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#421 | ||
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Legend
Join Date: Aug 2007
Location: Essex, UK
Posts: 36,357
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Quote:
I assume you mean that dark room with the multiple switches? It's unnecessary padding, I genuinely can't stand that bit, the same applies to faffing about in the tree (that somehow has a live raptor running about in the branches ) to shoot that raptor corpse. That entire section is a simple task made laborious.Quote:
He was actually. I killed him the same way I did in TR1 & 2, by standing in the narrow doorway to the stairs. You're completely untouchable.
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Crystal Dynamics - Predicting multiplayer popularity since 2009... Last edited by Spong; 24-07-12 at 12:18. |
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#422 |
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Archaeologist
Join Date: May 2011
Location: Kent, England
Posts: 1,304
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Jungle (8)
Temple Ruins (13) Nevada Desert (14) High Security Compound (12) Area 51 (13) Coastal Village (16) Crash Site (29) Temple of Puna (4) Thames Wharf (6) Aldwych (25) Lud's Gate (3) Antarctica (6) RX Tech Mines (2) Lost City of Tinnos (27) Meteorite Cavern (5)
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"Empty your mind, be formless, shapeless — like water" |
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#423 | |
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Relic Hunter
Join Date: Oct 2009
Location: Hungary
Posts: 8,082
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Jungle (7)
Temple Ruins (13) Nevada Desert (14) High Security Compound (12) Area 51 (13) Coastal Village (16) Crash Site (29) Temple of Puna (3) Thames Wharf (6) Aldwych (25) Lud's Gate (3) Antarctica (6) RX Tech Mines (3) Lost City of Tinnos (27) Meteorite Cavern (5) Quote:
At least the monkey bar room makes you think what's next. I don't understand what's everyone's problem with it. If you're as great of a payer as you say you are it shouldn't cause you a headache. And well that's the sissy way of killing the T-rex.
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Legend Lara is THE ULTIMATE QUEEN™ OF THE QUEENS™ - [Xmas] |
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#424 |
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Relic Hunter
Join Date: Sep 2011
Location: England.
Posts: 5,650
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Jungle (7)
Temple Ruins (13) Nevada Desert (14) High Security Compound (12) Area 51 (13) Coastal Village (16) Crash Site (29) Temple of Puna (3) Thames Wharf (6) Aldwych (26) Lud's Gate (3) Antarctica (5) RX Tech Mines (3) Lost City of Tinnos (26) Meteorite Cavern (5)
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Please take the time to check out my "TR No Kills" runs. :) |
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#425 |
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Hobbyist
Join Date: Oct 2011
Location: Bulgaria
Posts: 71
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Jungle (7)
Temple Ruins (14) Nevada Desert (14) High Security Compound (11) Area 51 (13) Coastal Village (16) Crash Site (29) Temple of Puna (3) Thames Wharf (5) Aldwych (26) Lud's Gate (3) Antarctica (5) RX Tech Mines (3) Lost City of Tinnos (26) Meteorite Cavern (5) |
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#426 | |
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Relic Hunter
Join Date: Oct 2007
Location: Rhode Island
Posts: 6,550
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Quote:
![]() Jungle (7) Temple Ruins (14) Nevada Desert (14) High Security Compound (11) Area 51 (13) Coastal Village (16) Crash Site (29) Temple of Puna (2) Thames Wharf (5) Aldwych (26) Lud's Gate (4) Antarctica (5) RX Tech Mines (3) Lost City of Tinnos (26) Meteorite Cavern (4) Can't we at least kill Temple of Puna before Lud's Gate. My faith in TRF will be lost if we don't. It'll also be lost if Nevada Desert continues to refuse to die.
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"Better keep your distance, then." |
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#427 |
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Tomb Raider
Join Date: Jan 2008
Location: Bosch HMT 35M653
Posts: 11,014
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Jungle (7)
Temple Ruins (14) Nevada Desert (14) High Security Compound (12) Area 51 (13) Coastal Village (16) Crash Site (29) Temple of Puna (1) Thames Wharf (5) Aldwych (26) Lud's Gate (4) Antarctica (5) RX Tech Mines (3) Lost City of Tinnos (25) Meteorite Cavern (4)
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Your whole life has led up to you reading this. |
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#428 |
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Archaeologist
Join Date: Feb 2012
Location: Blue Heaven Gender: Male
Posts: 2,071
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Jungle (7)
Temple Ruins (14) Nevada Desert (14) High Security Compound (12) Area 51 (13) Coastal Village (16) Crash Site (30) Temple of Puna (0) This is soooo satisfying. :3 Thames Wharf (5) Aldwych (26) Lud's Gate (3) Antarctica (5) RX Tech Mines (3) Lost City of Tinnos (25) Meteorite Cavern (4) May I just say the only reason I'm voting down Lud's Gate is because it's a bit bland for my tastes. The level itself is actually not that hard. ![]() I enjoy Crash Site because it has all sorts of different areas and it looks like more work went into making it. From a builder's point of view...
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*Swings lantern* *Sharpens chef's knife* Last edited by Eden95; 24-07-12 at 18:19. |
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#429 |
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Archaeologist
Join Date: Apr 2009
Location: The internet
Posts: 2,395
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Jungle (7)
Temple Ruins (15) Nevada Desert (14) High Security Compound (12) Area 51 (13) Coastal Village (16) Crash Site (30) Thames Wharf (5) Aldwych (26) Lud's Gate (2) Antarctica (5) RX Tech Mines (3) Lost City of Tinnos (24) Meteorite Cavern (4)
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The only reason people get lost in thought is because it's unfamiliar territory. |
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#430 | |
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Legend
Join Date: Aug 2007
Location: Essex, UK
Posts: 36,357
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IKR?
![]() Because there's nothing else to do while you moving along at a snail's pace. Quote:
Not when you're using nothing but pistols it isn't ![]() I don't stay in that cubbyhole all the time though, as anyone knows, you have to venture out into the open to lure the T-Rex towards you.
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Crystal Dynamics - Predicting multiplayer popularity since 2009... |
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