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Betal
15-07-06, 10:34
Hi. Do someone know a good guide on how to put triggers on dxtre3d 2? I've allways have problems with this;(

Kikiloco
15-07-06, 14:17
The PDF manual included with the package could be a good source of information...

...Or if you can be more specific about what you want to do and what is happening when you try...

Betal
15-07-06, 14:54
Oh I didn't saw there was a manual

Betal
15-07-06, 15:05
It didn't help so much. This is what I want:


Open door with key
trigger enemeys
trigger flyby cams

kill bill
15-07-06, 15:10
It didn't help so much. This is what I want:


Open door with key
trigger enemeys
trigger flyby cams
betal.im not suremaybe you have to use the original le.to trigger.

Kikiloco
15-07-06, 16:36
Oh I didn't saw there was a manual


It didn't help so much. This is what I want:

The time shown in the forum between those two post is just 8 minutes, so is that mean you saw the whole manual in 8 minutes?



- Open door with key


Your Acrobat Reader have a option to show the manual index and jump to the chapter you want; look for the Chapter labeled "frequently asked question", and see the very first one answered: "how to open a door using a key?". (page 126).


- trigger enemeys


- Page 56 of the manual "using triggers", show how to put and trigger a Lion.
- page 25 show a general descript of the triggers names and command and what they do.


trigger flyby cams


Once you know how to put triggers:

Page 123 of the manual "FlyBy cameras", show how to use the keys and control for place flybys, then place a trigger with command "flyby_camera".


bye

Betal
15-07-06, 16:38
I just saw one site with triggers. So I readet it. And it didn't help. I'm gonna looks on those sites

ELEN
16-07-06, 09:27
Betal, the Manual comes with the Editor and it has 138 pages. All triggers are explained there. You don't have to search on the net. The way they are set is almost similar to the official editor, and the only difference is the name of the trigger. If you complete the tutorial (from the beginning until the end), you'll get an idea of how they work. But if you encounter problems with a specific kind of trigger, let us know and we'll help.

Betal
16-07-06, 10:58
I did exactly what the manual said when I wanted to trigger a animal. But nothing happends

rmpwnz
16-07-06, 11:05
To put it briefly.

Make sure you're on the triggers tab. Click "enable". Select a floor tile (where you want OBJECT X to be activated.) and click the FIRST "add" button. It should now say "1. DO_ACTIVATE". now, select OBJECT X and click the SECOND "add" button. It should now say Item(X).

Now play the level and it should work. >_>

Betal
16-07-06, 11:12
Ok. Gonna try:)