Quote:
Originally Posted by leomage
I saw someone who seemed to know a lot more about game design than me say that it seems like they've intentionally turned off particle effects and some shaders for the demos, potentially because there's some glitches that they hadn't fixed yet. They also suggested it could be because they didn't want blood effects keeping their trailers from being shown on certain channels.
Either way, the implication was that it should be easy to just turn all these effects back on before shipping the game.
|
Yeah that sounds feasible and logical so hopefully that's the case! Thank you