10-05-12, 12:52
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#2940
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Member
Joined: Apr 2009
Posts: 3,226
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Quote:
Originally Posted by daventry
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This is easy to fix.
- Load the model by Scrat inside XPS
- Center the model by rotate the root bone 21 degree and move the model X -0.414 Y -1.94 and 0.316 along the Z axis
- root: 0 21 0
- Pos: -0.414; -1.94; 0.316
- Save the model with Modify-->Save_Generic-->modify_armature_according_to_the_current_pose inside a new folder.
- Load this new model inside XPS and confirm the question "Shoud this be solved automatically?" with YES
BTW: You know, if you import the model as .obj to Blender and export it as Generic_Item.mesh, then the mesh part names need a matching Render Group number?
Last edited by XNAaraL; 10-05-12 at 13:02.
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