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View Full Version : NO!!!! Different Music for the PC and PS1?!! Why did this happen?!


queve
29-07-07, 08:55
Im new to the boards so please forgive my annoying threads, but I seriously need your help to clear these tormenting doubts.

I have just recently purchased “TR: The trilogy” (for PC), and I have been having troubles with one particular thing of the fist TR game: THE MUSIC. Please, please read my questions, Im not asking for links, just confirmation:

My questions are:

1.- Is it true that the PC version of TR1, DOESNT have any music from the original soundtrack and all the background music that debuted with the PS1?...Instead, (from what I have seen) it plays different tracks?

Like for example, in the Raptors/T-rex scene in Peru (The lost Valley), you don’t hear the “T-rex theme” and others, instead, another sort of music is played, weaker, and not even close to being as beautiful as the original from the PS1. Why did they made it so different for the PC?

2.- Is it true that the Sold out versions of TR1 and TR2 DON’T have any of the original PS1 music…at all? These games have ZERO music during the game play? (that’s the problem Im facing with TR1).

They first killed it by taking away the original score, and then, destroyed it by not adding any music to the games at all….it just sucks. Can anyone please answer my questions and confirm this?

3.- Is “TR: The trilogy” PC game, a “sold out” version of TR games? Im just curious because I have seen some pics of this “sold out” game and they are not like the TR: Trilogy box, but still, my TR1 game, from my trilogy pack collection, doesn’t have ANY music at all (yes, I have installed the game correctly and even added patches and downloaded files for some of the music to work).

4.- Does the PC game: TR2: Dagger of Xian, suffer the same music problems the original TR1 suffers on the PC? What Im asking is: do I have to download music patches and all that kind of stuff for TR2 just like Im doing/did for TR1, in order to have some of the original music from the PS1?

5.- Does TR2, for PC, conserve any of the original soundtrack and background music from its PS1 version? Or was it flawed like the first game? Is it possible to save this game by downloading some program that does have the original music for TR2??? If so, where can I get the original music for TR2?

Im very curious because, if my TR1 game is flawed in the music department (because that’s how they made it for some stupid reason), then its possible for TR2 to suffer the same issues, right? I already have a separated version of TRIII, so for that game I have no worries.

Please, I would greatly appreciate your confirmations on these questions. Forgive me for being annoying, but Im just a huge fan that’s very disappointed about the fact that the ambience of the classic game wont feel the same way on my PC, like it felt on the PS1.

It seems like the only way to obtain the original classic score from the PS1 game (for TR1) is from Glidos, but they still don’t have the complete audio…*sigh*

Many thanks to all in advance.

EscondeR
29-07-07, 09:05
1. Yes.
2. Yes.
3. Aparently yes.
4. No.
5. Yes.

:)

queve
29-07-07, 09:25
Thanks for your answers, but Im a bit confused about question 4 and 5.

If the “TR:Trilogy” box game happens to be a “sold out” version, then that means that the TR2 game doesn’t have the music.

So, is there a place where I can download the exact original music the TR2- PS1 game had?

I tried doing that “Create a Audio CD (requires 2 CD-ROM drives)” for TR1, in order to play some of the music…but it didn’t work at all. I burned a CD and used the 2 drives but it just wouldn’t play one single song.

Is it because I installed it without using dgVoodoo?? Is dgVoodoo required for the double CD to work? Music and game?

Thanks in advance again.

EscondeR
30-07-07, 06:10
Look for the reply into your thread at Tech Support section.

kooky
30-07-07, 11:54
Well, you remember, Tomb Raider I was originally designed to run in Windows 95 & DOS, It had issues with music tracks, but the could not play the music or it would freeze. ;)

EscondeR
30-07-07, 12:45
^ Don't post if you don't know the subject :mis: The issue is of CD tracks, not files, and files BTW are OK (not corrupted).

Eddie Haskell
30-07-07, 15:00
Because of these major differences in the sound of the game between the PS to the PC, there was from the beginning 2 different games. The PS players associated the music to the game in a way that makes it nearly impossible to accept the PC version as it was. The PC players, never hearing the nearly constant music enjoyed the atmosphere, solitude and ambient sounds.

Being a PC player if I was to hear music droning nearly all of the time I would feel that this would ruin the aspects mentioned above. I know that the PS players feel that something is missing without the music. So you see, there was an immediate divergence in the game for the PS and the PC.

myrmaad
30-07-07, 15:17
Because of these major differences in the sound of the game between the PS to the PC, there was from the beginning 2 different games. The PS players associated the music to the game in a way that makes it nearly impossible to accept the PC version as it was. The PC players, never hearing the nearly constant music enjoyed the atmosphere, solitude and ambient sounds.

Being a PC player if I was to hear music droning nearly all of the time I would feel that this would ruin the aspects mentioned above. I know that the PS players feel that something is missing without the music. So you see, there was an immediate divergence in the game for the PS and the PC.

Hey Eddie :wve:

I'm currently re-playing TR1 on my playstation 2; one thing I noticed right off the bat when I got my PS2 is that there was no difference in TR 1,2, or 3, on PS2 then PSx. It was merely backward compatible, and I appreciated that.

However, I must correct you, there is not a constant stream of music playing. Not at all. At certain momentous points in the game, music queues. It's always when she has reached significant areas, solving a riddle, or in grave danger.

If we were talking about TR2 you would be correct on this point though, the music was much more of a constant in TR2.

The reason I fell so hard for TR1, after first playing TR2, was because of the "quietude", pierced once in a while by a tiny snippet of music until finally you cross a pivotal and significant threshold, and are treated to a beautiful piece of music that emphasizes the magnitude of how far you've come.

Like this one that plays as you step out onto the ledge at the top of St Francis' Folly:
http://www.mccreemusic.com/music/games/TR1_Longing_For_Home.mp3

Eddie Haskell
30-07-07, 15:22
Hey Eddie :wve:

I'm currently re-playing TR1 on my playstation 2; one thing I noticed right off the bat when I got my PS2 is that there was no difference in TR 1,2, or 3, on PS2 then PSx. It was merely backward compatible, and I appreciated that.

However, I must correct you, there is not a constant stream of music playing. Not at all. At certain momentous points in the game, music queues. It's always when she has reached significant areas, solving a riddle, or in grave danger.

If we were talking about TR2 you would be correct on this point though, the music was much more of a constant in TR2.

The reason I fell so hard for TR1, after first playing TR2, was because of the "quietude", pierced once in a while by a tiny snippet of music until finally you cross a pivotal and significant threshold, and are treated to a beautiful piece of music that emphasizes the magnitude of how far you've come.

Like this one that plays as you step out onto the ledge at the top of St Francis' Folly:
http://www.mccreemusic.com/music/games/TR1_Longing_For_Home.mp3

Hello back to you :wve:

Still, it is a big difference. I really don't like music in games that much anyway, just give me atmospherics. I never equate or treat games like I do motion pictures. I am the character in the game, and I am simply a spectator watching a movie.

myrmaad
30-07-07, 15:33
Still, it is a big difference. I really don't like music in games that much anyway, just give me atmospherics. I never equate or treat games like I do motion pictures. I am the character in the game, and I am simply a spectator watching a movie.

I totally appreciate that. Here's my weird quirk: After getting hooked on the TR series, I always wanted to have my own soundtrack, (I'm a music lover), then one day I got an Ipod, and Voila! My own Soundtrack! :D

mattlsu
30-07-07, 15:58
The original Tomb Raider games have always had music issues. That's why I play on Play Station.

Mona Sax
30-07-07, 19:08
http://www.tombraiderforums.com/showthread.php?t=103529

:wve: