View Full Version : SOME NEW SCREENSHOTS about LOST VALLEY
Up to now, all screenshots is about the Lost Valley, I can't find other level's, perhaps CD do the remake is not form the first level-Cave.
http://i145.photobucket.com/albums/r232/conovo/200611291233293.jpg
http://i145.photobucket.com/albums/r232/conovo/200611291233499.jpg
http://i145.photobucket.com/albums/r232/conovo/200611291234055.jpg
http://i145.photobucket.com/albums/r232/conovo/200611291234219.jpg
Melonie Tomb Raider
01-12-06, 03:08
Great! :D Thanks for sharing.
SpongeBob Lover
01-12-06, 03:15
Amazing :jmp: thankyou!!! :wve:
Thanks conova, but actually they are not new to this forum perhaps you should check this thread http://www.tombraiderforums.com/showthread.php?t=79360
Larger versions of these pictures can be found here, and there are a few others in the thread
http://www.tombraiderforums.com/showthread.php?t=79360&page=30
Ya they were posted here: http://www.tombraiderforums.com/showthread.php?t=79360&page=30
:D
mau3genius
01-12-06, 03:17
*Saving them just in case*
Thanks for sharing!
Larson_1988
01-12-06, 09:04
That mecanism wasn't there in the original game! :( Why do they make it so obvious? like showing it so much i mean-.
That mecanism wasn't there in the original game! :( Why do they make it so obvious? like showing it so much i mean-.
Yes it was - the cogs puzzle in TR1, where you had to find the missing cogs in the lost valley. They just made it more detailed..
http://i145.photobucket.com/albums/r232/conovo/200611291234055.jpg
OH NO! THE DREADED AUTOGRAB IS BACK!!!:hea: waaaaah
To autograb or not autograb? That is the question...
Actually, the question should be, to argue about autograb, or not to argue...
To me the autograb is such a tiny, insignificant detail of gameplay that it doesn't bother me at all. In fact I found it quite useful, gievn that we've moved beyond the grid-based game engine where it was possible to look at a jump and instantly know if it required a run up, or a run up and grab etc.
But back on topic, those screens look excellently detailed and true to the flavour of the original. Thanks very much for posting them (again) :tmb:
i love them :)
i also love the fact that CD will get some hands on experience on what makes a TR puzzle a TR puzzle :) only good can come from it !
her hair hair is a platt again, thankfully, and a long one too, I hope it behaves properly :hea: :mad:
I hope the buttons are altered just a little to make it like the classic game play like:
triangle = draw weapons
X = action
square = jump with hands in the air!
R2 = crawl
L1 = walk
R1 = look
L2 = sprint.
something like that,
and also about auto grab, there should be an option.
The legend swimmpng system was cr@p so I hope at least thats diffrent!
Very thoughtful. Thank you :D
her hair hair is a platt again, thankfully, and a long one too, I hope it behaves properly :hea: :mad:
I hope the buttons are altered just a little to make it like the classic game play like:
triangle = draw weapons
X = action
square = jump with hands in the air!
R2 = crawl
L1 = walk
R1 = look
L2 = sprint.
something like that,
and also about auto grab, there should be an option.
I agree
da tomb raider!
01-12-06, 17:58
her hair hair is a platt again, thankfully, and a long one too, I hope it behaves properly :hea: :mad:
I hope the buttons are altered just a little to make it like the classic game play like:
triangle = draw weapons
X = action
square = jump with hands in the air!
R2 = crawl
L1 = walk
R1 = look
L2 = sprint.
something like that,
and also about auto grab, there should be an option.
With Crystal Dynamics doing it, no chance...
Hybrid Soldier
01-12-06, 18:16
Awesome screens! Thanks for posting! :D
Is it just me, or does that waterfall screenshot look a LOT like Bolivia from Legend?
Ward Dragon
01-12-06, 18:24
To me the autograb is such a tiny, insignificant detail of gameplay that it doesn't bother me at all. In fact I found it quite useful, gievn that we've moved beyond the grid-based game engine where it was possible to look at a jump and instantly know if it required a run up, or a run up and grab etc.
It wouldn't bother me either, except there was no way to tell if a ledge was grabbable without actually trying to grab it. I must have wasted ten minutes in a certain place in Ghana trying to fall off of a ledge to grab its edge and shimmy around an obstacle before I finally decided that the ledge simply wasn't grabbable. If *every* edge was grabbable (and Lara didn't autocorrect for missed jumps), then autograb would probably work fine :)
Yes it was - the cogs puzzle in TR1, where you had to find the missing cogs in the lost valley. They just made it more detailed..
I can see where the cogs came from, but is the waterwheel in the other screenshot supposed to be part of the same puzzle? I don't remember anything like that in TR1, so I'm wondering if it's an expansion to the cogs puzzle, or if it's a new puzzle entirely.
Is it just me, or does that waterfall screenshot look a LOT like Bolivia from Legend?
I know it's beautiful, isn't it? :p
Well it would be very similar since both games are based on the same engine:)
Peyn_OTHfan
01-12-06, 18:24
The control system will be exactly like Legend. Thank God! :)
Ward Dragon
01-12-06, 18:45
The control system will be exactly like Legend. Thank God! :)
But, but, the swimming! *cries*
Legend 4ever
01-12-06, 18:55
Amazing!!!
http://i145.photobucket.com/albums/r232/conovo/200611291234055.jpg
OH NO! THE DREADED AUTOGRAB IS BACK!!!:hea: waaaaah
Maybe it isnt you dont no.........................
I dont want it back!!! :mad: :mad: :mad: :hea: :hea: :cen: :mad: :hea: :mad: :hea: :cen:
Legend 4ever
01-12-06, 20:40
Thanx GOD!
LOOK!!!
http://i117.photobucket.com/albums/o59/Gigigigijug24/nefgbfeer.jpg
The control system will be exactly like Legend. Thank God! :)
Let me ditto Ward Dragon:
The Swimmiiiiiiiing controls :(
tombraiderluka
01-12-06, 22:09
Thanks.i actually think this is going to be excellent game and CD won't let us down :D
Looks just like Legend. :(
That smiley doesn´t do my feelings justice, though.
george_croft
01-12-06, 22:37
http://i145.photobucket.com/albums/r232/conovo/200611291234219.jpg
:yik: Is it just me, or has her braid grown longer since the first screen:D:jmp: :D :jmp:
No it is the same length, you just did not LOOK at the first screen properly, it was flying out straight behind her in the first pic, which is why some people jumped to the conclusion it was only short
Seeing Lara jumping with the camera view from the side (rather than the classic behind 3rd person angle) probably means we have legends 2D control/camera system (not really a suprise).
Shame really. Would have prefered the more 'grown up' 3D third person system of classic TR's. Thats one massive thread pulled from the tapestry which is Tomb Raider.
KurtisLonely
02-12-06, 09:20
*Saving them just in case*
Thanks for sharing! same XD
LOOK!!!
http://i117.photobucket.com/albums/o59/Gigigigijug24/nefgbfeer.jpg
That just made me laugh, "OOOOOOO" :D
If I remember corrects there was an entrace behind the waterfall in the place where you meet Larson :jmp: Where you go to the right and climb up the wall and enter a semi chamber that opens up in to the place where you meet the raptors and T-rex :jmp:
Yep, it's the staircase leading to the Tomb of Qualopec and the first piece of the Scion! (Can't wait to play that level in TR:A, either!)
Yep, it's the staircase leading to the Tomb of Qualopec and the first piece of the Scion! (Can't wait to play that level in TR:A, either!)
I think i'll be happy to play almost any level in TR1, but this one the least. Tomb of Qualopec was not a very fantastic level for me :p
Seeing Lara jumping with the camera view from the side (rather than the classic behind 3rd person angle) probably means we have legends 2D control/camera system (not really a suprise).
Or maybe it means that jump is a cutscene!:eek: I hope not, one of the things I disliked about legend was those interactive cutscenes...
Look at the way she jumps.
Does this mean there's gonna be autograb?
Peyn_OTHfan
02-12-06, 15:20
A passage behind a waterfall..how cliche.....can't CD think of smth original???!!
But... the entrance to the Tomb of Qualopec has Always been behind that waterfall.
People would be angry if it was in plain sight.
:confused:
fondantcookie
02-12-06, 15:31
A passage behind a waterfall..how cliche.....can't CD think of smth original???!!
Clearly you didnt play the original TR !!!
The words you speak are blasphemous !! :(:(:(:(:(
xcrushterx
02-12-06, 15:40
A passage behind a waterfall..how cliche.....can't CD think of smth original???!!
how is that cliche? It was like that in the origonal. People would be mad if the entracne was right in a blatantly obvious place.
How dareth thee, heathen! Twas in Ye Olde Game! To replaceth it would be an unspeakable sin!
Seriously though, Lavinder, why don't you like the Tomb of Qualopec level? Don't you remember the tomb crumbling as you seize the Scion, and you must watch for falling debris as you escape? And those moving block puzzles, too - not to mention the rolling boulders, raptors and the lovely colour scheme and design!
A passage behind a waterfall..how cliche.....can't CD think of smth original???!!Depends how much you want this game changed or not.
I don't mind either way. It's fine that it's behind the waterfall as in TR1, but I wouldn't have minded if they'd changed it completely so access was elsewhere.
The control system will be exactly like Legend. Thank God! :)
Oh ****! :hea:
Like everyone else has said, what about the swimming! :(
Night Crawler
02-12-06, 16:06
can't CD think of smth original???!!I think you're missing the whole point of this game. ;)
I think you're missing the whole point of this game. ;)
Exactly!
ccroft2003
02-12-06, 19:25
A passage behind a waterfall..how cliche.....can't CD think of smth original???!!
Don't worry guys, i've been reading a few other threads and this guy talks rubbish! :o :hea:
Just wanted to keep this on the 1st page.
rejectedpunk9
03-12-06, 10:00
cool! thanks for sharing!:D
Up to now, all screenshots is about the Lost Valley, I can't find other level's, perhaps CD do the remake is not form the first level-Cave.
http://i145.photobucket.com/albums/r232/conovo/200611291234219.jpg
but in the gameplay of origional tomb raider.. she didnt have a long pony tail...:( :mad: :(
fondantcookie
03-12-06, 10:05
but in the gameplay of origional tomb raider.. she didnt have a long pony tail...:( :mad: :(
Another complaint about hair..
Jeez..theres really NO pleasing some people...
Its getting tedious...and ridiculous.....FAST !!!
TombRaiderLover
03-12-06, 10:07
Oh well. She had a braid in all other games, so it's fine by me.
She had a braid in Tomb Raider 1 as well, all the FMV's have Lara with a braid, it is only in game it is a bun, because it was to hard to animate the braid back then. And why keep this one on the front page when we already have the original thread with the better pictures, more discussion, and a full translation of the article from the German GameStar magazine
http://www.tombraiderforums.com/showthread.php?t=79360
i love the braid!!!!! OMG cannot wait for this!
Ward Dragon
04-12-06, 01:48
This isn't a complaint, it's just a question :p In the official screenshot, Lara has the teal top and the short braid. In these screenshots, she has a blue top and a long braid. Does anyone know why there is a difference?
I am continually amazed at how controversial Lara's hair is. I mean, damn... It's not like she's going blonde or anything.
This isn't a complaint, it's just a question :p In the official screenshot, Lara has the teal top and the short braid. In these screenshots, she has a blue top and a long braid. Does anyone know why there is a difference?
No the braid was the same length in the official screenshot, you just did not look at where it was and what it was doing. It does not alway sit going straight down Lara's back you know, it can actually MOVE and be affected by such things as wind. Considering these are scans of a magazine which would have a slight color shift when compared to a screenshot released on the internet, the top above is the same color as the official screenshot. The darker more royal blue color is seen when Lara is wet
spikesavenger
04-12-06, 02:19
A passage behind a waterfall..how cliche.....can't CD think of smth original???!!
Um, way to fail: It was just like that in the original.
But yeah, this game is looking REALLY pomissing! Lets hope it stays that way.
http://i145.photobucket.com/albums/r232/conovo/200611291234055.jpg
Wow! The waterfall is enormous!:yik: :D Lara looks tiny in that screenshot! It's so much bigger then the original waterfall in TR1.:) It is also a much more complex route to the top.:jmp:
Yep much more complex going up, because once Lara drops of those ledges into the water she most likely will no longer be able to reach the ledges to go back up. You have to find another way to get back to the top with Lara's little collection of cogs
navinloveslara
04-12-06, 15:00
Great! :D Thanks for sharing.
Yes, thanks!
Looks very promising to me! Exciting! :tmb:
Ward Dragon
04-12-06, 18:19
No the braid was the same length in the official screenshot, you just did not look at where it was and what it was doing. It does not alway sit going straight down Lara's back you know, it can actually MOVE and be affected by such things as wind. Considering these are scans of a magazine which would have a slight color shift when compared to a screenshot released on the internet, the top above is the same color as the official screenshot. The darker more royal blue color is seen when Lara is wet
Oh, that would explain it. Thanks :)
Beautiful!! I'm so excited. :jmp:
Look at the way she jumps.
Does this mean there's gonna be autograb?
i think yes
Dannehkins
04-12-06, 18:43
Arhh nooo not auto grab. For me, it ruins the fear factor and excitment.
Yes the game does look very promising.
Ward Dragon
04-12-06, 18:50
Arhh nooo not auto grab. For me, it ruins the fear factor and excitment.
Yes the game does look very promising.
Maybe if they fix it so that it doesn't correct too much if you miss the jump, it won't be so bad. Especially if they have it so that every ledge is grabbable, but Lara only grabs it if you're pretty close to it. That way, we can explore a lot more, have the excitement of making dangerous jumps, and not have the autograb decide where we can go :)
i just would love to be one of those game testers,.. oh,.. if only i could do that,.. that would be a dream come true,.. testing the beta to omega versions,....:D :cln: :jmp: :hug:
i think yes
Darn.
Oh, well. Thanks anyway.
i just would love to be one of those game testers,.. oh,.. if only i could do that,.. that would be a dream come true,.. testing the beta to omega versions,....:D :cln: :jmp: :hug:
That's so true!Imagine play the game before even the Demo version is out:jmp:
I wonder why all we're getting is Lost Valley, I want to see Atlantis. :(
I hope it has "semi-auto grab" like in AOD. You grab the ledge by yourself but you dont have to hold the action-key to keep hanging.
Awesome screenshots! I seriously can't wait to see more, although I am getting a bit bored with seeing The Lost Valley screenshots, I would like to see some different levels, but not too many, I dont want it all spoiled!
Fantastic, i am so xcited.
Kamrusepas
04-12-06, 22:45
I wonder why all we're getting is Lost Valley, I want to see Atlantis. :(
I don't wanna see the whole game before it's out.
I don't wanna see the whole game before it's out.
Me either but 1 or 2 shots of Atlantis won't hurt anything.
On reflection, we saw most of the Core's TRA in the leaked video and I was still excited about that, even more so when I saw the new Atlantis!
http://i145.photobucket.com/albums/r232/conovo/200611291234055.jpg
if they actually maintain this size. it'll be like the biggest room that CD has done for TR o.O
lara is barely there.
http://i145.photobucket.com/albums/r232/conovo/200611291234055.jpg
if they actually maintain this size. it'll big like the biggest room that CD has done for TR o.O
lara is barely there.
i dont get it, lara isnt in the picture :S
i dont get it, lara isnt in the picture :S
She is, look very very closely
look closely at the left side of the waterfall.... :D you'll be pleasantly surprised.
http://downloads.superfragilistic.de/Lara.png :wve:
Something looks out of wack in that shot, I mean those ledges are way too far apart for the scale of her. I wonder if CD shrunk her in that shot to make the environment look larger, because she just looks too small. :confused:
You might have a point there actually Vman!
The ledge above her looks a bit too far to vault up to (doesn't it?) whereas the ones below seem about right.
...I say this without much hope but... maybe the jumps are a tad bigger?
if they actually maintain this size. it'll big like the biggest room that CD has done for TR o.O
lara is barely there.
Legend had larger rooms. Take the 'Ball puzzle' room for example. Lara is barely visible in the panoramic cut-scene.
Hyper_Crazy
05-12-06, 19:18
That waterfall.....I can't wait to jump off it. Even on TR1 its better than jumping off the waterfalls on Ghana.
Something looks out of wack in that shot, I mean those ledges are way too far apart for the scale of her. I wonder if CD shrunk her in that shot to make the environment look larger, because she just looks too small. :confused:
You might have a point there actually Vman!
The ledge above her looks a bit too far to vault up to (doesn't it?) whereas the ones below seem about right.
...I say this without much hope but... maybe the jumps are a tad bigger?Or maybe you have to think in this one... Maybe the route isn't obvious, not every clutchable surface means an easy route up and down... Perhaps Lara can only go down those rocks and not up... and it takes you a few (hehe, hundred... :D) attempts before you finally accept you NEED to find another way up....
Maybe.
*hopes very much* :)
At the very least I'm sure they'll have a bit of sideways searching for the next way up bit... A bit like actual rock climbing.
Actually if they made the game like real rock climbing I'd be very happy... But they'd have to include some loose rocks and clumps of earth so you lose your grip, and slippery slidey rocks that your feet and hands slip off. Lots of death traps as you made you're way up and down.
Now that would be too tomb raidery for them! :ton:
Ward Dragon
05-12-06, 20:53
Or maybe you have to think in this one... Maybe the route isn't obvious, not every clutchable surface means an easy route up and down... Perhaps Lara can only go down those rocks and not up... and it takes you a few (hehe, hundred... :D) attempts before you finally accept you NEED to find another way up....
Maybe.
*hopes very much* :)
At the very least I'm sure they'll have a bit of sideways searching for the next way up bit... A bit like actual rock climbing.
Actually if they made the game like real rock climbing I'd be very happy... But they'd have to include some loose rocks and clumps of earth so you lose your grip, and slippery slidey rocks that your feet and hands slip off. Lots of death traps as you made you're way up and down.
That would be simply amazing :D
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