Quote:
Originally Posted by JoelCaesar
^^^
Yep I agree. First time I played rise I was literally a spammer on survival instincts to make sure I didnt miss that *one* salvage crate.
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One the main problems with level design is the unnecessarily placed items in the oddest positions. Salvage and ammount in tombs
I hope that in SOTTR the level design is more intricate with less things to ruin the immersion and less Survival Aspects since Lara has been through enough. One thing I would love to stay is the crafting. And I don't want to earn the same skills in learned in previous games.