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View Full Version : Ain't This Hook Functioning Wrong?


Tthe Spirit
24-02-07, 07:54
POP had super powers...

http://i138.photobucket.com/albums/q242/TheSpiritual/larapop2.jpg

but how can Lara just use such a grapple in that way...
when she throws back the hook, how could she detach it from the previous chandilier or whateer it was...
that's not true... it is even impossible to use it in that way, unless it is a magnetic grapple:mad: ... then, y did they have to change it... they could have kept it like Legend's...:hea:
i m not saying that she musnt run or something:o ...
there r many people who can do that:cln: ... for real and i have seen them.... like military trainings:jmp: ... but to be fast in switching from one chandelier to another, she should have had Legend's Grapple...
Or, we r still unaware of how it realy works

DMC
24-02-07, 07:57
I think were still unaware of how it works.....And it's a video game in which anything is possible,like when she jumps from that big door in the beginning?;)

troy tr
24-02-07, 08:12
lol Prince of Persia's Dark Prince used to grapple from one chandelier to another and I see no one complaining.:rolleyes:

Tthe Spirit
24-02-07, 08:31
lol Prince of Persia's Dark Prince used to grapple from one chandelier to another and I see no one complaining.:rolleyes:

he had a chain...
it was easier to detach it and move along... i guess...
but not in this case...
this grapple sticks into something and it wont be easy to pullit back that simply...

daventry
24-02-07, 08:33
I think the Grapple will be like Legend when Lara Jumps and then you just press the Mouse Button where the Grapple will immediatly be thrown in whatever Direction and Lara will be saved.

In Legend when Lara is in the Peru Temple, i just jump and press the Grapple Button, then it would immediatly save my Life and i would start swinging around like Spiderman. :p

I know its just a Game and i dont mind the unrealism, but i really dont think you can just throw a Grapple and unhook it somehow behind you and still have time to throw it to the next hook in front of you. ;)

Official Croft
24-02-07, 09:09
Who cares CD just took a wall jump from a great game and put in a great game so therefore I don't see a prob!!!?

Larangelina
24-02-07, 09:19
Just came to my mind that Angelina Jolie did that... way b4 POP...
:p
Yes...
CD took its ideas from TR movies...
now they r doing it again...
this makes me feel more satisfied...

Naz2000
24-02-07, 10:02
It makes me laugh how on the trailer at the main door as the camera moves along you can see a massive gold loop thing for lara to swing on....why the hell would ancient...i dunno people want to put that there....it's just such a coincidence

krycekuva
24-02-07, 10:06
its a game,.. you are not supposed to fight raptors, or the run half naked int he peruvian snowing mountains, or just recharg life with a medkit....

C'MON....!!!!! GUYS,...... ITS A GAME...... want some reallity,.. i guess you should play sims, or barbie explorer...

Sara Croft
24-02-07, 10:11
Or go out of your house ;)

troy tr
24-02-07, 10:13
its a game,.. you are not supposed to fight raptors, or the run half naked int he peruvian snowing mountains, or just recharg life with a medkit....

C'MON....!!!!! GUYS,...... ITS A GAME...... want some reallity,.. i guess you should play sims, or barbie explorer...:rolleyes:

dream raider
24-02-07, 10:15
Why?!:mad: This is making me so mad! Nearly everyone wanted Tomb Raider to be unrealistic and now when it's unrealistic (it isn't in my view) you want it to be realistic! How pathetic is that!? Sorry...:o

Joseph
24-02-07, 10:51
Dream raider you have a point (?), but DO realise that you are generalising. Because: who says the topic starter complained about realiticity before???

I think TheSpirit is saying that he doesn't want a 'magically-clumsy' grapple (<-- my wording), something that disrespects all logic and could ruin the gaming experience/challenge if it's some idiotic gagdet, and i agree: i want no magic grapple.

dream raider
24-02-07, 10:53
Dream raider you have a point (?), but DO realise that you are generalising. Because: who says the topic starter complained about realiticity before???

I guess you're right, so this person is saying that they could have used the Legend move instead of adding a new one... So this person is complaing that the game shouldn't have variety...

Joseph
24-02-07, 10:57
Is he? :confused:

Btw: i edited.

I think TheSpirit is saying that he doesn't want a 'magically-clumsy' grapple (<-- my wording), something that disrespects all logic and could ruin the gaming experience/challenge if it's some idiotic gagdet, and i agree: i want no magic grapple.

Legend 4ever
24-02-07, 10:59
God, I just want to enjoy the game!

dream raider
24-02-07, 11:01
His saying that "Why wasn't the Legend one used?", I don't know if there is any other way I can put it. It doesn't look really unrealistic though as she is ver athletic. And maybe the legend move can be used as there are multiple ways to finish a level.

Joseph
24-02-07, 11:04
God, I just want to enjoy the game!Legend 4ever. Could you just stay on topic?

Dream Raider: i see what you mean. well, all we can do for now is speculate. Let's wait what the game brings. maybe tlr online and Goran know more about how this grapple works, but we don't yet.

But to what topic starter is saying: "This Hook Functioning Wrong?" i wouldn't like a hook that can magically attach to surfaces.
But then again, all we saw is two trailers, from a game that is not finished yet.

Tthe Spirit
24-02-07, 11:16
Legend 4ever. Could you just stay on topic?

Dream Raider: i see what you mean. well, all we can do for now is speculate. Let's wait what the game brings. maybe tlr online and Goran know more about how this grapple works, but we don't yet.

But to what topic starter is saying: "This Hook Functioning Wrong?" i wouldn't like a hook that can magically attach to surfaces.
But then again, all we saw is two trailers, from a game that is not finished yet.

U R right...
after all the trailers ar of a bad resolution quality...
nothing is very clear...

daventry
24-02-07, 11:21
By the way, did you guys see how she detached it and then it just went back to Lara like its the Magnetic Grapple in Legend, i thought this is a Normal Hook on a Rope.

Oh, is Wall running possible in real life, because you still need to unhook the Grapple and jump for the Wall, it also depends on your weight and gravity.

Joseph
24-02-07, 11:25
U R right...
after all the trailers ar of a bad resolution quality...
nothing is very clear...
Yes, and the POP superpowers :rolleyes: are just a bit too magical for my taste.. so i guess i share your concern.

ivannnnn
24-02-07, 11:28
Yeah i'd done that ;)
kinda odd, why that happened?don't answer, please..i just felt clumsy

daventry
24-02-07, 11:28
really, thats cool

dream raider
24-02-07, 11:31
By the way, did you guys see how she detached it and then it just went back to Lara like its the Magnetic Grapple in Legend, i thought this is a Normal Hook on a Rope.

In Legend, the Magnetic Grapple would slice you in pieces by the way it detatch itself and would be thrown back into your Face off its fast return mode.

Oh yea, is Wall running possible in real life, because you still need to unhook the Grapple and jump for the Wall.

I saw it in Slo-Motion and she doesn't detach it...

I think Lara would turn her hand so the hook will be released and quickly jump and throw her hook onto the... I don't know what to call it...:o

Tthe Spirit
24-02-07, 11:39
Oh, is Wall running possible in real life, because you still need to unhook the Grapple and jump for the Wall, it also depends on your weight and gravity.

yes it is....
i once watched for real a military show and a man got out the window of a very high building (> 18m) and he was grabbing a rope just like lara tied somewhere in the building and he ran on the wall al way downwards to the ground...:jmp:

daventry
24-02-07, 11:41
[quote]I saw it in Slo-Motion and she doesn't detach itIt would be to much work for the Designers of the Game to do a wall run and hook it again and then do another Wall Run just to get to the other side, thats why its the Legend Grapple again, you just press a button and she's like Spiderman, hooking and unhooking automaticly witch indicates the Direction your going.I think Lara would turn her hand so the hook will be released and quickly jump and throw her hook onto the... I don't know what to call it...:oImpossible, it depends on Gravity and Weight to unhook the Grapple and do a full turn and hook it again on the otherside, you are halfway down to the ground and you would completly miss the second Hook.yes it is....
i once watched for real a military show and a man got out the window of a very high building (> 18m) and he was grabbing a rope just like lara tied somewhere in the building and he ran on the wall al way downwards to the ground...:jmp:Thats to the Ground, we are talking about Wall Running sideways and then Unhooking yourself somehow and re-throw it again and sidewall running again.

da tomb raider!
24-02-07, 11:50
This feature seems too unrealistic to me, and I have a feeling that it's going to make the game easier.

Don't get me wrong, I don't want a Tomb Raider game to be too realistic, but this move is too much to me. Might as well give Lara Spider-Man's wall-climbing ability, too.

Joseph
24-02-07, 11:59
^^that's another way to put it yeah, i wouldn't like such spiderman/pop magicalpower rope...

dream raider
24-02-07, 12:23
]It would be to much work for the Designers of the Game to do a wall run and hook it again and then do another Wall Run just to get to the other side, thats why its the Legend

It isn't! We've been told many times! I think you should just wait and see in the game.

aussie500
24-02-07, 12:28
Basically the grapple is going to attach and detach exactly the same as the Legend one, since this is years before Legend occurs though they gave it the look of a low tech grapple like we saw in the original game. It could still be magnetic, with just a touch of magic thrown in there to detach it. Normally you would detach a non magnetic grapple by flipping the rope, but we can hardly expect CD to take time to animate something like that, it would mean making the game more realistic since she could not grapple 2 rings in a row without falling. Of course if the grapple did retract at that speed realistically Lara would have her butt impaled by the thing, which is just another reason for Tomb Raider not to be realistic.

daventry
24-02-07, 12:37
It would be to much work for the Designers of the Game to do a wall run and hook it again and then do another Wall Run just to get to the other side, thats why its the Legend
It isn't! We've been told many times! I think you should just wait and see in the game.I dont understand the quote you made who said many times what. :oBasically the grapple is going to attach and detach exactly the same as the Legend one, since this is years before Legend occurs though they gave it the look of a low tech grapple like we saw in the original game. It could still be magnetic, with just a touch of magic thrown in there to detach it. Normally you would detach a non magnetic grapple by flipping the rope, but we can hardly expect CD to take time to animate something like that, it would mean making the game more realistic since she could not grapple 2 rings in a row without falling. Of course if the grapple did retract at that speed realistically Lara would have her butt impaled by the thing, which is just another reason for Tomb Raider not to be realistic.Exactly my Point :)

In Legend, the Magnetic Grapple would slice you in pieces by the way it detatch itself and would be thrown back into your Face if you dont throw it away hard enough because of its fast return mode.

Joseph
24-02-07, 12:39
Well one thing we all have to agree about: "we should just wait and see in the game."

lita212
24-02-07, 12:44
i think that when you run you run to grab the ledge or chanderlier or whater and then you unattach the hook and attatch it to the new one.

daventry
24-02-07, 12:49
i think that when you run you run to grab the ledge or chanderlier or whater and then you unattach the hook and attatch it to the new one.Thats very explanitory, but the Screenshot shows the Hook Lara is on and another Hook infront of her and then the Pillar, sounds very Legend Magnetic Spiderman Grapple to me.

lita212
24-02-07, 12:59
Thats very explanitory, but the Screenshot shows the Hook Lara is on and another Hook infront of her and then the Pillar, sounds very Legend Magnetic Spiderman Grapple to me.

maybe you can grab the hook cause she is running to it and then attatch the grapple to it and then run

troy tr
24-02-07, 13:05
BOf course if the grapple did retract at that speed realistically Lara would have her butt impaled by the thing, which is just another reason for Tomb Raider not to be realistic.
:vlol: :vlol:

krycekuva
24-02-07, 13:12
once again,.. whowats realistic games,... its tomb raider not anything else,...

Legends
24-02-07, 13:41
I think it's great! :tmb:

aussie500
24-02-07, 13:49
Its the same as in Nepal when we had to grapple three bells in a row to get across to the other side of the temple, we are just going to have to suspend our disbelief when it comes to how the grapple magically works.

Alex Fly
24-02-07, 13:52
I don't know if it functions wrong, it looks great IMO.

In case it doesn't function perfectly, don't forget they have more than 2 months to fix the problem... :p

Joseph
24-02-07, 15:46
Hey just saw this post in another thread (http://www.tombraiderforums.com/showthread.php?t=87666). Looks great to me!

how could you not want this ? http://i2.photobucket.com/albums/y33/viper456/TRA_video02_download.gif

weeeee lmao

Its not like prince of persia, where he can run as if lighter then air along the walls (loved POP by the way)

Lara has to be attached by rope to a point first so is much more plausible within the realm of her unique abilities. I've seen people really doing this on tv.

To me, confidence restored. :tmb:

daventry
24-02-07, 15:55
Im satisfied now

thevman
24-02-07, 15:57
Ideally, she should have TWO grapples so she can be attached to one while throwing a second to attach somewhere else and then get on that one while detaching the first one. She'll need some killer hand strength... :whi: Think spiderman but with grapples instead of webs... :cln:

Mona Sax
24-02-07, 16:04
As some members already said, it's all about suspension of disbelief. How does Spider-Man produce the amount of web liquid he needs? Why do mushrooms change Mario's appearance? How can Lara throw the grapple in a perfectly straight line and retract it in the fraction of a second? Only the gods know.

As long as the game's fun, I don't really mind that the use of the grapple isn't perfectly realistic. However, I'd love if they kept the normal grapple or none at all for TR8, the magnetic one is too high-tech for an adventurer (in English: Get rid of the gadgets). There aren't that many metallic objects to be expected in ancient tombs, anyway, so a hook would be more useful.

jaywalker
24-02-07, 16:18
The gaming gods are responsible for a lot of things ;)

Just Cause was a great game and in that you could do really silly things like jump out of a helicopter, grab on to its back `tail` and then jump back in.. Oh and you could freefall, open a parachute, cut it away and free fall again, then throw ANOTHER parachute, and repeat until you hit the ground..

Every game has to live within its own rules of reality. These are not always based on OUR rules of reality :)

Alex Fly
24-02-07, 16:20
Well said ! I agree ! :tmb:

cbragg09
24-02-07, 16:28
Its just a game. Besides, its like the older games, remember how excited you were when it said she got new moves? I personally think this is a great new move, realistic or not. Lets not try and complain about EVERYTHING before the game is EVEN in our hands huh?

Elysia
24-02-07, 16:32
As I said in another thread - this move has a lot of potential for opening up areas for exploration, and so I think it's a good idea. Whether it is 100% grounded in reality is another thing altogether... come on, if we're willing to accept that there are dinosaurs in Lost Valley, wolves living in caves that are spotlessly clean in every way (you never see Lara wiping her boots on the grass, complaining loudly about stepping in stuff, so you?!) and mutant Atlantean mummies running around as large as life, I think the fact that the grapple hooks a bit oddly onto the scenery is perfectly okay and the least of our worries! :)

Joseph
24-02-07, 16:33
Its just a game. Besides, its like the older games, remember how excited you were when it said she got new moves? I personally think this is a great new move, realistic or not. Lets not try and complain about EVERYTHING before the game is EVEN in our hands huh?Hey this wasn't a complaining thread anyway, cbragg09. :) A wondering :pi: thread.

Rivendell
24-02-07, 16:34
My thoughts pretty much exactly Elysia!

I'd never thought about wolf muck in the caves before though! Imagine her trying to evade a wolf and slipping in some :vlol:

jaywalker
24-02-07, 16:35
My thoughts pretty much exactly Elysia!

I'd never thought about wolf muck in the caves before though! Imagine her trying to evade a wolf and slipping in some :vlol:

*hmms* *gets out notepad* :P

Mona Sax
24-02-07, 16:36
Just Cause was a great game and in that you could do really silly things like jump out of a helicopter, grab on to its back `tail` and then jump back in.. Oh and you could freefall, open a parachute, cut it away and free fall again, then throw ANOTHER parachute, and repeat until you hit the ground..
No offense, but I thought Just Cause was a GTA wannabe. Fun for 5 minutes, then you've done the stunts and go back to the (better) original.

There aren't many original concepts left, so that's why I think it's important to stick with the TR formula. It's unique - there are many wannabes, but none of them ever came close. It would be a shame to see TR copying other games, it would mean a watering down of the concept. A lot of things are taken from POP, including the wall-running move, but I don't mind as long as the game stays typically TR in its gameplay and atmosphere. You've simply got to draw a line somewhere, so I think when there's the problem whether to implement an idea, the first question should always be 'does it fit in TR like it's been defined in 7 games?', not 'will it sell more copies?'. If the answer's 'no', then it shouldn't be in the game. If the answer to most problems is 'no', then maybe it's time to let a series rest in peace and create a totally new game.

As for the animation at hand, I think it could fit in well, judging from what I've seen. As long as it's not overdone and the entire game's about wall-running, which I doubt it will be.

Back to Just Cause, I don't think that game should've been made in the first place. Take away the GTA and Far Cry elements and you've got nothing but a stunt simulator. That's something you can sell for $5 in the bargain bin, but not as a full game.

jaywalker
24-02-07, 16:38
No offense, but I thought Just Cause was a GTA wannabe. Fun for 5 minutes, then you've done the stunts and go back to the (better) original.

There aren't many original concepts left, so that's why I think it's important to stick with the TR formula. It's unique - there are many wannabes, but none of them ever came close. It would be a shame to see TR copying other games, it would mean a watering down of the concept. A lot of things are taken from POP, including the wall-running move, but I don't mind as long as the game stays typically TR in its gameplay and atmosphere. You've simply got to draw a line somewhere, so I think when there's the problem whether to implement an idea, the first question should always be 'does it fit in TR like it's been defined in 7 games?', not 'will it sell more copies?'. If the answer's 'no', then it shouldn't be in the game. If the answer to most problems is 'no', then maybe it's time to let a series rest in peace and create a totally new game.

Back to Just Cause, I don't think that game should've been made in the first place. Take away the GTA and Far Cry elements and you've got nothing but a stunt simulator. That's something you can sell for $5 in the bargain bin, but not as a full game.

A stunt-em-up.. never thought of it like that before :)

Anyways, back to TR.. its one of those moves that you will pull off naturally when you've looked around the area you are in , looked where you want to go and worked out your route..

Elysia
24-02-07, 16:38
*hmms* *gets out notepad* :P
Yay!

*wonders to self - 'is this the beginning of the 'real dog (errr, wolf...) muck physics engine'...?*

:D

Jin Uzuki
24-02-07, 16:41
A stunt-em-up.. never thought of it like that before :)

Anyways, back to TR.. its one of those moves that you will pull off naturally when you've looked around the area you are in , looked where you want to go and worked out your route..

Sounds like we've got a choice whether we want to take the route that entails wall-walking or not. I think that answers the "I hope it'll only be used to a minimum" notion that's up and about.

jaywalker
24-02-07, 16:41
Yay!

*wonders to self - 'is this the beginning of the 'real dog (errr, wolf...) muck physics engine'...?*

:D

Hehe and if people said it was just `poo/rubbish` we wouldnt know to be upset or happy :)

petujaymz
24-02-07, 16:46
It makes me laugh how on the trailer at the main door as the camera moves along you can see a massive gold loop thing for lara to swing on....why the hell would ancient...i dunno people want to put that there....it's just such a coincidence

:vlol:

It's called having foresight I believe.

:wve:

cbragg09
24-02-07, 16:55
Hey this wasn't a complaining thread anyway, cbragg09. :) A wondering :pi: thread.

Ah, my apologies then :D I guess I'm so excited for this and when I see people pointing out differences that they dont like I get excited :p Again, Im sorry. Well, like I said I personally like this new move :D

dream raider
25-02-07, 13:21
Look at this picture, don't you think it be easy to use now?http://www.myimagehub.com/files/447/grapple.jpg