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Level NextGen
27-07-09, 20:20
Create textures with Photofiltre


Foreword :
Hi! :wve: I've decided to create this tutorial on the texturing with Photofiltre because there are few tutorial on texturing and all of them (which are good) deal with Abode Photoshop or Paint Shop. But these "very performing" programs are expensive (about 290$), so few persons have this programs (legally :o)... Moreover it could be hard to use! While Photofiltre is easy and free, even if it's not as good as the latter.
But I'm not here to talk about the differences between these programs!! So I hope this tutorial could help some of you... ;)

Index :
First of all : A quick start software
Part 1 : Import a texture and resize it with a good quality!
Part 2 : Create a transition between two textures.
Part 3 : Your own texture...
To conclude : Some tips!!


First of all : A quick start software
Before beginning the tutorial, I suppose that you are a beginner!
So this is an image of the Photofiltre's windows and some explanations :
http://img197.imageshack.us/img197/1272/photofiltrewindow.png
Tabs This is the tabs! :D In this box you can load or save a file (Cf FILE) and you can adjust the size and some proprieties of the image (Cf EDIT/IMAGE/SELECTION). But you can also modified it (Cf SELECTION/ADJUST/FILTER). The other tabs are not very interesting for this tutorial!
Command Panel 1 and Command Panel 2 These two box are a shortcuts of the tabs : SELECTION, ADJUST and FILTER. You can select an area and paint it or create a text and other command like that... For more explanation skip the computer mouse on the different icons, a text box will appear!
Image's Window (well nearly...) This box is the window where the image appears... :p There can be more than one image, that's to say several windows!
File Info This last box which is useless... inform the user of the proprieties and location of the file (or cursor). And the status of the program : Busy (loading) or Ready.

I think now you're ready for the following! ;)


Part 1 : Import a texture and resize it with a good quality!
As you can see we could have good effects with Photofiltre! But if you haven't a "good" texture to work with, you couldn't have good effects.
Thus in this part I will learn you how to import a texture (very easy) and how to create a "unlimited" texture, without no visible ledge.
First, we should choose a texture, why not the texture of rock in Ghana's level (TR Legend) :
http://img220.imageshack.us/img220/3158/ghanarock.png
This image is huge... very huge : 512x512!! You're first reflection to work with this texture in NGLE or TRLE is to resize the image... but you lost in quality. More the gap is high between the original size and the desired size, more the quality of the texture is bad!
Try to resize the image : Right click on it ; and click on "Image Size".
A new window open :
http://imageshack.us/m/600/4750/photofiltrewindowsize.png
To resize, you just have to enter the number of pixel, here 128, in the black box (in the blue box). If you have tick "Preserve Aspect Ratio" the second box perform a scale between the two number, so here 128x128.
Click on OK! and see the result...
http://img111.imageshack.us/img111/8931/ghanarockresize128x128.png
It's not beautiful! There's less details... :(

But there's a solution to have a better render of this texture!
Perform a redo option (Right click -> Undo Image Size or Ctrl+Z). Your image is restart at is initial size.
Then, Right Click again and now click on Canvas size. A window like the latter open :
http://img32.imageshack.us/img32/8595/photofiltrewindowcanvas.png
But there's a new function : the position where the image will be cut... The canvas size doesn't resize but "cut" the image. That's to say, Well... a new image is selected depending on the size and the position, and it's copy/paste as a new image! Do you understand? :D
Hum!! So type the size : 256X256 ; and choose the position on image : at bottom right.
You should have an image like that :
http://img21.imageshack.us/img21/8189/ghanarockcanvassize256x.png
:eek: It's beautiful... lovely!

But there's a new problem... :mad: When you assemble the image (Edit -> Paste Special -> Assemble -> Right or Left or Bottom or Top) you have this :
http://img37.imageshack.us/img37/4669/ghanarockassembleimage.png
:yik: There's a real problem!!

When you have this image, we can continue. There's a visible ledge!
To avoid this "horrible ledge" choose the Clone Stamp tool :
http://img248.imageshack.us/img248/7150/photofiltreclonestampto.png
This tool will help you to have nice ledge. Type the preference : Opacity 100 ; Raduis 20 and DON'T TICK "Fixed"!! Then to use it, you have to define the origin of the clone stamp! So press on Ctrl and click on a place on the image (not the ledge because you have to clone a place and paste on an other place!!). Finally you can just click on the visible ledge to avoid it.
Be careful! You could have to redefine the origin more than once...
To conclude, let your imagination gone! ;)
When you have finish open the Canvas Size window (you remember it...). Type 256x256 and set the position on the middle (you should!!).
http://img30.imageshack.us/img30/7623/ghanarockfinal256x256.png

Finally you have a wonderful image with no ledge (try to assemble) and in HD! :D


Part 2 : Create a transition between two textures.
Now we'll start to create a transition between two texture. Hey! We can use our rock texture with a mud texture :
http://img512.imageshack.us/img512/5007/ghanarocktransitionunde.png
You could also made your own mud texture : Original Mud Texture (http://img176.imageshack.us/img176/1211/underwordmud.png).
So we have all the needed textures! We could beginning...

I will learn in first a diagonal transition : it's easy as ABC! ;)
Open the two images and select one of these : the mud. Then in the Command Panel 1, select the "Selection Tool" and under the "Polygon" :
http://img23.imageshack.us/img23/5454/photofiltreselectiontoo.png
http://img505.imageshack.us/img505/5454/photofiltreselectiontoo.png
With it you can do a geometric figure as you want. You just have to click on the image and click at an other point to trace a line until you join the last line at the first point... OUF!! :p
So you can create a triangle. Click at the bottom right corner, then click at the top left corner, then at the bottom left corner and finally join at the first point. Congratulation! you do a triangle. :yah: ... NEVERMIND!
Well, you click right on the selection and click on copy. After you paste on the rock image (and validate paste with a right click) to have that :
http://img24.imageshack.us/img24/6995/ghanarocktransition2und.png

Yes! it's quiet... net! The transition is very net. We should solve this problem again!
Do you remember your friend the Clone Stamp Tool (Cf Part 1) :p! So selection it and let you gone...
If you remember how to use it and if you are an artist :D, you should have something like that :
http://img43.imageshack.us/img43/2773/rockmud.png

One tip : If you want to have a "smoothie" transition play with the opacity : 50% 70% 30% 100% and other!


We can also create an horizontal or vertical transition. To do it we need two texture too and a normal selection (square) then we select, copy/paste and ... But you know the procedure ;)!!
So you can have some transition texture like that :
http://img263.imageshack.us/img263/4553/transitionexample.png

It's easy? No!!


Part 3 : Your own texture... SOON
Good! I believe you're ready for the following. ;)
This last part will help you to create your own texture... a very basic texture (first!) :
http://img259.imageshack.us/img259/6965/carrelagebande.png
This image is composes of two textures : Tiling (http://img177.imageshack.us/img177/2178/tiling.png) and Mosaic (http://img43.imageshack.us/img43/6066/mosaic.png).

Load the images and resize the both to the desired size but you should have the same width. After that copy the 2nd on the 1st.
You can change size or disposition if you click on border or center, then move OR click on Selection (tabs), Center and choose.
You can also change some parameters : Right Click and choose Paste Options, Transform or Manuel Settings.
Explanation :
http://img517.imageshack.us/img517/3060/photofiltrewindowtransf.png http://img188.imageshack.us/img188/382/photofiltrewindowmanuel.png http://img12.imageshack.us/img12/1694/photofiltrewindowpasteo.png
In Transform, there are some features like to perform a flip or to rotate selection. But there's a feature called "Free" which open a more complex window : Transform! (Cf image)
You can also "Distort" the selection. When you click on this option, you're able to move a corner, only the corner. So you could modified the shape of the image, as you want!
Try these features! ;)

So, when you finish to modified the size and disposition or something else you can "Validate Paste" (with Right Click) or if you aren't satisfied "Undo Paste". But the selection is deleted!!

Tip : After merging the selection, to have a nice effect, select the mosaic and click on Filters (tabs), Stylize and Drop Shadow :
http://img269.imageshack.us/img269/786/photofiltrewindowdropsh.png
Type this!
So the selection will have a nice shadow. :D

Well, it's basic but you learned new features! Go on Filters and try some features... :p


Now we'll start a complex texture :
http://img19.imageshack.us/img19/5936/ornement.png

TO BE CONTINUED
16/05/2011 : This tut is unfinished since 2 years, I gonna force myself to finish it but I've to update a little it and find my old ressources ^^

Kapu
27-07-09, 20:38
Interesting, so far. I look forward to the rest. :tmb:

In the future put your tutorials in the Tutorial forum. :)

Level NextGen
27-07-09, 20:53
Interesting, so far. I look forward to the rest. :tmb:

In the future put your tutorials in the Tutorial forum. :)


Yes! I know where this thread should be post but this is the rules : ;)
But things have to be right before you post it, so it is best to have your tutorial 'beta-tested' before posting it.

So, here is what I'd like you all to do:
- Post the draft in the regular TRNG section and have it tested by some people.
- Once tested and found correct I will then transfer it to this tutorial section. It will keep the tutorial section clean. ;)

You will then ofcourse be credited for writing the tutorial. :D

(In case you are wonderign about the audio tutorial I posted earlier this evening, it was also tested before it was posted. ;))

I think... :confused:!! :vlol:

Edit : Thanks anyway :o...

LaraRules81
28-07-09, 06:33
Thanks so much for this LevelNextGen! It'll be so useful, for me especially :D :hug:

aktrekker
28-07-09, 08:00
These operations are pretty standard in most image editing programs. You can use the same process in Photoshop, Paintshop pro, and Gimp (also free). These other programs just give more options.

Razzi
28-07-09, 08:32
Photofiltre? I have it, but I don't use it. Photoshop is much better !

Level NextGen
28-07-09, 18:45
These operations are pretty standard in most image editing programs. You can use the same process in Photoshop, Paintshop pro, and Gimp (also free). These other programs just give more options.

Hum! Yes, I know Photoshop and Paintshop Pro are better... I've have it, I currently use Photoshop (and Photofiltre Studio too)! :D But as I said, I made this tutorial for persons who can't have Photoshop or Paintshop Pro... these programs give more option and a better render. BUT there are expensive, except if... :whi: and a quiet heavy (I'm not sure now... :p).
And Gimp... I've tried it but I let it! So I couldn't create a tutorial on it! ;)

PS : This tutorial is not ever finish! I will continue it...

aktrekker
29-07-09, 07:48
What I meant was, no matter what software you are using, this tutorial should still help you.

Level NextGen
29-07-09, 09:28
:hea: Oh! Excuse me... :o I didn't understand! I'm very confuse!

Thank you! ;)