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Originally Posted by AkyV
Is it a new bug? Has it already been reported?
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From what I understand it's about animated textures. Judging by this tutorial
http://www.tombraiderforums.com/showthread.php?t=211836 you can't have quarter tile textures animate anymore: "Forget the old technique of applying all the textures in a small hidden room, that no longer works with the TRNG MK4 installer and possibly some previous dll versions as well."
What's interesting is that I did use quarter textures as animated ones with TRNG 1.3.0.0 I believe, and they did work fine. They stopped working at some point after I added objects to my level. I reverted the change (removed all statics) and they worked again. I have since updated to TRNG 1.3.0.7 and I haven't checked the project yet, but I'm planning to keep tracking any object additions and always check if they affect animated textures.
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If however you apply it to a portal with the editors transparent and double sided buttons on, you must also apply it as a normal texture to a hidden tile in your level before it will animate.
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This is interesting too. I don't think I knew that... maybe that's the reason animated textures stopped working for me at one point...