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Old 28-12-09, 05:42   #1
TheBloodRed
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Default Darn object errors!!

I may be in a hole that I cannot get out of but this is the problem:

I was working on my very nice level when all of a sudden a randomly appearing "bulb" appeared with an Index of "Lara" appeared outside the walls of one of my rooms. It was not able to be deleted.

Now when I try to open the project, NGLE crashes saying there is too many objects and that there is an invalid object on the map.

I suspect:

-Fliproom error with deleted fliproom? Maybe this "bulb" was located in more than one room.
-Level may not be recoverable.

I do not have many backups of my level(I worked fast for a short period of time and made a lot of sections of the level to completion.
I would hate to have to start over to backup2 and do 3/4 of the level all over again.

So is there a way to clean up the level and get it working again?
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Old 28-12-09, 07:51   #2
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The TRNG Map Converter has a Repair v50 Project option. Maybe that will be able to fix it.
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Old 28-12-09, 09:40   #3
TheBloodRed
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Too late, I already restarted from a previous backup. I rather think it better now that I did because the areas I made aren't exactly worthy to be in a demonstration!!

(Resident Evil Technical Demo is the level and I added a Laboratory section, which in RE is the end of the game. Thusly I find it better I don't include it!! xD)

I did get to work on the Main Hall today though. I am not going for a Spencer Mansion replica(I could if I wanted) but I just want something resembling it because most of the doors there lead to nowhere. (technical demo remember!?)
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Old 28-12-09, 09:41   #4
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Quote:
Originally Posted by aktrekker View Post
The TRNG Map Converter has a Repair v50 Project option. Maybe that will be able to fix it.
Afraid not that was only to fix problems with problems with textures.
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Old 28-12-09, 22:11   #5
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I wasn't sure. It's called Repair Project so I figured it might do some other things.
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Old 28-12-09, 22:35   #6
TheBloodRed
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This thread can be closed now btw.
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Old 28-12-09, 23:17   #7
Raymond
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Tomb Builder is right. Itīs about textures.
BloodRed, you should tell, how you resolved the problem, so that others may use this thread for help.
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Old 29-12-09, 01:58   #8
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Quote:
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Tomb Builder is right. Itīs about textures.
BloodRed, you should tell, how you resolved the problem, so that others may use this thread for help.
He already did. He said that he loaded a backup project, where the problem didn't occur.
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Old 29-12-09, 08:04   #9
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Closed by OP request.
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