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Old 04-11-09, 19:23   #61
tomblover
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Originally Posted by Paddy View Post
Id hate that just as much as if it was sony exclusive, why should some fans miss out or be forced to buy another console?
True.
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Old 04-11-09, 20:15   #62
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Argh I hate these threads! What would the point be? Why would you only limit the game to one console when you would sell far more if you sold to all.

Anyways if it did happen I would shoot myself.
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Old 04-11-09, 22:03   #63
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I agree, these threads often lead to console bashing, and some of it did on the first page lol.
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Old 04-11-09, 22:31   #64
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I agree, these threads often lead to console bashing, and some of it did on the first page lol.
The first page has no console bashing.
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Old 04-11-09, 22:47   #65
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Stealing multiplatformers? Seems like bashing
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Old 04-11-09, 23:28   #66
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I'll say the same thing I said in the other thread -- no way would (or should) Crystal cut out half their sales by making the game exclusive to one platform or the other. The platforms aren't different enough that there is a real reason to focus only on one of them. Wii, on the other hand, shouldn't get any more of the 360/PC/PS3 games because it will seem gutted in comparison to the "real" version. However, if Buzz Monkey or someone else wanted to do an exclusive Wii TR game with its own story and locations, I'd probably buy it because it could be optimized for Wii without trying to compete with the 360/PC/PS3 TR games.

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Originally Posted by Lara_Fan_33 View Post
so when they came out with the exlusives it was very dissapointing for me because i couldnt get them (because i have very limited online accses and i cant pay money when im not gunna use it)
You can get the DLC with a free Silver account. You still need to pay the $20 for the levels, but that's the cost of the DLC, not the internet price. You don't need to pay Microsoft for a Live membership to download levels or buy DLC (only for playing multiplayer games online).

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Originally Posted by Moon-Safari View Post
and to your point about working on the tricky PS3, CD never touched the PS3 version and Underworld was still a buggy mess on all platforms. So if 360 is so easy to develop for, then why can't they get a grip on the technology? Maybe they're developing on the wrong platform.
The 360 version of TRU was fine, especially with the patches. I experienced very few bugs, and none of them were game-stopping. The DLC was even better. It was nearly flawless in terms of bugs, and they did some really creative things with level design and the grapple. Crystal did just fine on the 360, and they'll do even better if Square gives them more time and money to work upon TR9.
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Old 05-11-09, 08:41   #67
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This thread is pointless but i would have to say that i would die!
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Old 05-11-09, 15:15   #68
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If the next TR was exclusive to the 360 then i simply wouldn't play it. I would never buy a console just to play a game, even if it is Tomb Raider.

Perhaps if one of my friends bought it for their 360 i would play it.
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