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View Full Version : FFP on Wii: Resolve console FFP problems?


illuminati30
12-11-06, 00:25
Red Steel
Publisher: Ubisoft | Developer: Ubisoft Paris (France)
Developed from the ground up for Nintendo's new generation console, Red Steel is an innovative first-person shooter that utilizes the Wii remote and nunchuk attachment to the maximum. The game pits players as a hero who travels to modern-day Japan to rescue his kidnapped fiancé and avenge the death of her father. He'll shoot it out with Yakuza thugs and swordfight with blade masters along the way. Players use the Wii remote to aim their guns and to swing their sword in specially designed duels. The game attains a level of targeting precision not possible with a dual-analog controller configuration. Red Steel also features some of the most detailed graphics to grace Nintendo's new console yet. And to top everything off, the title also boasts a four-player split-screen mode that some fans are already comparing to GoldenEye on Nintendo 64. Metroid may loom over 2007, but if FPS gaming is what you need this holiday season, only Red Steel will satisfy.

Many PC players will only play FFPs on PC, because you basically can not get the same control with a dual-analog stick. Is this the answer?