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TRF
01-09-10, 09:05
Hi there,

I was wondering, can i export a rig from blender to Maya?
I have a Blender rig, but i'm animating in Maya......

Or can i export a rigged model from blender to maya?

If someone has a solver, please let me know....
Thanks in advance.

KurtisLonely
01-09-10, 09:16
The only exporter I can think of is Collada (.dae?)

I know that collada exports animations and I believe it saves bones as well.

toxicraider
01-09-10, 10:27
Yep, .dae or .fbx format's support bones.
Maybe there is a blender plugin to export the native Maya format.