21-04-17, 10:45 | #1 |
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Noticed Something Interesting: The Gunfire Sprite Looks Different in TR3 Gold vs TR3
I noticed something very interesting while playing The Lost Artefact that I don't think anyone has noticed before and it's quite surprising as it's seen quite often. The gunfire sprite is considerably better quality in TR3 Gold - The Lost Artefact vs Tomb Raider 3.
I took some screens to prove it: TR3: The Lost Artefact: Now why was this changed? I mean sure, it's looks better but was there any need to change it? Anyone know or have an idea or opinion? |
21-04-17, 11:56 | #2 |
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That's something I noticed while working on the crystal-less mod.
Though if you check the gunfire sprite in TR3TLA version of Lara's Home... ugh. Not pretty at all. |
21-04-17, 12:23 | #3 |
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That's indeed interesting! It didn't notice it when I played TLA, which is a shame since I'm not a big fan of the sprites in TR III. My guess is that they changed it because it looks better. But then again, TR II Gold also has a few interesting changes like different coloured health and air bars.
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21-04-17, 12:41 | #4 | ||
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Quote:
The question is why change it? Sure it's better but was there a reason it needed changing? Quote:
Also Sardoc, would you be planning to ADD health crystals to TR3 Gold? It should be possible as they are probably in the level files, it then makes gold easier for those like me who prefer to use your patch with health crystals. Last edited by annl; 21-04-17 at 12:47. |
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21-04-17, 15:56 | #5 |
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I think the sprite is the same, only, the "alpha channel", if you will, is different in TLA -- so the flash looks denser. That's just my uneducated opinion though.
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21-04-17, 18:49 | #6 |
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i think all grafics looks better, where is lara ponytail?
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21-04-17, 19:00 | #7 |
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22-04-17, 02:32 | #8 |
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The sprite from TLA reminds me more of TR2's gunfire than TR3's (to me).
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22-04-17, 14:27 | #9 | |
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Quote:
When I was trying to add weapon meshes to Nightmare in Vegas, TRViewer would replace underwater bubbles with blood, or completely bugger up Winston, or replace shotgun shells with enemy meshes (lol). I literally did the same thing from scratch 11 times until finally it didn't bugger anything up. Or when trying to add the Eye of Isis graphics to All Hallows, Fexmerger would bugger up animated water textures. |
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22-04-17, 15:14 | #10 |
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Can I just say that I much prefer the pixelated gun shots in TRIII over the basic TRI and II ones.
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