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megabug7
30-07-07, 18:19
I've been trying for days to get the Static Mesh steps to act like steps.

This is what I have done.

http://i5.photobucket.com/albums/y153/Bitebug2003/NewPicture11.jpg
The original Static Mesh from another level with the default Bounding box

http://i5.photobucket.com/albums/y153/Bitebug2003/NewPicture8.jpg
Set it up like this as a experiment

http://i5.photobucket.com/albums/y153/Bitebug2003/NewPicture13.jpg
Without a block under the mesh. As you see she goes through the mesh.

http://i5.photobucket.com/albums/y153/Bitebug2003/NewPicture14.jpg
With a slanted block under the mesh. As you see her feet are sticking through the mesh.

http://i5.photobucket.com/albums/y153/Bitebug2003/NewPicture12.jpg
Next I tried the Automatic Bounding

http://i5.photobucket.com/albums/y153/Bitebug2003/NewPicture7-2.jpg
She doesn't run up the mesh now, you have to jump onto it.

http://i5.photobucket.com/albums/y153/Bitebug2003/NewPicture13.jpg
And again her feet disappear through the mesh.

http://i5.photobucket.com/albums/y153/Bitebug2003/NewPicture10.jpg
And the same for the slanted block. She has to jump to get on to the steps, where her feet disappear through the mesh.

:confused:

mattlsu
30-07-07, 18:27
This should help :) (http://www.trsearch.org/Tutorial.php?action=gettut&id=20)

megabug7
30-07-07, 19:48
Ah yes :) it did!

I checked the Coastal.TR4 level where the steps are and it does the same behaviour; foot sinks through the mesh

All good then :D

Thanks :)

mattlsu
30-07-07, 21:53
Glad it helped. :)