View Single Post
Old 18-06-12, 02:16   #9310
wyverndragon
Member
 
wyverndragon's Avatar
 
Joined: Apr 2010
Posts: 394
Angry Bah! Loading Screens!

I've been working with the level editor for a bit (and without many problems! *le gasp!* ), but I've run into this issue...

I'm using TREP, and am trying to use the loading screens patch. I have the newest version of everything, and have the loading screens, eSSe and Scripted Parameters I, II & III patches enabled (along with other stuff)

My setup is I have a generic loading.bmp, and I want one level to use a different bmp for the loading screen. So I type LoadingScreen= screens\new.bmp in the Script2.txt file for that level, and recompile everything...

and it uses the defualt loading screen! I've tried recompiling again, recompressing the .TR4, and even remodifying the exe, but I can't seem to get the thing to work!!!

Help plz?
wyverndragon is offline   Reply With Quote