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Old 18-01-17, 17:55   #13
disapearing-boy
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Quote:
Originally Posted by AODfan View Post
Enemies going up or down one click is quite noticeable but adding 4 new animations to each enemy and scripting the whole thing sounds like a lot of work
Did try scripting it yet?
I haven't tried scripting it yet but yes it is a lot of work. For human enemies it's not as hard because I can just create one set of anims for up/down and re-use them, which will be based on Lara's anims.

I might test it at the weekend.

Last edited by disapearing-boy; 18-01-17 at 17:59.
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