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Draco
30-01-04, 19:07
What is your opinion on 64bit computer gaming's future?

Current standards are 32bits, but 64bit is inevitable...

The possibilities with 64bits are vastly greater, but the costs are still prohibitive at this point...

Do you think 64 now is better than settling with 32?

laracroft8290
30-01-04, 19:19
It's like everything else in the computer world, when it's new a novelty its usually expensive.

64-bit architecture has not went mainstream in most computer markets except for the server market. If and when it does go into the mainstream it will become cheaper than it is now, resulting in prices similar to what we see today.

You could go 64-bit now, but it will cost you more than if you waited for a few years. 64-bit will most helpful for such applications as audio and video encoding, complex engineering programs like CAD, and as always games.

Click here (http://www.pcworld.com/news/article/0,aid,111508,00.asp) for an interesting little tidbit on 64-bit.

Draco
30-01-04, 19:20
So you would stick with 32 for now?

laracroft8290
30-01-04, 19:29
Yeah probably. Unless you are developing the next cutting edge game why bother?

In the money market the price is starting to go down:

AMD 64-bit:

Athlon 64 FX-51 $733-749USD 2.2GHz (1MB Cache)
Athlon 64 3400+ $404-429USD 2.2GHz (1MB Cache)
Athlon 64 3200+ $270-282USD 2GHz (1MB Cache)
Athlon 64 3000+ $215-227USD 2GHz (512K Cache)

Prices are OEM and retail version of each processor.

shandroid
30-01-04, 19:30
Aren't games on the PS2,XBox and Gamecube up to like 128 bit? I thought computer games were better than that? :confused:

NatEcho
30-01-04, 19:31
Erm, hmmm, I ah... Hmmm.

;)

laracroft8290
30-01-04, 19:36
Here are few reviews/comparisons:

Link 1 (http://www.sharkyextreme.com/hardware/cpu/article.php/3295861)

Link 2 (http://www6.tomshardware.com/cpu/20040106/index.html)

Link 3 (http://www6.tomshardware.com/cpu/20030923/index.html)

shandroid
30-01-04, 19:40
Originally posted by laracroft8290:
Here are few reviews/comparisons:

Link 1 (http://www.sharkyextreme.com/hardware/cpu/article.php/3295861)

Link 2 (http://www6.tomshardware.com/cpu/20040106/index.html)

Link 3 (http://www6.tomshardware.com/cpu/20030923/index.html)Uh, yeah, that doesnt answer MY question (me, representing all the computer dummies out there)!! So why are computers lower than the consoles?

laracroft8290
30-01-04, 19:46
Originally posted by shandroid:
Aren't games on the PS2,XBox and Gamecube up to like 128 bit? I thought computer games were better than that? :confused: Those links were for Draco http://www.tombraiderforums.com/images/smilies/tongue.gif

The processor in the PS2 is 64-bit but the GPU (graphic processing unit) is 128-bit. The GPU on the most recent video cards are 256-bit. If computers went to 64-bit processors, the gap would be widened between consoles and PCs. Basically the GPU of the PC has twice the processing power of the GPU in the PS2. I'm guessing it's the same for the other consoles but I can't be sure.

[ 30. January 2004, 20:48: Message edited by: laracroft8290 ]

Draco
30-01-04, 19:49
By the time I get the funding, 64 should be mainstream...hmm...

shandroid
30-01-04, 19:51
Originally posted by laracroft8290:
</font><blockquote>quote:</font><hr />Originally posted by shandroid:
Aren't games on the PS2,XBox and Gamecube up to like 128 bit? I thought computer games were better than that? :confused: Those links were for Draco http://www.tombraiderforums.com/images/smilies/tongue.gif

The processor in the PS2 is 64-bit but the GPU (graphic processing unit) is 128-bit. The GPU on the most recent video cards are 256-bit. If computers went to 64-bit processors, the gap would be widened between consoles and PCs. Basically the GPU of the PC has twice the processing power of the GPU in the PS2. I'm guessing it's the same for the other consoles but I can't be sure.</font>[/QUOTE]Thank you!! http://www.tombraiderforums.com/images/smilies/smile.gif I am much more enlightened.

laracroft8290
30-01-04, 19:52
Originally posted by Draco:
By the time I get the funding, 64 should be mainstream...hmm...Exactly ;)

Draco
30-01-04, 19:55
Course 128 bit might be mainstream by the time I get the funding... :rolleyes:

laracroft8290
30-01-04, 19:57
Originally posted by shandroid:
</font><blockquote>quote:</font><hr />Originally posted by laracroft8290:
</font><blockquote>quote:</font><hr />Originally posted by shandroid:
Aren't games on the PS2,XBox and Gamecube up to like 128 bit? I thought computer games were better than that? :confused: Those links were for Draco http://www.tombraiderforums.com/images/smilies/tongue.gif

The processor in the PS2 is 64-bit but the GPU (graphic processing unit) is 128-bit. The GPU on the most recent video cards are 256-bit. If computers went to 64-bit processors, the gap would be widened between consoles and PCs. Basically the GPU of the PC has twice the processing power of the GPU in the PS2. I'm guessing it's the same for the other consoles but I can't be sure.</font>[/QUOTE]Thank you!! http://www.tombraiderforums.com/images/smilies/smile.gif I am much more enlightened.</font>[/QUOTE]Turns out all three consoles have 128-bit GPU architecture. The processors and memory are the things that change between them:

PS2
Processor: 295MHz
Memory: 32MB

Gamecube
Processor: 485MHz
Memory: 24MB

Xbox:
Processor: 733MHz
Memory: 64MB

The Xbox is a small computer. Some people have hacked them and made Linux computers out of them http://www.tombraiderforums.com/images/smilies/tongue.gif

laracroft8290
30-01-04, 19:58
Originally posted by Draco:
Course 128 bit might be mainstream by the time I get the funding... :rolleyes: Me too! :D

neil4768
30-01-04, 20:08
Its called evolution

"time stands still for no man"

Draco
30-01-04, 20:09
There are already games coming out similar to the one I want to create...Im running out of time :(

Draco
30-01-04, 20:12
Originally posted by neil4768:
Its called evolution

"time stands still for no man"In Georgia they want to call it 'biological changes over time'

laracroft8290
30-01-04, 20:42
Originally posted by Draco:
There are already games coming out similar to the one I want to create...Im running out of time :( Do you know if you could make back the money spent?

Draco
30-01-04, 20:47
Originally posted by laracroft8290:
</font><blockquote>quote:</font><hr />Originally posted by Draco:
There are already games coming out similar to the one I want to create...Im running out of time :( Do you know if you could make back the money spent?</font>[/QUOTE]Absolutely.

laracroft8290
30-01-04, 21:09
I mean like a guarantee. If you have a sure financial security (which that in itself is a farce) then you could spend the money and do it. But it would still be cheaper to do so later down the road.

What would be nice is if you already had a job with said company and they would provide the...ahem...necessary equipment ;)

Draco
30-01-04, 21:12
If it was now, I would probably make the game 32bit, the second version would be 64 for sure though...

laracroft8290
30-01-04, 22:23
Sounds like a good idea to me ;)

andromeda_eats
31-01-04, 02:43
Originally posted by Draco:
Course 128 bit might be mainstream by the time I get the funding... :rolleyes: Aw chicken... http://www.tombraiderforums.com/images/smilies/tongue.gif http://www.tombraiderforums.com/images/smilies/wave.gif

I have no idea what the hell a 32bit game is, nor a 64 or a 128. Infact I'll go as far to say I dont know what a bit is, nor what to do with 32 of them.

bumb1ebee
31-01-04, 03:32
I had no idea the xbox was so powerful. I wish TR was on the xbox, that would be so cool!