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Old 02-11-09, 20:29   #151
Seth94
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Looks good.

Watch out for wrongly rotated/repeated textures though.
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Old 02-11-09, 22:05   #152
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O i didnt see that texture, thanks! Here are some new screenshots of the doppleganger level. This level consists of many main places. The first is where you start, then after some hall ways and you will get to the 2nd main area. This is the Games of Semerket room. After this will be a series of tough timed runs and doors and traps, then some puzzles in many rooms. After these, will be the Final Boss.

Game of Semerket( This screenshot originally had a spider in it, but removed it for those easily scared people :


Another Hall:



Edit: BTW does someone have any custom ledge jump animations like the ones by Ayal91 on trsearch. Using the same ones in the third will just be VERY repetitive.


I made this interesting screenshot. If you look at both sides of doppleganger. The lighting makes one side red, and the other blue!(although it did loose some quality when saving it to JPEG format so its a little hard to see.

Last edited by Ortegas991; 02-11-09 at 22:42.
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Old 03-11-09, 11:32   #153
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Looks good
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Old 03-11-09, 16:30   #154
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love the screens
the first one looks very Laras shodow-ish
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Old 03-11-09, 16:32   #155
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WOW!
Can't wait to play it! Love the doppelganger levels
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Old 03-11-09, 17:02   #156
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Very good texturing and lighting!

Also, nice to see the Semerkhet game making a comeback. I don't think I've seen that used often in custom levels.
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Old 03-11-09, 17:07   #157
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I like the screenshots specially the one with the last one Well done
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Old 03-11-09, 21:42   #158
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Thanks everyone for the comments

With the Games of Semerket, im having a slight problem, well two

1) Sometimes saving the game and loading during the game will cause one of the pieces triggers to become inactive.

2) Does the player have to make a saved game before the game? Because im not to sure how the game works if i have the raising blocks 2 placed, and the player fails to win.
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Old 04-11-09, 01:28   #159
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Well if your using TRNG you can have the game save when lara walks on a flipeffect.
And then have text come up on the screen saying "checkpoint" or "game Saved", just an idea .
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Old 04-11-09, 02:34   #160
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I liked, i'ts one of my favorite projects xD, I hope to play this game soon.
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