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Opaque79 07-09-17 20:23

First Jungle Level
 
Thought it was time to start a thread on this project as I have a great looking area. I posted screenshots in other threads but now the texturing is completed.

Here are four screenshots of the area in question.
https://i.imgur.com/aFiFbFO.jpghttps://i.imgur.com/I8XgdVT.jpg
https://i.imgur.com/szkHRbi.jpghttps://i.imgur.com/m66CbpQ.jpg

It's not a perfect job as there are probably many texturing mistakes but they can easily be solved (I hope).

If there are any improvents anyone can suggest, please do and I hope you like the screenshots. :)

Xopax 07-09-17 20:38

I like it! Nice work. :tmb:

Opaque79 07-09-17 21:39

Thanks. Now I know how to make transition textures, I can hopefully blend the scenery together for a more realistic appearence.

Should I try to avoid flat walls here as much as possible or does that not matter in some cases?

Xopax 07-09-17 21:58

I usually try to avoid flat walls in taller rooms, if it's something like a 8 click room, then there's not much problem, i think.

Opaque79 07-09-17 22:22

Right, I have a few problems texturing this cave. Trying to use TR3 Gold Highland Fling rock textures.
https://i.imgur.com/n4xL28w.jpg

The problem is that texturing the way I intended seems to look unrealistic as shown here.
https://i.imgur.com/XA1HtHw.jpg

Any advice?

TombGuardian 08-09-17 08:07

Quote:

Originally Posted by Opaque79 (Post 7777483)
Thought it was time to start a thread on this project as I have a great looking area. I posted screenshots in other threads but now the texturing is completed.

Here are four screenshots of the area in question.
https://i.imgur.com/aFiFbFO.jpg
https://i.imgur.com/I8XgdVT.jpg
https://i.imgur.com/szkHRbi.jpg
https://i.imgur.com/m66CbpQ.jpg

It's not a perfect job as there are probably many texturing mistakes but they can easily be solved (I hope).

If there are any improvents anyone can suggest, please do and I hope you like the screenshots. :)

Wow! I love how it looks :D

Opaque79 08-09-17 10:42

Thanks. Regarding the texturing, I decided to play other custom levels that use TR3 Gold textures to get an idea on how they can be applied. :)

DunHill 08-09-17 13:30

Wow, that's really looking great ! :tmb: You did a nice work with the textures !
Hope you are planning gameplay aswell :p How's it going on this side ?

EDIT : For the caves, maybe you can make the ceiling a tiny bit higher ?

Opaque79 08-09-17 13:39

Quote:

Originally Posted by DunHill (Post 7777658)
Wow, that's really looking great ! :tmb: You did a nice work with the textures !
Hope you are planning gameplay aswell :p How's it going on this side ?

EDIT : For the caves, maybe you can make the ceiling a tiny bit higher ?

Thanks. I am planning gameplay as well. For example, the cave may be hiding something to gain access to another area. I really should do more planning before continuing. Don't want this project falling apart. :)

As for the caves, I can raise the ceiling but the texturing is a slight issue, but I suppose as long as it's not the same texture repeated then it shouldn't be a problem, right?

DunHill 08-09-17 14:26

Right. Actually, that cave looks ok to me texturing wise ! But you can try more variations :)


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