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#951 |
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Professor
Join Date: Jun 2007
Location: New Zealand, SH Steam & XBL: H4RR7H
Posts: 4,735
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I you have used the tool provided in the opening post to extract the model, make sure you tick "Textures" upon extraction
![]() It will depend on the UDK on how and if the textures are automatically applied, it sounds like you will need to do some work (if you have extracted them successfully in the first place).
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Lara was at her best with that voice of a Hawe' - RIP with LolCatG, Keeley :'( |
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#952 |
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Student
Join Date: Dec 2010
Posts: 217
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can i extract text files of TRU with this unpacker ?
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#953 |
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Hobbyist
Join Date: Sep 2010
Posts: 7
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Deus Ex Human revolution uses the same BIGFILE format...
and DRM format too... but i cant open drm, seems it differs from tru format here's a sample: http:// narod . ru /disk/15706783001/generalbank.drm.html (remove spaces) it's a font texture drm file. how can i extract textures and pack them pack into drm? could you please help me? |
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#954 |
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Professor
Join Date: Jun 2007
Location: New Zealand, SH Steam & XBL: H4RR7H
Posts: 4,735
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__________________
Lara was at her best with that voice of a Hawe' - RIP with LolCatG, Keeley :'( |
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#955 |
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Hobbyist
Join Date: Oct 2008
Posts: 3
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Hi,
I realize this is an old thread but I've only just started playing with the TRU Unpacker and was wondering if anyone knows why I'm having this problem with the skin weights (.dae import to blender 2.63)?
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#956 | |
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Professor
Join Date: Apr 2009
Location: The worthwhile problems are the U can really solve, the ones U can really contribute something to
Posts: 3,000
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Quote:
Quote:
![]() And import this format inside Blender 2.6x with this importer http://www27.zippyshare.com/v/27747054/file.html
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