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Timy226
01-11-06, 19:04
^^? Also do we know if it is gona have legends control (i hope), and the Legend Lara? (Minus the legend outfit)

Night Crawler
01-11-06, 19:07
We don't know.
I think it will play like Legend though. And it looks like Legend Lara from that one screen shot.

Timy226
01-11-06, 19:09
Yeh, i hope it is TR1, that was nice and long, and hard at times. COME ON! Bring it to the 360 to! TR1 in High Def, omg!

RAID
01-11-06, 19:20
It won't be on Xbox platforms. Only on PS2, PSP and PC

Timy226
01-11-06, 19:23
Have they said?

RAID
01-11-06, 19:24
Afraid so. There was a thread about it 2 days ago. I'll see if I can find it.

EDIT: No Xbox thread (http://www.tombraiderforums.com/showthread.php?t=77446)

Timy226
01-11-06, 19:30
Yeh i see, ah well. Never say never. They never announced Legend on the 360 for ages so...not matter if it aint.

RAID
01-11-06, 19:31
As long as it doesn't cause a late release, I'm ok with an Xbox version.

yesrushdt
01-11-06, 20:35
They never announced Legend on the 360 for ages

Very true.

PC version would suffice (especially if it has a next gen graphics option like TRL), but I would love for TRA to be on the 360 as well. I doubt it would take that long to port over.

Joseph
02-11-06, 00:13
"So is TRAE a full TR1 remake?"

I hope not, i hope it's a new game! :tmb:

Rivendell
02-11-06, 00:24
We have nooo idea. Still! The press statements seem to be dancing around the suggestion that it's not, with talk of 'inspired by' and 'new adventure', whilst using sentences like 'fans asked for a remake, and we went a step further'...

Ward Dragon
02-11-06, 00:32
We have nooo idea. Still! The press statements seem to be dancing around the suggestion that it's not, with talk of 'inspired by' and 'new adventure', whilst using sentences like 'fans asked for a remake, and we went a step further'...

I know. They're doing it again...(trying to please everybody by saying what they think we want to hear, but being vague enough that they can't be held to a particular promise once the actual game comes out and it's not what we expected :()

My suspicion now is this: I think that it's not a remake of TR1. Rather, it is a rewrite of TR1 in which they rewrite the story, levels, and characters but it still seems vaguely similar to TR1 to those of us who have played the original. The double-speak in the press release isn't sitting well with me right now and I'm starting to get pessimistic again :(

aussie500
02-11-06, 01:54
l would be happy with a rewrite, they will still keep all the favorite moments, and certainly the story would not suffer if it was retold a slightly different way. Although l am expecting the Legend engine, l can see from the screen shot the Lara model seems to be looking a bit more realistic than the Legend one did (or perhaps it is just my imagination) l would not be suprised if Lara's face has changed a bit also, more realistic than the Legend one.

Edit - No it seems it was my imagination, the Lara model does look the same, which is still just fine by me, l was happy with the Legend one anyway

Joshorty
02-11-06, 03:49
I think we've all said enough to keep the original mansion huh:D?

EDIT: O SNAP wrong thread...moderator or anyone can delete this if they wish to..

Moon-Safari
02-11-06, 04:15
with the natla crates at the end of legend, i cant see that this wont be a continuation of the legend storyline. i hope it is so we can move on and get something fresh for laras first ps3 game by the time tr8 comes out.

aussie500
02-11-06, 05:39
Although there could be similarities in some of the areas of the Anniversary game and Tomb Raider 8, l cannot see how the search for the scion could possibly be tied into the Legend story, possibly the same people made the artifacts of Legend and Tomb Raider 1, but that is the only connection

Blackmoor
02-11-06, 07:41
My suspicion now is this: I think that it's not a remake of TR1. Rather, it is a rewrite of TR1 in which they rewrite the story, levels, and characters but it still seems vaguely similar to TR1 I don't mind them tweaking things, but this is where I get a bit twitchy. I don't like the scriptwriters of Legend. I don't mean the overall story, I mean the people who padded it out with supposedly witty one-liners. Legend was full of cheese.

I hope they bring back Vicky Arnold, or employ some different script writers.

Tomb of Legends
02-11-06, 08:01
Wouldnt it be cool if TRA was a sequal to TRL, meaning TRL was before TR1 (which it isnt, new timeline) and TR1 was rewrote to fit TRL!

(OH NOES!!11! Here come the Legend haters with there pitchforks and payouts..-_-)

Legend 4ever
02-11-06, 08:47
I hope the story is following the Legend story, not the remake of TR1!:confused:

RAID
02-11-06, 09:08
Wouldnt it be cool if TRA was a sequal to TRL, meaning TRL was before TR1 (which it isnt, new timeline) and TR1 was rewrote to fit TRL!

(OH NOES!!11! Here come the Legend haters with there pitchforks and payouts..-_-)
Sounds like a good idea to me. Besides, those Natla crates had to mean something.

Rivendell
02-11-06, 09:37
Wouldnt it be cool if TRA was a sequal to TRL, meaning TRL was before TR1 (which it isnt, new timeline) and TR1 was rewrote to fit TRL!


Seems to be one of the most feared ideas in another thread, that they'd try to tie legend into the classic. ;)

RAID
02-11-06, 09:40
What's so wrong about it. Legend has the potential of being TR1's prequel. Or some say that it's 10 years from the first, as if TR2 onwards never happened.

It's a bit confusing.

ELEN
02-11-06, 10:11
Since it's an Anniversary, it should be a summary of all old games (IMO). Unless they stick to TR1, since many people requested the classic game in modern graphics and engine. I personally would like to see Venice in a Lelgend-like game, but I doubt it will happen :D I guess it will have Legend controls, but Lara will be slightly different.

clexy
02-11-06, 10:15
Since it's an Anniversary, it should be a summary of all old games (IMO). Unless they stick to TR1, since many people requested the classic game in modern graphics and engine. I personally would like to see Venice in a Lelgend-like game, but I doubt it will happen :D I guess it will have Legend controls, but Lara will be slightly different.

I think so too! And it would be lovely to have a summary of all old games, or just TR1-TR3, but I still would most love if its a TR1 remake. I dont think its a new game, since they *CD* will make TR8 anyway so no need to ruin the AE for us.:mad:

RAID
02-11-06, 10:16
If it were up to me, this would be a TLR remake

Legend 4ever
02-11-06, 10:18
No it won't be!

RAID
02-11-06, 10:19
No it won't be!
Really? Says who?

Doctorb
02-11-06, 10:31
If TRA is just going to be 'inspired' by TR1 then eido's might as just have released Cores remake as well. TR1 has been begging to have a graphical update, can't see why 2 versions can't be released unless TRA is a faithful full remake of TR1.

Legend 4ever
02-11-06, 10:31
Well, here it goes:
The company making the game thinks this way: Why would we make the same game just in better graphics? The players know 1st sequel the best.
Keeping the story and changing the graphics and adding some ellements we won't change much. And if the story is not fresh, noone will buy the game.;)

Doctorb
02-11-06, 10:43
Well, here it goes:
The company making the game thinks this way: Why would we make the same game just in better graphics? The players know 1st sequel the best.
Keeping the story and changing the graphics and adding some ellements we won't change much. And if the story is not fresh, noone will buy the game.;)

Seems to work in the movie business, why not Tomb Raider, a very popular franchise. George Lucas made shed loads of money on the 1997 'update' on Star Wars, people saw the film and bought the dvd's.

Why not Tomb raider? now if the only TR game you have played is Legend (assuming that Legend is a TR game anyway), and not played (properly) any of TR1,TR2, TR3. Then i'm not suprised you would want another adventure which is more like the 'Legend' franchise, featuring another 2D Lara quest in a 3D corridor world.

Legend 4ever
02-11-06, 10:47
I have finished all Tomb Raider games so far, thank you!:mad:

Mad Tony
02-11-06, 12:25
I have finished all Tomb Raider games so far, thank you!:mad:
But you don't want another crappy game like Legend? Or do you?
I hope it's a full remake, I loved TR I, and it would be nice to play it with improved graphics. But that's all I want.
Improved graphics and maybe stuff like sprint and crouch.
I don't want it to be Legend style.

Rivendell
02-11-06, 13:37
See, if Core's project hadn't been cancelled, we'd be playing Exactly that Mad Tony :( We'd be playing it around now, or in a week or two. TR1, updated moves, engine, graphics, puzzles, same plot, better FMV's, orchestrally redone score, puzzle items scambled up, extra surprise enemies in different places, all with the TR1 essence and atmosphere.

Damn it, release it on the blackmarket Rebellion! I know you people still look at this forum! :ton:

Mad Tony
02-11-06, 13:40
Is it me?
Or will TR never be the same again?
Even if they re-make them, they still probably won't make them how they used to.

Legend 4ever
02-11-06, 13:40
Wouldn't Say Legend Was Crappy!

Mad Tony
02-11-06, 13:41
Wouldn't Say Legend Was Crappy!
Oh, it was compared to all the other TRs. (perhaps not AOD)

Legend 4ever
02-11-06, 13:41
I DON'T REALLY SEE THE DIFFERENCE! :confused:
AOD WAS THE ONLY TR THAT WAS DIFFERENT...AND BAD!

Legend 4ever
02-11-06, 13:43
And It Was Bad Because Lara Wasn't Exploring The Tomb, But Climbing Rooftops, Museums,drains...that Is Crap. The Game About Tombs Without Tombs!

Mad Tony
02-11-06, 13:46
Hang on a minute!
So you're saying that AOD was the only TR that was different!? :vlol:

You call Legend Tomb Raider!?

Rivendell
02-11-06, 13:56
And It Was Bad Because Lara Wasn't Exploring The Tomb, But Climbing Rooftops, Museums,drains...that Is Crap. The Game About Tombs Without Tombs!

Good God! A Tomb Raider Game without Tombs? So just like Tomb Raider 2 then - one of the most favoured of all Tomb Raider games... ;) All down to level design, if it's fun, challenging, interesting and beautiful in the way they used to be made then people don't tend to mind!

Angel of Darkness had 2 Tombs. legend had 2 Tombs - funny, eh?

Natla'd
02-11-06, 13:56
Tomb Raider II didn't have any tombs in the traditional sense, Legend 4ever. Neither did Tomb Raider III, as far as I recall.

I DON'T REALLY SEE THE DIFFERENCE!

Seriously? It's like comparing a malteaser to a ferrio roche. Both are round and have chocolate on them...and that's about it. I don't remember having entire levels dedicated to enormous, intricate and beautiful tombs/palaces/interior locations in Legend. I don't remember exploring these places for hours on end, with nothing but the sound of Lara's footsteps and the occasional blast of gunshot or atmospheric music for company. I don't remember cowering in corridoors, too scared to move for fear of what awaited me in the next room.

Laras Backpack
02-11-06, 13:58
And It Was Bad Because Lara Wasn't Exploring The Tomb, But Climbing Rooftops, Museums,drains...that Is Crap. The Game About Tombs Without Tombs!
Firstly: AOD had The Tomb of Ancients Level under the archaeological dig site at the Lourve.
Second: Though AOD did not have enough tombs in many people's eyes (including mine) the second installment was due to be set in Turkey and have many tombs and temples from the looks of things.
Third: When you want to add something to a post it's better to press the edit button on your last post rather than posting 2 messages in a row.
:)

Mad Tony
02-11-06, 14:06
Seriously? It's like comparing a malteaser to a ferrio roche. Both are round and have chocolate on them...and that's about it. I don't remember having entire levels dedicated to enormous, intricate and beautiful tombs/palaces/interior locations in Legend. I don't remember exploring these places for hours on end, with nothing but the sound of Lara's footsteps and the occasional blast of gunshot or atmospheric music for company. I don't remember cowering in corridoors, too scared to move for fear of what awaited me in the next room.
Well described! :tmb:
What you just described, was the real TRs. (TR I, II, III, IV and possibly V)

Rivendell
02-11-06, 14:10
Wait - I'd just like to add to my previous post that it's now arguable that legend had technically less tombs than Tomb Raider 6 - as on closer inspection the corpses appear statue-like. Especially the Queen ! And Arthur was said to have been transported to Avalon, so did she actually enter a tomb in legend? :whi:

Arguably not, though it's arguable that she 'technically did because thats what Cd said they are.' ;)

Natla'd
02-11-06, 14:11
Definately! One of the problems I have with Legend is the way it glances across locations. I remember in Tomb Raider II, spending days under water with the Maria Doria - I was almost euphoric when I finally got to Tibet. With Legend, I never got bored of a location...hell, I hardly warmed up to a location.

[ETA] Darn you, Riv, getting in before me and making my post non-sensical. ;)

Remember the fake tomb in Legend? The cenotaph? Pretty fitting metaphor, don't you think? Real Tomb Raider games feature real tombs...:D

Mad Tony
02-11-06, 14:13
Do you know what I want TR:AE to have?
No atuo-grab, and no grip gauge.
How it was on the classics is how I like it. :)

krycekuva
02-11-06, 14:46
i dont mind the autograb having in mind that sometimes it helps,.. and still we have plenting of ways to die

Legend 4ever
02-11-06, 14:48
Good God! A Tomb Raider Game without Tombs? So just like Tomb Raider 2 then - one of the most favoured of all Tomb Raider games... ;) All down to level design, if it's fun, challenging, interesting and beautiful in the way they used to be made then people don't tend to mind!

Angel of Darkness had 2 Tombs. legend had 2 Tombs - funny, eh?
Not really!
I think of tombs in another way? and by the way which tombs did aod had?

Legend 4ever
02-11-06, 14:51
Tomb Raider II didn't have any tombs in the traditional sense, Legend 4ever. Neither did Tomb Raider III, as far as I recall.



Seriously? It's like comparing a malteaser to a ferrio roche. Both are round and have chocolate on them...and that's about it. I don't remember having entire levels dedicated to enormous, intricate and beautiful tombs/palaces/interior locations in Legend. I don't remember exploring these places for hours on end, with nothing but the sound of Lara's footsteps and the occasional blast of gunshot or atmospheric music for company. I don't remember cowering in corridoors, too scared to move for fear of what awaited me in the next room.


1.The Queen of Tiwanaku tomb
2.King Arthur's tomb

Mad Tony
02-11-06, 14:53
Legend4 ever, did you even take in Lara's Backpack's advice on editing posts?

Natla'd
02-11-06, 14:55
1.The Queen of Tiwanaku tomb
2.King Arthur's tomb

Eh? Why are you listing the tombs in Legend? What has that got to do with my post that you quoted?

aussie500
02-11-06, 15:09
Wait - I'd just like to add to my previous post that it's now arguable that legend had technically less tombs than Tomb Raider 6 - as on closer inspection the corpses appear statue-like. Especially the Queen ! And Arthur was said to have been transported to Avalon, so did she actually enter a tomb in legend? :whi:

Arguably not, though it's arguable that she 'technically did because thats what Cd said they are.' ;)

Legend had enough tombs, the tombs of the Queen and King Arthur plus some of Arthurs knights were entombed with him, what of all those poor people entombed in the walls in Bolivia, whole place was a tomb, you could even argue that all those dead frozen scientists had been entombed in Khazakhstan and left to die, hardly a classic tomb that one but still a tomb of sorts

Legend 4ever
02-11-06, 15:09
Legend4 ever, did you even take in Lara's Backpack's advice on editing posts?
You are teasing me!

Mad Tony
02-11-06, 15:10
You are teasing me!
I'm not, I'm being serious.
It's better me and Lara's backpack telling you than a mod banning you for spamming.

Legend 4ever
02-11-06, 15:10
Eh? Why are you listing the tombs in Legend? What has that got to do with my post that you quoted?
My mistake...I wanted to tell that AOD doesn't have any tombs at all!

Legend 4ever
02-11-06, 15:12
I'm not, I'm being serious.
It's better me and Lara's backpack telling you than a mod banning you for spamming.
Why do I must correct old posts when I could write new?:confused:

Natla'd
02-11-06, 15:13
Oh, right, okay. TRII doesn't have any tombs either, and isn't that your favourite? :p

Why do I must correct old posts when I could write new?:confused:

Because it's called "spamming", and is frowned upon on forums. It takes up more space that editing a post does, I should imagine.

Mad Tony
02-11-06, 15:15
Why do I must correct old posts when I could write new?:confused:
Because It's classed as spamming.
You keep on posting new ones when you cane old ones.
Also, it keeps the forums running smoother.

Legend 4ever
02-11-06, 15:18
Oh, right, okay. TRII doesn't have any tombs either, and isn't that your favourite? :p



Because it's called "spamming", and is frowned upon on forums. It takes up more space that editing a post does, I should imagine.
Well...ok...i guess!
There are many of them doing the same and...:confused:
Yes but it is my favourite because I loved The great wall of China And Venice!

Mad Tony
02-11-06, 15:19
Hang on, you like TR II because of Venice?
Venice is like streets and urban stuff yeah?
And yet you slammed AOD for having the very same thing! :vlol:

Natla'd
02-11-06, 15:19
Well...ok...i guess!
There are many of them doing the same and...:confused:
Yes but it is my favourite because I loved The great wall of China And Venice!

People are posting a lot, but not after their own posts like you are.

I love Venice too. My favourite level. I used to have dreams about it. :D

Mad Tony
02-11-06, 15:21
I love Venice too. My favourite level. I used to have dreams about it. :D
I have dreams that one day, TR will steer away from Legend and go back to the good old days of the classics, but that dream won't come true if there are people saying they just want good graphics.

Rivendell
02-11-06, 15:22
Not really!
I think of tombs in another way? and by the way which tombs did aod had?

Tombs are technically where people are laid to rest. If the 'tombs' in legend simply held statues (as they arguably are - there's another thread floating around on that topic) then AoD has more tombs.

Edit:- see Samsdad to add to the above paragraph!

A. The one your signiture is carved into

B. The Lux Veritatis Vault, in which Brother Obscura met his eternal rest in his chair - like Qualopec in his Tomb in Tomb Raider 1.

And if you're talking about thinking of tombs in another way, Tomb Raider 2 had a temple ?

AoD had: Archaeological Dig, The Temple of Ancients, the Hall of Seasons, Wrath of the beast, Hall of Neptune, Breath of Hades, sanctuary of the flame, The Vault of Trophies, The Lost Domain.

legend had: Bolivia, Peru and England.

The length of all of TR6's put together overtakes the amount of time spent in 'Tombs' in legend, which is why the argument falls short when people say 'Angel of Darkness has no tombs' .

:D

Edit again: And has been mentioned, Tomb Raider 3 also had no tombs. Someone should make an official list of exactly how many tombs have featured in the 7 games.

aussie500
02-11-06, 15:29
My mistake...I wanted to tell that AOD doesn't have any tombs at all!
Hmmm no tombs you say? Well as a tomb is defined as a building (or "vault") for the remains of the dead. And we spent a fair bit of time fighting those Lux Veritatis skeletons in both the areas under the Louvre (Tomb of Ancients and Hall of Seasons) and under the Strahov (The Vault of trophies and Eckhardt's Lab) l would consider those areas as Tombs. True l cannot seem to think of a single Tomb in Tomb Raider 2, although the Maria Doria was possibly a watery tomb, did we see any skeletons or did they all get eaten? It has been that long since l played it l cannot remember, but it is still my favorite game despite its lack of tombs :)

Edit - ahh l forgot Brother Obscura in AOD. And of course the Queen and Arthur were real bodies, it seemed to be obvious enough in the game

PirateRose
02-11-06, 16:02
"So is TRAE a full TR1 remake?"

I hope not, i hope it's a new game! :tmb:

I keep seeing this again and again from the mods. I have a feeling its not a remake of TR1.

petujaymz
02-11-06, 16:35
After checking a few posts and articles on the subject it seems TRA is a remake of TR1 with knobs on. New puzzles and longer levels using the TRL engine...

I kinda trust what IGN come out with so best keep checking their website.

:wve:

da tomb raider!
02-11-06, 16:47
Not enough has been mentioned for me to say anything about LCTMA just yet. :)

petujaymz
02-11-06, 16:49
Not enough has been mentioned for me to say anything about LCTMA just yet. :)

Not bein' funny, but at the end of the day, what do you mean by LCTMA?

Just thought I'd ask, cos what it is, I don't know what you mean. Do you know what I mean?

:wve:

thevman
02-11-06, 17:09
Lara Croft Tomb Raider Anniversary game... ;)

Edit: What is the M for??? :confused:

Timy226
02-11-06, 18:20
Off Topic : To everyone who says legend is crap, its a great game. It is tomb raider but the grid based system isnt going to work for another 10- years. It needed to change, evolve (i always say this) Tomb Raider ahs changed now aint goin back

On Topic : I hope it is a full TR1 remake. Gives me something to do until TR8. Also TR1 was awesome! St Franciss's (Sp?) Folly in the legend engine. Oh my :D

thevman
02-11-06, 18:31
Off Topic : To everyone who says legend is crap, its a great game. It is tomb raider but the grid based system isnt going to work for another 10- years. It needed to change, evolve (i always say this) Tomb Raider ahs changed now aint goin back

On Topic : I hope it is a full TR1 remake. Gives me something to do until TR8. Also TR1 was awesome! St Franciss's (Sp?) Folly in the legend engine. Oh my :D


Nobody wants the grid back, that went bye bye with AoD. What people do want back are much longer levels, at least 4 times the amount of levels, open environments that we can actually explore, solitude and the chance to figure the game out OURSELVES, no more hints, interactive cutscenes or headset, puzzles that take a whole level to figure out, tons of deadly traps, tons of varied animals attacking from unknown places to scare the hell out of us, death defying jumps that have our hearts in our throats again... shall I go on??? :mis:

Elysia
02-11-06, 18:36
D'you know what, vman? I think we type one thing, but it turns up on other people's screens as the following:

LEGENDWASCRAPWEWANTGRIDLEGENDWASCRAPWEWANTGRID....

...simply because that is all anyone ever latches on to!! It doesn't matter how many times you say 'it's not the fact that TR has changed - we all know and realise that had to happen - it's the WAY it's been changed so that there is no exploration, no variation, no isolation and challenge left that bothers us', we get the same answer 'you think Legend is crap and you want the grid back'.

kksmith
02-11-06, 18:37
Nobody wants the grid back, that went bye bye with AoD. What people do want back are much longer levels, at least 4 times the amount of levels, open environments that we can actually explore, solitude and the chance to figure the game out OURSELVES, no more hints, interactive cutscenes or headset, puzzles that take a whole level to figure out, tons of deadly traps, tons of varied animals attacking from unknown places to scare the hell out of us, death defying jumps that have our hearts in our throats again... shall I go on??? :mis:

I think everyone wants that - which mostly just boils down to a shared opinion that Legend was too easy. But that didn't necessarily make Legend a *bad* game either, at least I don't think so. Tomb Raider 1 was incredibly easy, and yet that game is a masterpiece.

But honestly, people are jumping to conclusions that CD can't deliver this based on *one* game. I honestly don't understand all the hatred towards them on this.

Edit: And Elysia, there are people saying they want to grid system's controls back.

Elysia
02-11-06, 18:38
But honestly, people are jumping to conclusions that CD can't deliver this based on *one* game. I honestly don't understand all the hatred towards them on this.
Once bitten, twice shy ;)

thevman
02-11-06, 18:39
D'you know what, vman? I think we type one thing, but it turns up on other people's screens as the following:

LEGENDWASCRAPWEWANTGRIDLEGENDWASCRAPWEWANTGRID....

...simply because that is all anyone ever latches on to!! It doesn't matter how many times you say 'it's not the fact that TR has changed - we all know and realise that had to happen - it's the WAY it's been changed so that there is no exploration, no variation, no isolation and challenge left that bothers us', we get the same answer 'you think Legend is crap and you want the grid back'.


:vlol: @ elysia! I'm making that my new sig!!! :vlol:

kksmith
02-11-06, 18:39
Once bitten, twice shy ;)

Like AoD? :P

thevman
02-11-06, 18:42
Always with the AoD... :rolleyes: I guess the previous 5 games don't count too. :whi: Amazing how people say they are TR fans yet hate everything that originally made TR... :mis:

Elysia
02-11-06, 18:48
Like AoD? :P
Actually, yes. I had my heart broken by AoD, too. I find it absolutely hilarious that whenever anyone questions my feelings towards Legend, they assume I'm some kind of rampant AoD fan. I'm not. I liked the story, but like many, hated the controls.

However, CD have turned Tomb Raider into everything I feared the TR franchise would stoop to ever since those bloody awful films were made. I have played Legend - I found it weak and insipid. Once bitten. They are now messing with undoubtedly my favourite in the series. And therefore, twice shy...

Always with the AoD... :rolleyes: I guess the previous 5 games don't count too. :whi: Amazing how people say they are TR fans yet hate everything that originally made TR... :mis:
Yeah, this amazes me, too. There again, it's the 'shiny new toy' syndrome, isn't it?

I wonder what will happen when the shiny new toy isn't so shiny anymore? When it's beginning to tarnish a bit. Will it have enough to keep drawing people back? And if so, what? A complex and engrossing level structure? Challenge? Explorable areas that just ooze atmosphere?

Oh, sorry - that was TR1! What was I thinking...

Legend 4ever
02-11-06, 18:50
I don't hate TR1 i just say it is passe.
I loved TR1 when I was 7, but then came great TR2,TR3,TR4,TR5,TR6 and finally my favourite (because it is new):Legend.
But my second favourite is TR2 which appeared in 1997. and I was 6 then and I played it, so please don't tell me I don't love TR classics...I have just overgrown them.

Elysia
02-11-06, 18:52
I was 21 when TR2 came out... just got engaged. Was planning my wedding, too. And thinking about buying a house.

And yet I haven't outgrown the classics...

Timy226
02-11-06, 18:52
Nobody wants the grid back, that went bye bye with AoD. What people do want back are much longer levels, at least 4 times the amount of levels, open environments that we can actually explore, solitude and the chance to figure the game out OURSELVES, no more hints, interactive cutscenes or headset, puzzles that take a whole level to figure out, tons of deadly traps, tons of varied animals attacking from unknown places to scare the hell out of us, death defying jumps that have our hearts in our throats again... shall I go on??? :mis:

I totally agree, sorry i miss judged. I want longer, bigger levels. No more Zip or RAD mode! GEt it all away, no auto grab etc. However i still feel that Legend was a really fun game.

thevman
02-11-06, 18:53
Actually, yes. I had my heart broken by AoD, too. I find it absolutely hilarious that whenever anyone questions my feelings towards Legend, they assume I'm some kind of rampant AoD fan. I'm not. I liked the story, but like many, hated the controls.

However, CD have turned Tomb Raider into everything I feared the TR franchise would stoop to ever since those bloody awful films were made. I have played Legend - I found it weak and insipid. Once bitten. They are now messing with undoubtedly my favourite in the series. And therefore, twice shy...


Yeah, this amazes me, too. There again, it's the 'shiny new toy' syndrome, isn't it?

I wonder what will happen when the shiny new toy isn't so shiny anymore? When it's beginning to tarnish a bit. Will it have enough to keep drawing people back? And if so, what? A complex and engrossing level structure? Challenge? Explorable areas that just ooze atmosphere?

Oh, sorry - that was TR1! What was I thinking...


They'll always have THOSE outfits, elysia! :p

Off topic: Is your new avatar "drug me elmo"??? :vlol: I still can't believe someone stooped to smuggling drugs in a tickle me elmo! :confused: What were they thinking!? I'm surprised elmo didn't rat them out himself!!! :mis:

Legend 4ever
02-11-06, 18:54
Actually, yes. I had my heart broken by AoD, too. I find it absolutely hilarious that whenever anyone questions my feelings towards Legend, they assume I'm some kind of rampant AoD fan. I'm not. I liked the story, but like many, hated the controls.

However, CD have turned Tomb Raider into everything I feared the TR franchise would stoop to ever since those bloody awful films were made. I have played Legend - I found it weak and insipid. Once bitten. They are now messing with undoubtedly my favourite in the series. And therefore, twice shy...


Yeah, this amazes me, too. There again, it's the 'shiny new toy' syndrome, isn't it?

I wonder what will happen when the shiny new toy isn't so shiny anymore? When it's beginning to tarnish a bit. Will it have enough to keep drawing people back? And if so, what? A complex and engrossing level structure? Challenge? Explorable areas that just ooze atmosphere?

Oh, sorry - that was TR1! What was I thinking...
Exactly! That's what this is about! People like new things...
I will maybe go back to TR1 in year or so...I'm currently playing Legend for 16 time all over again but I'm also playing TR2 for the 5 time.
Can you see the difference. Legend was too easy but that also produced time to play the game more times which counts wery much to me.

kksmith
02-11-06, 18:54
You said "once bitten, twice shy" - and I was mearly pointing out the hypocracy of the statement - everyone says AoD was a bad game, but you still hear "OMG bring Core back to the franchise" and "OMG we want Core's version of AE!" all over the place. So you're willing to condemn CD for Legend, but Core is still A-OK in everyone's book after AoD.

thevman
02-11-06, 18:57
Umm, 5 out of 6 is a much better success record than 0 out of 1... :whi:

Elysia
02-11-06, 19:00
You said "once bitten, twice shy" - and I was mearly pointing out the hypocracy of the statement - everyone says AoD was a bad game, but you still hear "OMG bring Core back to the franchise" and "OMG we want Core's version of AE!" all over the place. So you're willing to condemn CD for Legend, but Core is still A-OK in everyone's book after AoD.
I see no hypocrisy. Core delivered 4 fine games, one slightly shaky one and one poor one. Even though I wasn't that impressed with AoD, I had faith in them due to their previous form that they would produce another good game in the future.

CD have delivered one poor, weak one. I don't want them to do it again, but I fear they will due to the 'ooooh, shiny new toy!' mentality that keeps being bandied around here. So therefore I worry. I worry a lot. The only thing that keeps me going is that they also made LoK, which are games I do like...

Umm, 5 out of 6 is a much better success record than 0 out of 1... :whi:
Exactly.

Exactly! That's what this is about! People like new things...
I will maybe go back to TR1 in year or so...I'm currently playing Legend for 16 time all over again but I'm also playing TR2 for the 5 time.
Can you see the difference. Legend was too easy but that also produced time to play the game more times which counts wery much to me.
Whoa! Did you see that? That was my point, flying high overhead!

Legend was too easy but that also produced time to play the game more times which counts wery much to me

Well, that's certainly a new argument.... :yik:

Samsdad
02-11-06, 19:02
Actually, yes. I had my heart broken by AoD, too. I find it absolutely hilarious that whenever anyone questions my feelings towards Legend, they assume I'm some kind of rampant AoD fan. I'm not. I liked the story, but like many, hated the controls.

However, CD have turned Tomb Raider into everything I feared the TR franchise would stoop to ever since those bloody awful films were made. I have played Legend - I found it weak and insipid. Once bitten. They are now messing with undoubtedly my favourite in the series. And therefore, twice shy...


Yeah, this amazes me, too. There again, it's the 'shiny new toy' syndrome, isn't it?

I wonder what will happen when the shiny new toy isn't so shiny anymore? When it's beginning to tarnish a bit. Will it have enough to keep drawing people back? And if so, what? A complex and engrossing level structure? Challenge? Explorable areas that just ooze atmosphere?

Oh, sorry - that was TR1! What was I thinking...

The first time I played TR1 I really enjoyed it. The next couple of times it was OK. Then I did not play it for many years. I recently went back and played it and again I enjoyed it but it just wasn't the great game I had always thought it was. I confess that I was disappointed. It was very easy and the complexity just wasn't there. I did not remember very much about the puzzles from previous plays but this last time none of them were very challenging. I really am having trouble finding the words but it was very saddening. I guess it is just the old feet of clay thing.

Elysia
02-11-06, 19:05
The first time I played TR1 I really enjoyed it. The next couple of times it was OK. Then I did not play it for many years. I recently went back and played it and again I enjoyed it but it just wasn't the great game I had always thought it was. I confess that I was disappointed. It was very easy and the complexity just wasn't there. I did not remember very much about the puzzles from previous plays but this last time none of them were very challenging. I really am having trouble finding the words but it was very saddening. I guess it is just the old feet of clay thing.
Conversely, each time I crank up TR1, all I feel is joy: joy to be re-visiting these wonderful areas again, revelling in the atmosphere... each time I play it, it never, ever fails to recapture my imagination.

Tried to crank up Legend this weekend after nearly 6 months of not playing it (last time I played it was end of may). Turned off after 10 minutes, bored stiff. Went back to PC and dlded some new LE levels. Ahhh, blisssss....

thevman
02-11-06, 19:09
Whoa! Did you see that? That was my point, flying high overhead!

"Legend was too easy but that also produced time to play the game more times which counts wery much to me"

Well, that's certainly a new argument.... :yik:

Holy crap! My head is still spinning, elysia!!! :vlol:

Natla'd
02-11-06, 19:58
You said "once bitten, twice shy" - and I was mearly pointing out the hypocracy of the statement - everyone says AoD was a bad game, but you still hear "OMG bring Core back to the franchise" and "OMG we want Core's version of AE!" all over the place. So you're willing to condemn CD for Legend, but Core is still A-OK in everyone's book after AoD.

At least Core know they went wrong, thanks to the bashing they recieved from critics, fans and pretty much everybody else. Whereas Crystal Dynamics have recieved nothing but rave reviews from most people. They can't hear us.

Conversely, each time I crank up TR1, all I feel is joy: joy to be re-visiting these wonderful areas again, revelling in the atmosphere... each time I play it, it never, ever fails to recapture my imagination.

Same here. I was playing Tomb of Qualopec today...I love that level. :D

Mad Tony
02-11-06, 20:03
Same here. I was playing Tomb of Qualopec today...I love that level. :D
I love em' all! :D
Tomb of Qualopec is very good, TR at it's best, and Legend...TR at it's worst. :p

Natla'd
02-11-06, 20:08
I love em' all! :D
Tomb of Qualopec is very good, TR at it's best, and Legend...TR at it's worst. :p

Now, now, let's not forget the forty-two fatality pile-up that was Angel of Darkness...;)

Now I'm on the Grecian levels. Although I like them, I can remember them too vividly from last time - I just want to skip straight to Egypt!

Mad Tony
02-11-06, 20:09
Now, now, let's not forget the forty-two fatality pile-up that was Angel of Darkness...;)

Now I'm on the Grecian levels. Although I like them, I can remember them too vividly from last time - I just want to skip straight to Egypt!

Good point.

I like all the levels on TR I, but Egypt is special. :)

kksmith
02-11-06, 20:16
At least Core know they went wrong, thanks to the bashing they recieved from critics, fans and pretty much everybody else. Whereas Crystal Dynamics have recieved nothing but rave reviews from most people. They can't hear us.

And how can you even make that assumption? Just because Legend got good reviews doesn't mean Crystal Dynamics has not been reading fan opinion.

In any case, I will still argue that Legend was not a bad game. A little too easy, but still not a bad game. And no, this is not "new toy syndrome" - which is honestly the attitude towards the game I find the most rediculous ("I didn't like it, so anyone who did is obviously an idiot"). If anything, it's an "old toy syndrome" - wanting everything exactly the way it has always been. Change happens, like it or not.

I honestly don't care if people didn't like the game - that is totally their opinion. But I just find it sad how much absolute hatred towards anything Crystal Dynamics goes on around here.

Natla'd
02-11-06, 20:26
And how can you even make that assumption?

Two words: Ian Livingstone.

Elysia
02-11-06, 21:16
In any case, I will still argue that Legend was not a bad game. A little too easy, but still not a bad game. And no, this is not "new toy syndrome" - which is honestly the attitude towards the game I find the most rediculous ("I didn't like it, so anyone who did is obviously an idiot"). If anything, it's an "old toy syndrome" - wanting everything exactly the way it has always been. Change happens, like it or not.
Ridiculous? ...And yet every single time I, or anyone else, asks what Legend has to make the game stand out other than the graphics, the question gets routinely circumvented. No one has tried to answer it (beyond 'best looking lara... looks pretty.... it's not scary... it's easy and I didn't need a walkthrough...). So - what is it that will make the game stand the test of time? When the graphics look flabby and a new, better control system is being used and this system is being decried as 'clunky'? Depth of gameplay? Challenge? Immersion? Honestly - as a bit of a romp, Legend is fine... but I just expect more from a Tomb Raider. I expect to be thrilled, to be scared, to be challenged, to feel awe and wonder, to feel tension, to feel as if I'm actually there. That is what keeps me going back to the classics - it's got nothing to do with graphics or control systems - it is the whole atmosphere surrounding the TR mythos that I love. Legend tore that out and left it by the door.

What I find ridiculous is that people seem to want to leave everything that made the previous Tomb Raider 'Tomb Raider' out. They seem to want to change it into something else - something that encapsulates lots of different genres. In the end, I just want Tomb Raider back. If it can be done with the autograb and the grapple and the abundance swingy poles(but not the headset... that's is so fundamentally NOT Tomb Raider, it's unbelievable... Lara should be alone, period) then cool - I'll be happy, and so will most of the decriers. All we want is the heart put back into TR - not just the plastic-surgery shell we now have.

kksmith
02-11-06, 21:27
The fact that you had to point out that one misspelled word proves my point at how petty some of you guys can really be. I honestly don't know why I even still come to this board..

Elysia
02-11-06, 21:32
The fact that you had to point out that one misspelled word proves my point at how petty some of you guys can really be. I honestly don't know why I even still come to this board..
English teacher!

Truth is - it IS petty. But everyone is as petty as everyone else. I stopped coming here for a while simply because of how it was. However - I do try to stop it getting personal as much as I can, and on the whole try to be as objective as I can, but specifically saying something I said is 'ridiculous' is going to get a response from me. As the old saying goes - 'if you can't take it... don't dish it out'. I will defend myself if I am slighted, I'm afraid.

Samsdad
02-11-06, 21:59
@ Elysia I think you have been very eloquent in expressing your concerns and feelings. You ask a good question about what some of us find memorable in TRL.

The graphics, of course, are a beginning. I found that the step up in realism made the TR experience a new one for me such that I did spend a lot of time just using the camera to look around.

The freedom of the camera was also an introduction that really wowed me. It gave me a more human feeling to the whole experience.

On the human level, I was introduced to a Lara that now seemed like someone I would like to know, with human emotions and failings. Previous Lara's were too cold and abstract for my taste.

Being an addicted reader I was also happy to see a more developed story line with deeper characterizations that were sadly lacking in many of the earlier TRs.

I liked experimenting with many of the newer move combinations. None were essential but doing slide tackles and matrix moves added spice to the combat.

The introduction of physic based puzzles is something I am quite excited about and I think holds a lot of promise for the future.

These are some of the things that pop to mind to answer your question of what made TRL memorable to me. It was a good game and IMO not the disaster that many make it out to be. I saw a lot in that I think bodes well for the future. I agree with you that level design can be improved but I though that about TR1 also. I do like reading your stuff and you can correct my spelling anytime.

Emmo
02-11-06, 22:02
@ Elysia I think you have been very eloquent in expressing your concerns and feelings. You ask a good question about what some of us find memorable in TRL.

The graphics, of course, are a beginning. I found that the step up in realism made the TR experience a new one for me such that I did spend a lot of time just using the camera to look around.

The freedom of the camera was also an introduction that really wowed me. It gave me a more human feeling to the whole experience.

On the human level, I was introduced to a Lara that now seemed like someone I would like to know, with human emotions and failings. Previous Lara's were too cold and abstract for my taste.

Being an addicted reader I was also happy to see a more developed story line with deeper characterizations that were sadly lacking in many of the earlier TRs.

I liked experimenting with many of the newer move combinations. None were essential but doing slide tackles and matrix moves added spice to the combat.

The introduction of physic based puzzles is something I am quite excited about and I think holds a lot of promise for the future.

These are some of the things that pop to mind to answer your question of what made TRL memorable to me. It was a good game and IMO not the disaster that many make it out to be. I saw a lot in that I think bodes well for the future. I agree with you that level design can be improved but I though that about TR1 also. I do like reading your stuff and you can correct my spelling anytime.

Are you working for Eidos or CD?:ton:

thevman
02-11-06, 22:10
Is this a one legged ass kicking contest or can anyone join in??? :mis: Sorry, couldn't help it, but never go up against an english teacher, you will always lose... :whi:

Samsdad
02-11-06, 22:12
Are you working for Eidos or CD?:ton:

@Elysia At least no one accuses you of working for Core

thevman
02-11-06, 22:14
Too bad elysia doesn't work for CD, she'd kick some butts and make TR right again! :tmb:

Samsdad
02-11-06, 22:17
Too bad elysia doesn't work for CD, she'd kick some butts and make TR right again! :tmb:

English major. They would stick her in the PR department writing speeches for Ian L.

Elysia
02-11-06, 22:25
Thank you, Samsdad! At last - an eloquent, well thought out answer... with points that I definitely agree with.


The graphics, of course, are a beginning. I found that the step up in realism made the TR experience a new one for me such that I did spend a lot of time just using the camera to look around.
Yes - the graphics were great. I can't disagree there at all! I just hope that in the future they can maintain that level of realism and give us fully explorable locations... that would simply be awesome! :tmb:


The freedom of the camera was also an introduction that really wowed me. It gave me a more human feeling to the whole experience.

Sometimes I found the camera frustrating - especially when it rotated round and round Lara when she was on a rope or chain. What would be a nice idea is to have the option like Spyro does - to have a free-roaming camera (like in Legend) or a fixed point camera (as in the classics) that can be toggled on and off, depending on what you are doing.

On the human level, I was introduced to a Lara that now seemed like someone I would like to know, with human emotions and failings. Previous Lara's were too cold and abstract for my taste.
I like the fact that Lara now has friends (heh, you know my own little 'problem' with Alister... :o) and I certainly don't mind them being there... I would just like the option to not have to have to listen to them twittering on at me. Again - the OPTION is important. Then everyone is happy. :)

Being an addicted reader I was also happy to see a more developed story line with deeper characterizations that were sadly lacking in many of the earlier TRs.
I personally would have preferred it if the story had just concentrated on the Avalon legend and not involved Lara's mother - I find the concept of the mono myth fascinating, but thought the whole 'Lara's mother' angle a bit 'laid on thick'. Saying that, though, if CD flesh out Avalon to Nosgoth proportions... *drools*

I liked experimenting with many of the newer move combinations. None were essential but doing slide tackles and matrix moves added spice to the combat.
These were fine, but (and this is just my opinion, of course) they need to be 'tightened up' a bit. I liked doing the cool moves - who wouldn't?! -but I did feel as if I was fluking them all the time. Having specific button presses - like in a beat em up (or indeed, like in LoK) would probably help with that in the future.

The introduction of physic based puzzles is something I am quite excited about and I think holds a lot of promise for the future.
As we've discussed many, many times before, if implemented properly, these could be a most excellent path to go down - all that stuff about tying down lever switches and the like would be great! The problem in Legend (and I hope that this has been addressed for future installments) is that they came up with something quite innovative in the first level - the see-saw puzzle. At that point, I was thinking 'cool - that's something new!'... but they didn't expand on it - they just essentially kept implementing the same puzzle over and over again - 'roll this on here, drag that on there, manipulate that so it holds that down, use grapple to pull that' - which was a shame. If they had mixed up the puzzles a bit - a few physics based ones, a few traditional 'find the artefact' ones and a few terrain puzzles - then these physics based ones would have felt a lot stronger and more innovative. As it was, they over-played their hand, meaning that once you got the pattern, everything ended up as a game of 'find something to put on here' or 'grapple that down' - the puzzles were essentially solved before you started them - which is also maybe why a lot of people found Legend so easy. If things had been a bit more mixed up, with a few more options, then I expect they would have found these puzzles a bit more satisfying.

These are some of the things that pop to mind to answer your question of what made TRL memorable to me. It was a good game and IMO not the disaster that many make it out to be. I saw a lot in that I think bodes well for the future. I agree with you that level design can be improved but I though that about TR1 also. I do like reading your stuff and you can correct my spelling anytime.
Well, I'm in two minds. On one hand - yes, I can see A LOT of potential for the future in this new formula... but whether CD are going to be allowed to use it is another thing entirely. As with TR1 (yes, I know I am horribly biased in favour of TR1... but it is one of my most favourite games ever ever ever!) things did improve - after tallying up the different ways to solve puzzles in TR:TLR, I was actaully quite astounded as to how much more they had added into the game! I hope beyond all hope that CD can do this with the Legend formula... I KNOW they can do it, simply because of Soul Reaver (now *that's* a game that takes its immersion, exploration and atmospheric factors seriously...) - I just hope they are allowed to ;).

(And I'm sorry for being petty - but when one has been accused of being a hypocrite and having ridiculous opinions, it kind of gets one's back up slightly...)

Emmo
02-11-06, 22:27
English major. They would stick her in the PR department writing speeches for Ian L.


Who are you?:ton: You must be Toby Gard or something like that. :D

thevman
02-11-06, 22:29
English major. They would stick her in the PR department writing speeches for Ian L.


He could use the help.. ;) But elysia would be busting the programmers to put in harder puzzles, deadlier traps, more animals, longer levels, open environments that can be explored, scary places, emotional music that sets the mood, tougher villains, and put the gameplay back into the game. :D

Elysia
02-11-06, 22:35
He could use the help.. ;) But elysia would be busting the programmers to put in harder puzzles, deadlier traps, more animals, longer levels, open environments that can be explored, scary places, emotional music that sets the mood, tougher villains, and put the gameplay back into the game. :D
DINOSAURS!!!!!

AND UNDERGROUND ALIEN BASES!!!!!!!!!!

AND GROANING MUMMY MUTANTS!!!!!!!!! IN THEIR THOUSANDS!!! (okay, maybe not, I'd give myself nightmares again...)

CTHULHU!!!!

ooooooohhhhhhhh, yyyeeeeaaaahhhhh.... :p

Ummm, actually, maybe not, huh guys? The World of Elysia is an odd, tentacle filled place that no one should be forced to visit...

:D :D :hug: :D :D

Samsdad
02-11-06, 22:36
Who are you?:ton: You must be Toby Gard or something like that. :D

I am Samsdad. BTW I do not know if anyone has welcomed you to the forum yet. It can be a very fun place as long you know not to take any of it too seriously.

Rivendell
02-11-06, 23:04
Wow! A Lovecraftian Tomb Raider. I can see it now - Lara Raids R'leyh! :jmp:

Emmo
02-11-06, 23:07
I am Samsdad. BTW I do not know if anyone has welcomed you to the forum yet. It can be a very fun place as long you know not to take any of it too seriously.
I don't want to digress it. But I have to. I haven't met anyone. Because I didn't have any time, OK? And I only wanted to make a joke. But it was false. Anyway, forget it. :)

belter_21
02-11-06, 23:12
Artist : Monty Python

Lovely Spaaam! Wonderful Spaaam!
Lovely Spaaam! Wonderful Spam.

Spa-a-a-a-a-a-a-am.
Spa-a-a-a-a-a-a-am.
Spa-a-a-a-a-a-a-am.
Spa-a-a-a-a-a-a-am.

Lovely Spaaam! (Lovely Spam!)
Lovely Spaaam! (Lovely Spam!)
Lovely Spaaam!

Spaaam, Spaaam, Spaaam, Spaaaaaam!

Of course it's not a complete remake. It will be a flavour of the past games, a way of introducing the Legend fans to the old games and arousing the memories of the older fans who played it in 1996/7 (many claim to have, wonder who really did ;) )

Ward Dragon
03-11-06, 00:04
Ummm, actually, maybe not, huh guys? The World of Elysia is an odd, tentacle filled place that no one should be forced to visit...

:D :D :hug: :D :D

Oh dear, I just had a mental image of Lara meeting the Elder God :eek:

thevman
03-11-06, 00:44
DINOSAURS!!!!!

AND UNDERGROUND ALIEN BASES!!!!!!!!!!

AND GROANING MUMMY MUTANTS!!!!!!!!! IN THEIR THOUSANDS!!! (okay, maybe not, I'd give myself nightmares again...)

CTHULHU!!!!

ooooooohhhhhhhh, yyyeeeeaaaahhhhh.... :p

Ummm, actually, maybe not, huh guys? The World of Elysia is an odd, tentacle filled place that no one should be forced to visit...

:D :D :hug: :D :D

OOOOOOOOOOOOOOOOOOOOOOOOO! I'd love to play Elysia's TR, it would be a scary fun place... :mis:
:hug: :jmp: :yah:

PARANOIA
03-11-06, 00:50
Although I will admit that Elysia's TR will be the best TR ever made...

Back on topic, please.

Samsdad
03-11-06, 01:40
@Elysia Thanks for your reply and comments. My hopes and yours are in complete agreement.

WhosaidAODwasbad
03-11-06, 05:23
The Way its sounding now its seems like a Full remake with extras. I am looking for a Full Remake with a complete overhaul and add ins to gameplay, just stay true to the original no Legend Kitty crap. Legend is great but if they point to where I need to jump, I'll jump right where they are pointing "out my WINDOW!"

originalfanatic
03-11-06, 18:32
I'll have to agree with Mad Tony, fully. I wish this AOD/Legend could have happend differently. Sure, the games are pretty to look at (at least Legend was), but that's really all we're left with in the end. IMO, AOD and Legend would have been just as interesting if the main character were a middle-aged housewife just wanting to get out of the house.

Just because Lara kinda, sorta looks a little bit like she did back in '96, doesn't mean it should be deemed TOMB RAIDER!!!

originalfanatic
03-11-06, 20:59
Conversely, each time I crank up TR1, all I feel is joy: joy to be re-visiting these wonderful areas again, revelling in the atmosphere... each time I play it, it never, ever fails to recapture my imagination.

Tried to crank up Legend this weekend after nearly 6 months of not playing it (last time I played it was end of may). Turned off after 10 minutes, bored stiff. Went back to PC and dlded some new LE levels. Ahhh, blisssss....


I could not have said it better myself. I play TR on a daily if not obsessed, basis and I totally feel the same way. I never get bored of it....IMO, the games get a little worse as they go on, so I'm afraid of what's to come in TRAE. TR1, 2 and 3 are fabulous games. I personally, wasn't impressed with the new combo ravaged iventory screen of 4 and 5, but they were decent, fun games that I was proud to play. Then came AOD and Legend...Don't get me wrong, I'm such a rabid fan, that I would NEVER bad mouth my most favorite heroine and icon, Lara, but come on....CD needs to stop trying to fix something that ain't broke! ;) please stick to the basics and stop gettin' all fancy on us!!

jones3d
03-11-06, 22:16
Wise words originalfanatic

Blackmoor
04-11-06, 00:23
Conversely, each time I crank up TR1, all I feel is joy: joy to be re-visiting these wonderful areas again, revelling in the atmosphere... each time I play it, it never, ever fails to recapture my imagination.

Tried to crank up Legend this weekend after nearly 6 months of not playing it (last time I played it was end of may). Turned off after 10 minutes, bored stiff. Went back to PC and dlded some new LE levels. Ahhh, blisssss....I'm like this too. I played the game twice through quickly when I first got it, and after that I haven't been able to get interested in it again. Occasionally I'll try it, but I usually end up watching a couple of cutscenes ("Make sense right this second..." is always worth a rewatch) and then switching it off. The gameplay itself is just running, running, running.

10 years on I still play TR1. And the other TRs. Some of the areas are so wonderful they still give me the chills (in a good way) even now... :)

belter_21
04-11-06, 00:33
I'm like this too. I played the game twice through quickly when I first got it, and after that I haven't been able to get interested in it again. Occasionally I'll try it, but I usually end up watching a couple of cutscenes ("Make sense right this second..." is always worth a rewatch) and then switching it off. The gameplay itself is just running, running, running.

10 years on I still play TR1. And the other TRs. Some of the areas are so wonderful they still give me the chills (in a good way) even now... :)
Actually TR1 gets pretty boring after a while, and much easier with each play. It's not as good as TR2 and lags behind TR3 which some found difficult. And it feels shorter, much shorter than I remember. But if you enjoy it & you do not get bored by replaying the same levels over and over good for you.

Blackmoor
04-11-06, 00:45
Actually TR1 gets pretty boring after a while, and much easier with each play. It's not as good as TR2 and lags behind TR3 which some found difficult. And it feels shorter, much shorter than I remember. But if you enjoy it & you do not get bored by replaying the same levels over and over good for you.So we differ in what we like, so what?

The point I'm making is that after 10 years, the older TR games still have appeal to me. I'm not the only one... hence the remake.

rejectedpunk9
01-02-07, 16:42
i dont get it

is TRA set in the past?:confused:

or is she going back to where she was before in 96 and have another look?

Ward Dragon
01-02-07, 16:50
i dont get it

is TRA set in the past?:confused:

or is she going back to where she was before in 96 and have another look?

We have no idea. Nothing official has been released about this. So far, all they've said is that TRA is a re-imagining of TR1. I think that means it's a remake with a lot of things changed around in it (as opposed to a massive flash-back or some sort of time-travelling thing).

Teeth
01-02-07, 17:34
Afraid so. There was a thread about it 2 days ago. I'll see if I can find it.

EDIT: No Xbox thread (http://www.tombraiderforums.com/showthread.php?t=77446)

That doesn't say anything. It just says it'll be launched on PS2, PC and PSP. That doesn't mean they won't release it on other consoles later.

I think it should be on Xbox 360, Wii and DS as well. The DS one is more than powerful enough to play the original Tomb Raider, so please, none of this 2.5D crap like you did with Legend, Crystal. :) And no GBA version, it's just not worth it.

A Wii Tomb Raider would be fantastic. Imagine, waving the WiiMote and Nunchuck like pistols!

Legend of Lara
01-02-07, 17:40
A Wii Tomb Raider would be fantastic. Imagine, waving the WiiMote and Nunchuck like pistols!

That's a pretty good idea. Work on it Crystal!

Dmoney
01-02-07, 18:13
This is not a full remake. (The story will be the same, but the levels will be somewhat different). It will have Legend Controls (the mags say they are using the Legend engine). And since the story is the same as TR1 that means she's not Legend Lara.:)

Ward Dragon
01-02-07, 18:56
This is not a full remake. (The story will be the same, but the levels will be somewhat different). It will have Legend Controls (the mags say they are using the Legend engine). And since the story is the same as TR1 that means she's not Legend Lara.:)

Actually, the lastest article said the story of TRA is not exactly the same as TR1's story. They took the hilights of TR1's story and totally rewrote everything to make it more dramatic and more "streamlined" (whatever that means...) The article also implied that Lara will express regret for killing endangered animals :rolleyes:

Dmoney
01-02-07, 19:13
Actually, the lastest article said the story of TRA is not exactly the same as TR1's story. They took the hilights of TR1's story and totally rewrote everything to make it more dramatic and more "streamlined" (whatever that means...) The article also implied that Lara will express regret for killing endangered animals :rolleyes:

Express regret:confused: NNNNNuuuoooooooooooooooooooooooo:hea:

dragoness_crysta
01-02-07, 19:15
It'd better be....with Tr enging od course but with the original TR outfit....