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Old 09-06-12, 11:20   #1
LaraHCroft91
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Question TR4: How to turn off the changing screen when Lara is poisoned?

Hi,
Is there any possibility to turn off the expanding screen when Lara is poisoned?
Maybe Trep... can Trep turn off this?

Thank you :-)
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Old 12-06-12, 08:31   #2
LaraHCroft91
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I know, I can change the sequence of enemy animations but I want to that Lara will be poisoned. What I don't want is the expanding screen... For example just like in TR3...

Please help... There must be some possibility! Don't tell me that there isn't...
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Old 13-06-12, 20:56   #3
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if your using trep, i dont think there is but im not an expert, for trng there probably is but then again im not a trng expert either!
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Old 14-06-12, 07:37   #4
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Yes, I am using Trep. I thought there is something in Trep what can be usefull for this problem. I really would like to change this because this isn't only problem with "how it looks like" (and I really don't like this) but also huge problem with graphics that sometimes the whole screen doing crazy things... everything disappears and there are just stripes... you know.
Anyway, I can avoid enemies who can poison me but I want to create smoke rooms in which the smoke will be toxic and imagine that... It will be horrible with this expanding screen :-(
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Old 14-06-12, 09:07   #5
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I don't think that's possible. What if you try to make a room, that will slowly take Lara's life?
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Old 14-06-12, 09:33   #6
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Yeah, maybe this is the only way how to solve this problem :/
But good idea, thak you :-)
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Old 14-06-12, 22:22   #7
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Here is an explanation of a TREP flip that could maybe help you. The Trep manual explains it in the following quote:

SET_POISON [value 0-32767, specifies strength of poison attack]
Can be used to add/remove poison. 0 will remove any poison, and other values will poison Lara with specified speed (although it only affects «trip effect» power, but not HP decrease speed).
Example: SET_POISON 0 — cures Lara.
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Old 15-06-12, 04:22   #8
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Perfect! :-) Thank you I'll try this.
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