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#1 |
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Hobbyist
Join Date: Jun 2010
Location: Czech republic
Posts: 62
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Hi,
Is there any possibility to turn off the expanding screen when Lara is poisoned? Maybe Trep... can Trep turn off this? Thank you :-)
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When everything is properly... everything is wrong. |
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#2 |
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Hobbyist
Join Date: Jun 2010
Location: Czech republic
Posts: 62
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I know, I can change the sequence of enemy animations but I want to that Lara will be poisoned. What I don't want is the expanding screen... For example just like in TR3...
Please help... There must be some possibility! Don't tell me that there isn't...
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When everything is properly... everything is wrong. |
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#3 |
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Archaeologist
Join Date: Apr 2010
Location: New York
Posts: 2,328
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if your using trep, i dont think there is but im not an expert, for trng there probably is but then again im not a trng expert either!
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My Current Projects: Legends of Ubar |
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#4 |
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Hobbyist
Join Date: Jun 2010
Location: Czech republic
Posts: 62
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Yes, I am using Trep. I thought there is something in Trep what can be usefull for this problem. I really would like to change this because this isn't only problem with "how it looks like" (and I really don't like this) but also huge problem with graphics that sometimes the whole screen doing crazy things... everything disappears and there are just stripes... you know.
Anyway, I can avoid enemies who can poison me but I want to create smoke rooms in which the smoke will be toxic and imagine that... It will be horrible with this expanding screen :-(
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#5 |
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Hobbyist
Join Date: May 2010
Posts: 77
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I don't think that's possible. What if you try to make a room, that will slowly take Lara's life?
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#6 |
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Hobbyist
Join Date: Jun 2010
Location: Czech republic
Posts: 62
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Yeah, maybe this is the only way how to solve this problem :/
But good idea, thak you :-)
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#7 |
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Historian
Join Date: Feb 2006
Posts: 318
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Here is an explanation of a TREP flip that could maybe help you. The Trep manual explains it in the following quote:
SET_POISON [value 0-32767, specifies strength of poison attack] Can be used to add/remove poison. 0 will remove any poison, and other values will poison Lara with specified speed (although it only affects «trip effect» power, but not HP decrease speed). Example: SET_POISON 0 — cures Lara. |
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#8 |
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Hobbyist
Join Date: Jun 2010
Location: Czech republic
Posts: 62
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Perfect! :-) Thank you I'll try this.
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