take your time.
-and have fun with it. this makes it easy to texture any item, outfit, or object.
follow these steps and you'll have quality textured items in no time
Thanks for reading and happy texturing
TRANGEL :jmp:
Tools you'll need.
PhotoShop
Metaseqouia
Stripx
windows paint
I'm going to be doing Natla Head Mesh for this tutorial
Step 1.
Lets open up photoshop find the Natla Textures.
http://i90.photobucket.com/albums/k263/incufan120/step1.jpg?t=1184014768
now that we have that open find the cropping tool. you'll want to crop ouy what ever part of the mesh that needs to be textured. I'm going to crop the head.
http://i90.photobucket.com/albums/k263/incufan120/croppedhead.jpg?t=1184014946
next we need to copy the cropped image to windows paint.
onced in windows paint save the file to somewhere easy to find.
Step 2.
open Meta.
now in meta we want to find the mesh that needs to be textured.
once you find the mesh it's time to isolate the specific mesh this means deleting things such as hair, lips and eyelashes
http://i90.photobucket.com/albums/k263/incufan120/headmesh1.jpg?t=1184015711 http://i90.photobucket.com/albums/k263/incufan120/headmesh2.jpg?t=1184015749
Before After
-----
Now we've isolated what we wanted, now it time to find the textures.
click on the view tab at the top and find set background image
once there find the image.
don't worry about the size we are going to fix that.
http://i90.photobucket.com/albums/k263/incufan120/big.jpg?t=1184016066
click on the scale tool located on the left and scale the mesh to size
http://i90.photobucket.com/albums/k263/incufan120/scale.jpg?t=1184016254
this is sorta to scale now comes the fun part
the texture don't quite fit yet so now we have to move the points to fit the mesh.
this is what you should have or something like this.
http://i90.photobucket.com/albums/k263/incufan120/scaletofit.jpg?t=1184016724
the purpose of this is for this to serve as a guide of how the texture are going to flow together.making the textures seamless.
now we want to take a screenshot of the new guide.
make sure the back window is the onle visible window.
have to go but will be back with part 2.
Part 2
Step 3.
we should of left off with the mesh over the textures you want to turn off
the faces lines and points, once you have that done hit the print screen key on your keyboard and copy the image to photoshop.
now turn off the image and put the lines and points back on, again print screen the image and this time copy the image over the image you just
copyied.
now you should have three layers the line image, the textures and back ground. you want to delete the back ground to make it eaiser for the next part.
crop the image to get rid of everything else.
part 4
turn off the layer of the line image so that we get a semi transparent image of the lines
this is what you should have.
http://i90.photobucket.com/albums/k263/incufan120/trans.jpg?t=1184033136
now it's time to cut the image
find the cropping tool and begin croping.
like this.
http://i90.photobucket.com/albums/k263/incufan120/croppingtool1.jpg?t=1184033322
do this to ever sqaure or triangle. for parts that don't form perfect squars crop which every side of the square that would fit the mesh.
example
http://i90.photobucket.com/albums/k263/incufan120/croppingtool2.jpg?t=1184033605
once you have that cropped, time to resize them.
sizes i recommand
25x25
18x17 ( i use this the most)
-------
15x15
12x12
helpful tips
-it easy to get lost cropping so remember were you started.
-try doin it in a pattern, left to right, up and down etc.
-take your time, good texturing takes time, so you're in no hurry
-don't get fustrated. like i said before this is hard so take your time.
-and have fun with it. this makes it easy to texture any item, outfit, or object.
follow these steps and you'll have quality textured items in no time
Thanks for reading and happy texturing
TRANGEL :jmp: