View Full Version : annoying ledges
Those white ledges in all crystal dynamics tombraiders are dumb they are so obhious and they make the beautyful areas look weirde like in underworld i was looking around in the levels and it takes from the realisim in the game,lets hope TR9 has no white ledges...
Let's hope the ledge hopping move is discarded completely. :tmb:
I totally agree... It's a lot easier when you see those ledges...but it's more interesting without them. :)
I wish there was an option called ,,turn on/off white ledges" ...heheh well maybe I'm asking too much. :p :D :D
yeah they're better with them gone :)
I actually don't mind ledges. As long as they are resonably placed and make some sort of sence and aren't obvious. I think that is why people might have a problem with them. I think Legend wasn't too bad for how the ledges blended in to the scenery. If they can be made to look like part of the architcture of a room or more like naturally formed cracks in the walls, then used sparingly, I think they can make a useful alternative route around the area. They're no different to conveniently placed blocks etc, it just means that there are many differnt ways to move about.
TRA was just full of ledges. And they were white, very white.
TRU was a huge improvement, both in the number of ledges and the colour of them. :)
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