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larafan25
09-10-10, 21:09
I fell in love with the rolling balls in GOL.

I was wondering, for the next game, if there is one (PLEASE!) what type of physics puzzles would you like?

I'd like to see something sort of water puzzles or maybe something involving ancient transportation devices that we can move on, like ancient train devices that move through caves and we must stay on.

Any ideas?:)

Relentless
09-10-10, 21:32
Well... Let's see what I can think of. Some of those are pretty crazy, so don't judge:
- rotating mirrors and directing the sunlight around.
- maybe we can have some puzzles around magnets.
- pushing and pulling objects/levers/etc with the grappling hook.
- manipulating enemies. Lure some creature on the spikes or the fire pits, so it kills it and allows you to walk over it.
- catapults. I don't know why, but catapults always sound cool. :jmp:

larafan25
09-10-10, 21:33
Well... Let's see what I can think of. Some of those are pretty crazy, so don't judge:
- rotating mirrors and directing the sunlight around.
- maybe we can have some puzzles around magnets.
- pushing and pulling objects/levers/etc with the grappling hook.
- manipulating enemies. Lure some creature on the spikes or the fire pits, so it kills it and allows you to walk over it.
- catapults. I don't know why, but catapults always sound cool. :jmp:

I'd love mirrors, catapults, and some sort of magnet situation.:)

JonnyT
09-10-10, 22:26
I like you ideas Relentless ;)

Physics objects in general seem to make video games more enjoyable :p (Which is why GoL was fun to play)

MangelinaJolie
10-10-10, 00:20
Something on a much more grand scale. The puzzles in this made it seem like they were playing a bit too safe.

Lukass
10-10-10, 04:31
Underwater level...I am sure there will be one.

toxicraider
11-10-10, 18:24
Well... Let's see what I can think of. Some of those are pretty crazy, so don't judge:
- rotating mirrors and directing the sunlight around.
- maybe we can have some puzzles around magnets.
- pushing and pulling objects/levers/etc with the grappling hook.
- manipulating enemies. Lure some creature on the spikes or the fire pits, so it kills it and allows you to walk over it.
- catapults. I don't know why, but catapults always sound cool. :jmp:
Nice ideas :tmb:

We had a light puzzle in Thailand in Underworld though, and there's a huge puzzle in Uncharted 2 using light beams and mirrors, which might draw too many comparisons. :p

xdiesp
11-10-10, 19:14
Actual puzzles! TR has always been about jumping and pushing levers (or various interpretations of "keys"). Some really nasty problem like in old graphic adventures would be a change, but noobs would get scared.