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View Full Version : Inventory, become bigger dammit!


Zelda master
07-05-08, 14:40
I remade the TR3 crystals but i have one problem, even whenever i make the object bigger in Meta, it stays as small as it is now... can anyone help me...

Here´s a shot...
http://i28.************/15e76tv.png

Compass
07-05-08, 15:05
How did you saved it with Meta?

jeffrey van oort
07-05-08, 17:14
Use the gem from the great library and retexture it as the save crystals.

Compass
07-05-08, 17:36
maybe he made new mesh so that wouldn't be an option ;)

Zelda master
07-05-08, 17:47
How did you saved it with Meta?

http://i26.************/35k7djb.png

Michiel
07-05-08, 17:50
I think you should change the size in the script and not in the mesh. When you define a pickup, key or puzzle item in the script, you should provide 6 numbers. The 2nd number sets the size of the item in the inventory. The smaller the number, the larger the object appears in the inventory. For the meaning of the other 5 numbers, see here (http://www.trsearch.org/Tutorial.php?action=gettut&id=6).

Teeth
07-05-08, 18:40
Good lord, Michiel, you even wrote a tutorial on how to do this! Did you forget?

http://www.trsearch.org/Tutorial.php?action=gettut&id=8

:p

Also, Zelda Master, import another mesh and compare the size with your save crystal one, so you can get it just right. ;)

Zelda master
07-05-08, 18:43
I fixed it, somehow meta exported it many times smaller and it was supposed to, and i know how to export ive done it more then once:rolleyes: