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almayah
15-02-10, 10:33
I know lots of people were complaining about Legend, so I'm wondering, what whould you change in legend??

I wish puzzles were a bit more complicated
Levels longer and harder
That at least one level I didn't have to put up with Zip and ALister's stupid jokes
Croft manor could have more rroms(like in anniversary)

How about you??

P.S If there's a similar thread here, then please close this one, I searched but I didn't find anything :P

scremanie
15-02-10, 10:59
Everything :whi:

michaeldt
15-02-10, 11:50
I wish there was a cover system, it could've worked well in TRL seeing as how there's so much combat, I also think the puzzles could've been better and the overall difficulty of the game :)

xXhayleyroxXx
15-02-10, 12:24
more levels :) thats all

lunavixen
16-02-10, 01:33
all of what you said almayah

AmericanAssassin
16-02-10, 02:08
Here's a list I made ages ago. I took some things out...

-No Zip and Allister, no headset
-No interactive cutscenes
-Waaaaay longer
-Bottomless backpack
-Make Lara more lethal
-Make small remarks, if any, about past exploits
-More danger around every corner
-Winston and a freezer should be a package deal
-Every inch of the manor should be accessible
-Better motorcycle controls
-No mommy/daddy bull****
-Lara should be looking for danger
-Dinosaurs. Every TR game needs them
-Longer breath meter
-More long levels (not just Peru and Kaz)
-More puzzles in every level
-Make battles worth playing
-More hidden secrets
-More dangerous pitfalls, with spikes
-Mention what happened after AOD
-Crazy village people, not just mercs
-Guns out when crouching
-Less obvious ledges (especially in Bolivia)
-No stupid ass blackouts
-Save wherever I want (but keep checkpoints)
-Multiple ways to get to a locations
-Have to replay levels to get all secrets
-Hidden passages in manor (like TR3)
-Kitchen, bathroom, attic, all included in manor
-Outdoor manor section
-Classier dress in Japan
-Anaya, Zip, Alister, etc. skins
-Finish the game
-No more invisible walls
-More melee moves
-Blood. Blood. Blood. More blood!
-Element of surprise
-Braid, it had to be said
-Controllable grenades
-Honeycomb level effect
-Less colorful makeup (not a big deal)
-Fix Lara's hair in the water
-Flashbacks with past characters (like Von Croy)
-Blend the new bio and the old bio
-Multiplayer mode (maybe online)

DgoOdz94
16-02-10, 02:08
-More puzzles
-More and bigger levels
-No Black-out deaths (so you can laugh and stare at her when she dies in a funny way)

Thea
16-02-10, 10:07
I would give it a second chance if there was:
-unlimited saving (what the heck is so difficult about implementing THIS???)
-more puzzles
-no stupid chattering
-less linear levels
-sidestep moves and turning around (I really miss that)
-change Lara's attitude

Laras Dream
16-02-10, 10:35
Here's a list I made ages ago. I took some things out...

-No Zip and Allister, no headset
-No interactive cutscenes
-Waaaaay longer
-Bottomless backpack
-Make Lara more lethal
-Make small remarks, if any, about past exploits
-More danger around every corner
-Winston and a freezer should be a package deal
-Every inch of the manor should be accessible
-Better motorcycle controls
-No mommy/daddy bull****
-Lara should be looking for danger
-Dinosaurs. Every TR game needs them
-Longer breath meter
-More long levels (not just Peru and Kaz)
-More puzzles in every level
-Make battles worth playing
-More hidden secrets
-More dangerous pitfalls, with spikes
-Mention what happened after AOD
-Crazy village people, not just mercs
-Guns out when crouching
-Less obvious ledges (especially in Bolivia)
-No stupid ass blackouts
-Save wherever I want (but keep checkpoints)
-Multiple ways to get to a locations
-Have to replay levels to get all secrets
-Hidden passages in manor (like TR3)
-Kitchen, bathroom, attic, all included in manor
-Outdoor manor section
-Classier dress in Japan
-Anaya, Zip, Alister, etc. skins
-Finish the game
-No more invisible walls
-More melee moves
-Blood. Blood. Blood. More blood!
-Element of surprise
-Braid, it had to be said
-Controllable grenades
-Honeycomb level effect
-Less colorful makeup (not a big deal)
-Fix Lara's hair in the water
-Flashbacks with past characters (like Von Croy)
-Blend the new bio and the old bio
-Multiplayer mode (maybe online)
Exactly whats said here! :)

almayah
16-02-10, 10:38
Here's a list I made ages ago. I took some things out...

-No Zip and Allister, no headset
-No interactive cutscenes
-Waaaaay longer
-Bottomless backpack
-Make Lara more lethal
-Make small remarks, if any, about past exploits
-More danger around every corner
-Winston and a freezer should be a package deal
-Every inch of the manor should be accessible
-Better motorcycle controls
-No mommy/daddy bull****
-Lara should be looking for danger
-Dinosaurs. Every TR game needs them
-Longer breath meter
-More long levels (not just Peru and Kaz)
-More puzzles in every level
-Make battles worth playing
-More hidden secrets
-More dangerous pitfalls, with spikes
-Mention what happened after AOD
-Crazy village people, not just mercs
-Guns out when crouching
-Less obvious ledges (especially in Bolivia)
-No stupid ass blackouts
-Save wherever I want (but keep checkpoints)
-Multiple ways to get to a locations
-Have to replay levels to get all secrets
-Hidden passages in manor (like TR3)
-Kitchen, bathroom, attic, all included in manor
-Outdoor manor section
-Classier dress in Japan
-Anaya, Zip, Alister, etc. skins
-Finish the game
-No more invisible walls
-More melee moves
-Blood. Blood. Blood. More blood!
-Element of surprise
-Braid, it had to be said
-Controllable grenades
-Honeycomb level effect
-Less colorful makeup (not a big deal)
-Fix Lara's hair in the water
-Flashbacks with past characters (like Von Croy)
-Blend the new bio and the old bio
-Multiplayer mode (maybe online)

Boy you really must hate legend :D:D:D

scremanie
16-02-10, 11:16
Here's a list I made ages ago. I took some things out...

-No Zip and Allister, no headset
-No interactive cutscenes
-Waaaaay longer
-Bottomless backpack
-Make Lara more lethal
-Make small remarks, if any, about past exploits
-More danger around every corner
-Winston and a freezer should be a package deal
-Every inch of the manor should be accessible
-Better motorcycle controls
-No mommy/daddy bull****
-Lara should be looking for danger
-Dinosaurs. Every TR game needs them
-Longer breath meter
-More long levels (not just Peru and Kaz)
-More puzzles in every level
-Make battles worth playing
-More hidden secrets
-More dangerous pitfalls, with spikes
-Mention what happened after AOD
-Crazy village people, not just mercs
-Guns out when crouching
-Less obvious ledges (especially in Bolivia)
-No stupid ass blackouts
-Save wherever I want (but keep checkpoints)
-Multiple ways to get to a locations
-Have to replay levels to get all secrets
-Hidden passages in manor (like TR3)
-Kitchen, bathroom, attic, all included in manor
-Outdoor manor section
-Classier dress in Japan
-Anaya, Zip, Alister, etc. skins
-Finish the game
-No more invisible walls
-More melee moves
-Blood. Blood. Blood. More blood!
-Element of surprise
-Braid, it had to be said
-Controllable grenades
-Honeycomb level effect
-Less colorful makeup (not a big deal)
-Fix Lara's hair in the water
-Flashbacks with past characters (like Von Croy)
-Blend the new bio and the old bio
-Multiplayer mode (maybe online)
This :)

LightningRider
16-02-10, 11:33
Everything Underworld did right. :p

sikasika18
16-02-10, 12:25
Everything Underworld did right. :p

wich isnīt much :vlol:

Fan of Angelin
16-02-10, 12:42
more levels thats all

HappyShannon
16-02-10, 14:08
More levels, harder levels and a bigger croft manor :)

Aranara
16-02-10, 16:14
Here's a list I made ages ago. I took some things out...

-No Zip and Allister, no headset
-Waaaaay longer
-Make Lara more lethal
-More danger around every corner
-Winston and a freezer should be a package deal
-No mommy/daddy bull****
-More long levels (not just Peru and Kaz)
-More puzzles in every level
-More hidden secrets
-More dangerous pitfalls, with spikes
-Guns out when crouching
-No stupid ass blackouts
-Multiple ways to get to a locations
-Outdoor manor section
-Classier dress in Japan
-More melee moves
-Blood. Blood. Blood. More blood!
-Element of surprise
-Braid, it had to be said
-Less colorful makeup (not a big deal)
-Fix Lara's hair in the water
-Blend the new bio and the old bio
-Multiplayer mode (maybe online)

That is my list :)

lcaddict
16-02-10, 17:46
Ragdoll deaths FTW!:vlol:

TR-Freak
16-02-10, 18:29
More Classic lara - tough and lethal.
No mother and dad ****.
No Zip and Alister
More supernatural enemies. to kill soldiers is just...unimaginetive.
More puzzles
no new croft manor
Assault course,please.
Winston should be shootable
no extra equipment like grapple and PLS
classic flares overall
no black-out deaths.
No Checkpoints.
Ringmenu
non linearity.

Love2Raid
16-02-10, 20:44
A few things I can think of right now:


Mercenaries being in the tombs before Lara...no, just NO!! :hea:
More levels (length of levels is fine)
More complicated levels (non-lineair)
More puzzles
Harder puzzles
No Zip and Alister
No headset
Less mercenaries, more animals and creatures
More focus on mythology and Amanda, leave Lara's mother out
Less music
Better controls for bike (TRU was much better)
One bike ride was enough, but this is not my biggest problem with the game
In my ideal TR game, ammo/medipacks can be collected (no maximum), but the boss battles would have been WAY too easy this way (so it works in this game, no problem)


The graphics of Legend were great though, especially the next-gen version. I like how the dark places (caves etc) were really dark, the PLS had a purpose. It's also a fun game to play and replay, because of the time-trials and unlockables. I don't really like the black dress, not that I have a huge problem with it, but it looks bad because of the weird boob physics. :o

Edit: I forgot about the ragdoll and black-out deaths.

larafan25
16-02-10, 21:36
I am going to say nothing, you can always wish it had had more levels, harder puzzles, more emmersion....however I am accepting that fact that CD improved with anniversary, and then underworld.

so I wouldn't change the past, but I want to help change the future.:)

Phlip
16-02-10, 21:44
I am going to say nothing, you can always wish it had had more levels, harder puzzles, more emmersion....however I am accepting that fact that CD improved with anniversary, and then underworld.

so I wouldn't change the past, but I want to help change the future.:)

What did they improve on from Underworld to Anniversary, meaning, what's better about Underworld than Anniversary? IMO EVERYTHING has taken a huge step back from TRA to TRU, from animation quality to level design. (Even though it was all crap in Anni to begin with.)

larafan25
16-02-10, 22:30
What did they improve on from Underworld to Anniversary, meaning, what's better about Underworld than Anniversary? IMO EVERYTHING has taken a huge step back from TRA to TRU, from animation quality to level design. (Even though it was all crap in Anni to begin with.)

I just don't care......


with each game, they gradually come back to what tomb raider is about and become more...well more of a tomb raider game.

firstly animations were just buggy in underworld, you mistake bugs for inability, which is so not the case here.

secondly regarldess of anniversary being a remake of TR1, it still brings back more puzzles, stronger exploration, it's just all so much more of a tomb raider game then legend was, and thats what we are aiming for right? a good tomb raider game. then underworld kep improveing, simply because CD ditched the trivial "classic" icons which makes the game "good" to you, doesn't mean the game went to crap, the game was still good. I expect you to overlook bugs and understand this with your love for AOD. Underworld became more of a tomb raider game, things that we concider good are difficult puzzles, complex puzzles and level design, more exploration, these have all ben improved gradually from legend to anniversary to underworld and beyond, we even see more of what CD are capable of in BTA and LS, it's a non stop improvement streak, yes some things could be concidered setbacks, but when you look at the game as a whole it is gradually improving. Each aspect will not be improved 100% with each game, we see different ratios of improvements throughout combat, puzzles, exploration, traversal methods....

There is no doubt that improvement haas occured, some people would disagree for the sake of different prefferences, however what we want in tomb raider seems to be the same, those main elements of puzzle, exploration, traversal...they keep improving, and so does combat.:)

Phlip
16-02-10, 22:47
You haven't answered the question. Just list somethings that are better about Underworld than Anniversary, please. I'm very curious.

mudkip25
16-02-10, 23:25
Crystal to Core (Everything will change if this happened)
Or just remove the game from existance

the ancient
17-02-10, 08:57
Longer levels !!

Merx10
17-02-10, 15:57
Uhh, so many things. Some of them are mentioned here. But Core back, then everything is ok :D

Familitchi
17-02-10, 16:13
Well , I love this game but for be better
It's need to be longer and more difilcut .
After well I don't really no :jmp:

Eitr
17-02-10, 16:45
AmericanAssasin hit the nail on the head with his reply. :tmb:

- Remove Zip and Alister completely. The story already looks better.
- Tone down the amount of AmeliaRichard! moments. I'm not completely opposed to the Amelia storyline but the "oh the memories!" cutscenes definitely rub me the wrong way.
- Remove all thoughts of a trilogy and keep it contained and finished all in one galumph. That way the plot dosen't feel too ping-ponged to fit remakes and the like.
- Flesh out the different cultures they introduced originally.
- Inject Amanda with more character and back story (and for the love god, remove Natla and a rock falling on her face as her motivation)
- Make sure Lara feels as if she weighs something. I find it more enjoyable climbing that way - adds a rush.
- The Mercenaries. They suck. Remove them.
- A fully explorable manor would be nice.
- Longer and more complex levels.

Vermillion
17-02-10, 17:26
I think some people are way exaggerating :( This was Crystal dynamics' first TR and they haven't dissapointed me. Like other people have said, it just needed more levels. And maybe some more non-human enemies. I loved the Sea serpent :D they should do more enemies like this in every TR. It gets repetitive too keep shooting military guys.

Oh, and 1 thing that needs more explanation: What's up with the unknown entity/fluffy. I mean, they don't explain anything about it. What are it's origins etc. Also it didn't make a return in Underworld. Is it because it has already been beaten, or because Amanda just didn't summon it?

almayah
17-02-10, 18:29
I made a little longer list( I just replayed legend and I fugred out how much I hate it)

- Still no Zip and Alister
- That Lara doesen't have to waste milion bullets to kill one henchman :hea::hea::mad::mad:
- Longer breath meter or at least infinitive breath cheat
- That the whole gameplay isn't about her stupid mommy
- That they mention what happened in previus games(but I think that's impossible, cuz C.D totally changed Lara's biography, poor little girl survived a plane crash with only 9 years old LAME)
- Longer levels, it takes me about 15-18 minutes to finish EVERY level, and I can finish Bolivia in 7 minutes Oo
- Complicated puzzles, how about, if you miss a key at the beggining of the level, you can't open the puzzle doors, so you have to return to the beggining.
- Less man- killing, Lara's not fu*?!##$ killing machine, remember how hard was it for her when she killed Larson(I know Lara killed merc in almost all TR games, but hello does it have to be in EVER LEVEL)
- That there's more than 2 tombs in the whole gameplay
- More levels- Let's see we waited 1 year to get Legend AND ALL WE GET IS A STUPID GAMEPLAY WITH 8 LEVELS)

I'll let you know when I think about other 38754985743954 milion reasons how could be any better ;)

Thea
18-02-10, 13:19
I just remember one more thing now... dogs were so absurdly HARD to kill in this game...

HappyShannon
18-02-10, 14:15
I just remember one more thing now... dogs were so absurdly HARD to kill in this game...

True :p
They took as much bullets as a mercenary did, and I'm guessing they were so hard to kill because they were wearing bulletproof vests and all that...

AmericanAssassin
18-02-10, 17:28
Boy you really must hate legend :D:D:D

Not at all. I replay it all the time. :) Overall, I think it's a good game. As a Tomb Raider title, I have a few issues. :p

Trfansince1996
18-02-10, 18:14
Recently, I replayed Legend. I used to not like it. I turned voice volume in options to 0, brightness and contrast to 0 in tombs and played in hard mode overall the game felt a lot better :P.

AmericanAssassin
18-02-10, 18:51
Recently, I replayed Legend. I used to not like it. I turned voice volume in options to 0, brightness and contrast to 0 in tombs and played in hard mode overall the game felt a lot better :P.

*High Five* I do that as well. :tmb: It's still 100x too easy, though. :pi:

Trfansince1996
18-02-10, 19:00
Yeah, It's still too easy XD.

]{eith
18-02-10, 19:22
It is remarkable what turning off the music, and turning down the brightness does for Legend. It's a whole new experience. I hate it far less like that.

Trfansince1996
18-02-10, 19:36
Oh, I forgot the music. I turn that off too. It really is a lot better like that ;).

Love2Raid
18-02-10, 20:53
I made a little longer list( I just replayed legend and I fugred out how much I hate it)

- Still no Zip and Alister
- That Lara doesen't have to waste milion bullets to kill one henchman :hea::hea::mad::mad:
- Longer breath meter or at least infinitive breath cheat
The breath meter is a problem because Legend's swimming controls are so tedious. You lose a lot of time trying to make her dive down.

- That the whole gameplay isn't about her stupid mommy
- That they mention what happened in previus games(but I think that's impossible, cuz C.D totally changed Lara's biography, poor little girl survived a plane crash with only 9 years old LAME)
- Longer levels, it takes me about 15-18 minutes to finish EVERY level, and I can finish Bolivia in 7 minutes Oo
Yes, but why are they so short? If you look at all the travelling you do (from beginning to end in a 'straight line') in a Legend level, that's on par with many levels in the classic TR's. The problem is, that the path is lineair and the puzzles are so easy. If there would have been more side-paths and harder puzzles, the levels would have seemed much longer. I think there should be more levels. :D

- Complicated puzzles, how about, if you miss a key at the beggining of the level, you can't open the puzzle doors, so you have to return to the beggining.
- Less man- killing, Lara's not fu*?!##$ killing machine, remember how hard was it for her when she killed Larson(I know Lara killed merc in almost all TR games, but hello does it have to be in EVER LEVEL)
I know, right? What's even worse, is that they had already 'desecrated' every tomb/temple before Lara even got close. Such a shame, really.

almayah
19-02-10, 12:25
The breath meter is a problem because Legend's swimming controls are so tedious. You lose a lot of time trying to make her dive down.

Yes, but why are they so short? If you look at all the travelling you do (from beginning to end in a 'straight line') in a Legend level, that's on par with many levels in the classic TR's. The problem is, that the path is lineair and the puzzles are so easy. If there would have been more side-paths and harder puzzles, the levels would have seemed much longer. I think there should be more levels. :D

I know, right? What's even worse, is that they had already 'desecrated' every tomb/temple before Lara even got close. Such a shame, really.


Usually Lara whould be the one who would enter the temple, and then the bad guys. Now bad guys enter first and make Lara's way much easier(ex. ghana)

Primordial
09-03-10, 20:56
Zip and Alister with their hints for every single puzzle and event in the game. I don't feel like they would need to be completely cut out, but they do talk too much. And I hated that they would always say the things that would be much better if left to players imagination:
-I think builders deliberately took this into account.
-No way you're long jumping that.
-You need to RUN Lara!
-This mechanism was built centuries ago..
And so on... They could have left SOMETHING to players imagination...
Levels would be ok if all areas had at least 3-4 levels, each longer than the ones in original locations. What I mean: Ghana would have 4 levels, Bolivia would have 4 levels etc, just like it was in older games, and Anniversary.

And it would be great if this game would became a challenge at some part, the first sense of challenge I sensed was in Nepal, and then the game was over..

domino92
09-03-10, 21:12
So I thought Legend was a great game and I loved it.
I dont agree with all about what I'm hearing, cuz some of those are my favourite parts of the game. But here's my list:

-make SOME of the Zip and Alister commentary optional, like the PDA hints in TRU
-Can hold a bit more than 2 weapons, like maybe 3
-Another level would be nice. Mexico perhaps?
-Keep Lara's cheeky attitude, but make her more badass
-More pistol upgrades
-Upgrade abilities for other weapons
-Keep the Missile Launcher away, it looks kinda cheap, but include 1 fight with it.
-SMG ammo more often
-Walls arnt always completely flat (too much too ask?)

So thats my list.

na_th_an
10-03-10, 07:56
Double the length and remove Zip and Alister during gameplay. Just that.

Ilie_Fusarau
11-03-10, 17:32
Double the length and remove Zip and Alister during gameplay. Just that.:tmb:

Jami393
11-03-10, 20:44
Double the length and remove Zip and Alister during gameplay. Just that.

Remove Zip and Alister are you joking, they where one of the best things when Crystal Dynamics started the series again. Anyway the only thing I can say Legend can be any better is, to have longer and more levels and more puzzles.

danjodan
17-03-10, 17:25
Longer levels and less alister,zip was okay

Shirley_Manson
17-03-10, 18:51
Zip and Alistair were pretty funny, but I didn't like trivial remarks like "Run, Lara, run" or "It appears the water wheel is jammed"
I'd figure that one out on my own, thank you so much.
Or when Lara goes out and says "There's probably a way up and over" and "There is a way to raise this gate." Jeez... and levels felt so short. It would be nice if there were 3 levels for each country Lara visited. And emotions Lara and other characters showed during the game seemed so forced and... way out there.

akci
18-03-10, 09:40
If I didn't know any better I could have assumed that 'Run Lara Run' remark was a tribute to one of the best (ie most challenging) custom levels ever. :p

Okay, so what I would change in Legend, basically the attitude of CD, 'nuff said!

Evelyn.
04-04-10, 19:49
I loved legend the only thing i would have changed is more accsesable rooms in the Manor and More levels because theres not one level i didn't like i just wish there were more! x

!Lara Croft!
05-04-10, 01:22
There is too much to list, but i will say what i liked...

List of things i liked in TRL

- those little rocks that lara can kick into traps in bolivia.

Thats it, were you expecting more, thats the only thing i liked.

na_th_an
05-04-10, 09:57
Remove Zip and Alister are you joking, they where one of the best things when Crystal Dynamics started the series again. Anyway the only thing I can say Legend can be any better is, to have longer and more levels and more puzzles.

"During gameplay". I like the characters. They were just too annoying. I know what to do, I don't need anybody telling me "oh, that door is shut"... I cracking see it!!! Keep them just in the cutscenes like in TRU and i'm fine.

xXhayleyroxXx
05-04-10, 11:36
There is too much to list, but i will say what i liked...

List of things i liked in TRL

- those little rocks that lara can kick into traps in bolivia.

Thats it, were you expecting more, thats the only thing i liked.

i take it you liked lara as well due to your avatar :p

I know people hated the amount of outfit choices, calling her 'barbie lara' but i actually loved it. It added more re-play value as well. To be honest i agree with the people saying the one thing i could ask for more is more levels!

[Xmas]
05-04-10, 12:01
I know people hated the amount of outfit choices, calling her 'barbie lara' but i actually loved it. I love it too! More outfits = more replay value :D

xXhayleyroxXx
05-04-10, 12:05
;4499409']I love it too! More outfits = more replay value :D

awesome! :cln: it's so true ;)

i was even happy with the amount in anniversary - just too little in underworld ;)

!Lara Croft!
06-04-10, 02:24
i take it you liked lara as well due to your avatar :p

Well her mesh was alright (fine...i love her face) but her attitude, stature and personality were awlful.

Paddy
06-04-10, 03:10
Her boring personality ridden of, make the levels more interesting and bigger.

Ollyrotten
07-04-10, 13:18
definitely more levels, but more importantly, a sequel where you actually saved her mother.

Jack_Cade
07-04-10, 15:48
I'm a little confused as to why so many people who obviously loathe TRL keep posting in this forum. I suppose I should head over to the TR3 forum and start posting about how it was a badly made, hideous-looking rehash with terrible controls (TR1 and TR2 had an excuse, at least), only redeemed by the monkeys. But I just can't be bothered.

Laras Backpack
12-04-10, 19:35
I'm a little confused as to why so many people who obviously loathe TRL keep posting in this forum.
Because it's a discussion forum and people have the right to air their views (even if those views are negative ones).

But when people go out blatantly trolling or rehashing the same ideas over and over again without listening to or respecting anyone else's views, then I think that's lousy forum etiquette. But well...it's a hazard of the internet. Don't feed the trolls. They'll eventually die. :)

As for Legend. There's so much I'd improve, but top five would be:

Less linearality in the level design.

Harder puzzles, some with multiple possible solutions.

No death blackouts- let me own my failure CD! :p

Zip and Alister need serious personality up-grades and a muzzle each. I think they ruin the atmosphere in-game, their banter is poorly written and they annoy me by constantly pointing out the obvious. I also think that they're total cliches- the effeminate Brit who lives with his head in a book and the comedy black guy who yells 'woo!' everytime something goes 'boom'. Cliches can work if they're approached in a fresh, ironic or self-aware way- like 'we know this is cliche but relax we're having fun with it'. But I don't think Legend's writing was clever or funny enough to get away with that.

Replace the Japan dress with the original concept art that had her change into a catsuit halfway through the level. I don't object to Lara wearing a revealing dress in a fight and I've seen real women wear similar outfits and they've looked beautiful. But Lara's cartoonish face, carpet hairdo and absurd melon boobs IMHO make her look like a laughing stock in that outfit. Honestly, when seeing her I was more embarrassed and saddened than offended.

xXhayleyroxXx
12-04-10, 19:43
definitely more levels, but more importantly, a sequel where you actually saved her mother.

that would be a problem with underworld though not legend.

Ollyrotten
14-04-10, 14:24
yes, that was kind of my point, Legend was great, underwold storyline was absymal... as if they wanted to completely forget that they had made legend at all.

xXhayleyroxXx
14-04-10, 19:52
yes, that was kind of my point, Legend was great, underwold storyline was absymal... as if they wanted to completely forget that they had made legend at all.

yeah but that has nothing to do with legend :p You can't improve legend by improving underworld now can you?

Ollyrotten
15-04-10, 12:28
no lol, you don't get it. I'm saying Legend doesn't need improving, but underworld does. I was just saying it in a kind of roundabout way. srry to be confusing for you. :)