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I.Am.Natla
17-06-06, 09:30
Right, I've been thinking, and you know how Legend had excellent graphics and like only what 8 medi-ocre levels? Well, how is it gonna cope with the numerous levels of the originial, and still keep up excellent graphics.

So, what are CD going to do? Sacrifice graphics, or shorten the levels?

Or is that not a concern at all and the beautiful graphics have no correlation between lengths and amount of levels?

-Liam

Rivendell
17-06-06, 09:30
Or is that not a concern at all and the beautiful graphics have no correlation between lengths and amount of levels?


I think that's right :tmb:

MattTR
17-06-06, 09:35
Legend looked Awesome on PS2, Crystal Dynamics did a good job with it. Core made AOD and there were 29 levels and the graphics weren't too bad at all. The TR1 remake would have 15 levels and the mansion that's only 16. I don't think there will be any graphical cutbacks at all, they should be as beatiful as Legend's.

The PS2 can handle alot believe me, if the PS1 could handle it, the PS2 can with better graphics. The loading times may be longer but besides that, do not worry. ;)

RAID
17-06-06, 09:35
I hope that there will be the same levels, maybe a few adds to them, and devided.

Like:
Peru - Caves
Peru - City of Vilcabamba
etc...

Not Peru all 4 levels in one really long one.

aussie500
17-06-06, 09:37
Possibly that is why it is not next gen graphics

Nathel
17-06-06, 09:58
I always figured that since Legend was going to be on the PSP they would limit the amount of levels to that which would fit on the PSP and have that be the amount on all platforms so the PSP users didnt feel ripped off. I'm probably way off because limiting platforms like the Xbox to the PSP standards seems really out of whack, though the business world is a weird one...