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View Full Version : Interview: Why Tomb Raider: Underworld DS is a single player side-scroller


Lara Croft Fan Joe
21-10-08, 14:14
http://www.pocketgamer.co.uk/r/DS/Tomb+Raider:+Underworld/feature.asp?c=9601

:)

Nick56music
21-10-08, 14:15
http://www.pocketgamer.co.uk/r/DS/Tomb+Raider:+Underworld/feature.asp?c=9601

:)

Thanks for sharing, mate! :hug:

TombRaiderCool
21-10-08, 14:18
Cool! Thanks for posting. :tmb:
*reads*

Philio
21-10-08, 14:19
Thanks for sharing! :) :hug:

KC Mraz
21-10-08, 14:20
Thanks for sharing :tmb:

The microphone in TRU idea sounds interesting. Wonder how tey'll use it?

Punaxe
22-10-08, 11:43
Hmm I'd like to see some screenies of this, they make it sound like quite an eye catcher for a system like the DS...

Rivendell
22-10-08, 11:48
We decided against multiplayer modes primarily because Tomb Raider as a franchise does not scream 'play with friends!' The atmospheric qualities of a Tomb Raider game are very well suited to a solitary experience. This was the driving factor.

That is such a pleasing thing to read. :tmb:

Tombraiderx08
22-10-08, 11:53
Thanks for sharing :tmb:

The microphone in TRU idea sounds interesting. Wonder how tey'll use it? in legend we got to blow dust away from relics :), anyhoot.... thank you! gonna read right now!

*laralover*
22-10-08, 12:29
Thanks :D