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KyleCroft
13-10-09, 22:40
Is there a way to make it so when an enemy dies, they won't fade away?

larafan25
13-10-09, 22:40
TREP is the only way I know:D

Tomb_Builder
13-10-09, 22:43
add this line to the level section of your script

Customize=CUST_KEEP_DEAD_ENEMIES, ENABLED

KyleCroft
13-10-09, 22:50
Thank you so much :)

mudkip25
14-10-09, 00:38
How do I get them to do the opposite :)

Titak
14-10-09, 14:11
So they do fade anyway you mean?
You don't have to do anythign for that. It is default in the engine.

1upMushroom
14-10-09, 14:18
How do I get them to do the opposite :)

Do you mean, if you had enabled the engine to keep the bodies?
You would then do another script line, the same syntax, with "DISABLED" instead.

Otherwise, you need not bother.