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Old 30-11-07, 11:46   #1620
Active Man
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Joined: Nov 2006
Posts: 406
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Thank you for all these glorious patches, Pyuaumch, there is no way I can even say thanks because they are coming so fast !
Good luck with your degree work!



Quote:
Originally Posted by ggctuk View Post
Hey, could you make a flipeffect something like this?

IF SECRETS = [enter secret number] THEN ...

LOAD_LEVEL [enter level no] (I think this one exists already)
UNLIMITED_AMMO

Also could you make a Save Crystal functionable?


This way you could have more than 1 bonus level in a game.
You can easily achieve the 'IF_SECRETS' command by adding DWORD_IF= 7F7744 X to your Flip Effect, X meaning the number of secrets you want to use.
After that, use the LOAD_LEVEL command, which already exists.

Save Crystals are easy to make.
Just take some Save Crystal mesh and put it in your level, and below it, put a trigger for a Flip Effect where you should put:
SAVE_GAME, and make it One Shot.
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