Quote:
Originally Posted by Titak
It was kinda like building a level "inside out", if that makes sense.
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That's precisely how it is. A lot of early decisions determine how the level can be carried out, mainly due to how much stacking is involved. Stacked rooms which are connected to other stacked rooms can't really be moved up and down freely, because you can't have more than 1 vertical door in the same "line"... if this makes any sense; it's rather hard do explain.
I have 1 level like this in plans, but for the reason above I will have to plan it out carefully before I start building it.