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Old 23-12-11, 13:54   #9571
bagas
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Some Area i've been working on


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Old 23-12-11, 15:44   #9572
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nothing to say.

its perfect!
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Old 23-12-11, 16:04   #9573
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It looking very good , no comments.
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Old 23-12-11, 16:25   #9574
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Looks fantastic, well done.
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Old 23-12-11, 18:01   #9575
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Last edited by Raider99; 21-12-13 at 21:38.
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Old 23-12-11, 18:24   #9576
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Quote:
Originally Posted by Raider99 View Post
I realy like it,but how you made fog in air?
Is it fog bulb ot smoke?
Those are textures :

Mist
By now you can probably guess how to create the mist in room 56
of City of the Dead. Again, this takes some planning ahead since
you must build a separate room beneath in order to create the
“portal” to which you apply the mist textures (TOGGLE OPACITY 2
with the TRANSPARENT and DOUBLE-SIDED buttons ON). The
mist room (akin to the water room) must be fairly shallow since Lara
would look a little odd walking through eye level mist. If you make a
larger area of mist and want to poke some “islands” through it, you
build the top portions of the “islands” on the upper of the two rooms
before you make your portal opening. And, to create an effect of
mist over water build a shallow mist room above the water
room…some effects are worth the extra work! Click on the “M”
(mist) button and assign a value for special “mist” effects. (Check
citytext.tga to see what the mist textures look like.)

TRLE Manual ,page 68
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Old 23-12-11, 23:16   #9577
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[IMG]http://i44.************/fjnes4.png[/IMG]
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Old 23-12-11, 23:25   #9578
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@bagas; That's very beautiful. O.O

@WCookie; That's amazing, I love that golden atmosphere.
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Old 24-12-11, 11:11   #9579
bagas
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Quote:
Originally Posted by ZipGeek View Post
Those are textures :

Mist
By now you can probably guess how to create the mist in room 56
of City of the Dead. Again, this takes some planning ahead since
you must build a separate room beneath in order to create the
“portal” to which you apply the mist textures (TOGGLE OPACITY 2
with the TRANSPARENT and DOUBLE-SIDED buttons ON). The
mist room (akin to the water room) must be fairly shallow since Lara
would look a little odd walking through eye level mist. If you make a
larger area of mist and want to poke some “islands” through it, you
build the top portions of the “islands” on the upper of the two rooms
before you make your portal opening. And, to create an effect of
mist over water build a shallow mist room above the water
room…some effects are worth the extra work! Click on the “M”
(mist) button and assign a value for special “mist” effects. (Check
citytext.tga to see what the mist textures look like.)

TRLE Manual ,page 68
Umm Actually i just created some mist object in meta
it's easier than creating more room
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Old 27-12-11, 05:43   #9580
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Quote:
Originally Posted by bagas View Post
Some Area i've been working on


i just got back tonight from staying at my family's for 10 days..... and i come back to THIS!!!! even if my life depended on it.. i could never build such amazing level.. GOOD JOB look forward to this level when its out!!! good luck!!
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