28-04-12, 20:29 | #21 |
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Joined: Jan 2012
Posts: 2,090
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Well if i use variables same thing will happen i can add a value when the walk mode is active but when i try to read the condition to disable it when the inventory is on screen, the condition will be true after i exit inventory.
It seems to be a problem from "times". Here when the walk mode is active: [IMG]http://i46.************/2zqas8h.jpg[/IMG] When i press the ESC buttom the walking mode should be deactivated but you can see in the pic that the walking is still present at the time the inventory is activated (And it is) [IMG]http://i50.************/10z8vnb.jpg[/IMG] Only after i exit menu the walking mode is disable. [IMG]http://i47.************/2lbgzk2.jpg[/IMG] So the same bug is present on the inventory S: I gonna try somethin with disabling the inventory and using a organizer, after 1 second it will be shown(inventory) to let the Gt or condition be performed first. Last edited by raiderromero; 28-04-12 at 20:32. |
28-04-12, 20:49 | #22 | ||
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Joined: Dec 2011
Posts: 4,881
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Quote:
Quote:
Sorry if I misunderstand something but the setup of Raymond (you seemingly used as a base of your setup) and the setup of that tutorial (by me) is not the same. If you use my (okay, I admit: complicated) setup then you won't have problems in the inventory. |
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28-04-12, 20:54 | #23 |
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Joined: Jul 2009
Posts: 4,742
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It seems I confused it
Yeah it was actually 7 motnhs ago and I forgot it Well I will look if I can find an easy solution, and if not I will go through your tutorial |
28-04-12, 20:57 | #24 |
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Joined: Jan 2012
Posts: 2,090
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try akyvid tutorial im sure its working perfectly, besides akyvd is using variables there, so you have them there
Last edited by raiderromero; 28-04-12 at 20:58. |
28-04-12, 21:29 | #25 |
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Joined: Jul 2009
Posts: 4,742
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Thank you
I fixed it with the tutorial thanks guys! |
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