God Horus
08-06-08, 21:21
The save system in my game is finally the way I want it! Well, sort of. I have the TR3 save crystal (fully animating and working), and I have the text "Checkpoint" come on the screen everytime you pass through this save crystal. Soon I wish to have the TRA/L checkpoint sound play when you go through this. I have disabled loading/saving in my script. What I want to do is to have the save screen come up when you pass this checkpoint. But how would I do this?