28-11-15, 20:28 | #161 | |
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28-11-15, 20:40 | #162 |
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28-11-15, 20:46 | #163 | |
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On multiple platforms. The only numbers to really compare are TReboot on Xbox vs RotTR on XBox over the same amount of time, which I think has been done in this thread. While RotTR has not done as well as TReboot on Xbox, comparatively, it hasn't done poorly, comparatively. People just need to be patient and see how this thing plays out over the long haul and stop freaking out now.
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So you wouldn't count Unfinished Business or TR Gold or The Greatest Hits versions of 1996 Tomb Raider towards it's total either? Last edited by cephasjames; 28-11-15 at 20:50. |
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28-11-15, 20:49 | #164 | |
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This absolutely will have a long-term impact on the franchise. It possibly could end the AAA series outright. IF TR on consoles doesn't make the money it needs to, the Lara Croft and Tomb Raider brand could be relegated to F2P mobile games, and SE will spend their AAA budgets and developers on console IPs that can actually sell and make millions. This scares me the most because I believe SE is dumb enough to do that even though the reason for TR under performing is totally on them and their poor decisions. |
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28-11-15, 21:07 | #165 | |
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28-11-15, 21:17 | #166 |
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It's funny looking back at some older posts how we had the same conversations when Reboot came out. History is definitely repeating itself.
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28-11-15, 21:25 | #167 | |
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You're a publisher and a third party approaches you with a proposition to grab market share from their competition at the risk of significantly impacting sales in the short term - you're going to want a lot in the way of compensation to be running that sort of risk. |
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28-11-15, 21:41 | #168 | |
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But 1 thing I do think is that it's not necessarily panic stations yet. |
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28-11-15, 21:45 | #169 |
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28-11-15, 21:48 | #170 |
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