06-08-10, 17:36 | #721 | |
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Quote:
German: For $AtlantiB$ hair's Last edited by XNAaraL; 06-08-10 at 17:45. |
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06-08-10, 18:40 | #722 |
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Joined: May 2007
Posts: 2,164
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I tried the files you and Daventry suggested: import/export mesh extended but I got the same recult, a static model without bones
I also tried with the latest blender, I thought that perhaps the old version (blender248a) still used the first import/exporter files I copied over, but in that version there is no script folder???? very weird. I would love so much to be able to do meshmod, but it seams impossible |
06-08-10, 19:08 | #723 | |
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06-08-10, 19:10 | #724 | |
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Joined: Apr 2009
Posts: 3,226
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Quote:
Die Skript Ordner sind: C:\Users\YourLoginName\AppData\Roaming\Blender Foundation\Blender\.blender\scripts.- für Vista / 7. C:\Dokumente und Einstellungen\YourName\Anwendungsdaten\Blender Foundation\Blender\.blender\scripts - bei Windows XP Benützt die Systemsteuerung um versteckte Ordner sichbar zu machen. Für Blender 2.5 ist der Import/Export Ordner bei: trunk\2.53\scripts\io Allerdings benötigen die Skripte dafür einige Änderungen. Sind in Blender die Knochen zu sehen? =================================00 users\app data\roaming\Blender Foundation\.Blender\scripts.- for Vista/7. C:\Documents and Settings\YourName\Application Data\Blender Foundation\Blender\.blender\scripts - for Windows XP Use the control Center and mark "Show hidden folder" ! Blender version 2.5 use this folder: trunk\2.53\scripts\io The importer/exporter scripts need some little changes :-( to works with Blender 2.5 ! Read the console errors ;-) Display Blender the armature ? Click for fullsize Last edited by XNAaraL; 06-08-10 at 19:24. |
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06-08-10, 23:05 | #725 |
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Joined: May 2007
Posts: 2,164
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I downloaded and installed blender 2.53 but I still can't find the script folder. I have Windows 64bit.
I have searched the places you told me about and everywhere else I can think of, but no script file. I also marked show hidden folder with no result. I searched for a download link for the older version 248.a but didn't find any. I thought that perhaps it would work if I reinstalled that version. Thanks for trying to help me! |
07-08-10, 06:16 | #726 |
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Joined: Mar 2009
Posts: 3,354
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hey, guy!
scripts works only with 2.49b |
07-08-10, 15:27 | #727 |
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Joined: May 2007
Posts: 2,164
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I made it! My first blender meshmod!!!
I tried with 2.49b, and that wersion had a script-folder that was easy to find I tried with a dlc model first but got a wery weird result, the bones were in stange places and it was impossible to pose. Then I tried with the wetsuit model and it worked. I removed the gear and collar. I hope I can learn more advanced things, starting with how to remove just a part of the bangs, and just a part of the metal. Thanks for helping me! |
07-08-10, 16:24 | #728 |
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Posts: 19,852
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Can i make a suggestion please, put Only the Tutorial Post Counts on the First Page, so People wont have to through the Thread tryng to find something
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07-08-10, 16:39 | #729 |
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Joined: Jan 2009
Posts: 9,827
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Ok, so I'm modding an outfit (jungle heavy unzipped by AtlantB) and I'm trying to remove the backpack... I did as ClankDaxter said,
x_backring_0.1_0_0 and etc. But when I use the MeshAsciiToBin, the model loads in XNA Lara, but does not appear, help? |
07-08-10, 16:47 | #730 | |
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Joined: Apr 2009
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Quote:
Blender 2.49b (stable) with my published scripts. Thanks to Dusan for make this scripts Thanks sephirostoy to extend this scripts with bone support My changes are only for Generic_Item support ;-) I use 2.53 trunk 30918 and the folder is trunk\2.53\scripts\io I have not found the time to make needet change for blender 2.53. |
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