19-01-17, 16:27 | #21 |
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Joined: Jul 2007
Posts: 4,183
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I never use poleropes and very little crawlspaces and ladders, all because they slow Lara down, so I never fixed any of these... I'm making some updates regarding this, but these are faster animations rather than fixed default ones, so I'll be useless here
Regardless from anything I think we should contact Core (now easily possible) and give them this new Lara to replace as default in the TRLE download. Otherwise you know what will happen - the builders won't even notice, will keep using the old buggy Lara, same as many builders don't notice revised wads which btw should have been replaced as default either. |
19-01-17, 18:21 | #22 |
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Contact Core? They don't distribute the editor anymore... since they don't exist anymore... The TRLE download is available on fan sites, such as tombraiderchronicles.com.
But speaking of poleropes, speeding up that animation would be nice, she's ridiculously slow on them :-/ |
19-01-17, 18:24 | #23 | |||||
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Joined: Jun 2010
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I added that to the list already A few frames are missing at the end but it's pretty easy to fix. Quote:
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Not sure why we should contact Core? They're not the ones hosting the level editor. But maybe the LE over at tombraiderchronicles.com could be updated once everything has been fixed? Also maybe a Mod can sticky this so it's always visible? _______________ I updated the download in the first post: - Added missing water sound effects to crawl animations (217, 219, 221, 260, 261, 269, 270, 273, 274, 275, 276, 289, 301) - Fixed Lara's arm in crawlspace roll animation (218, 220) - Added ladder->crawlspace animation (445, Script) - Enabled crawlspace roll (Script) - Added missing sound effects to hang->crawlspace animation (287) - Added missing sound effects to ladder->crawlspace animation (445) - Added .ani file to WAD I added all the animations that are fixed to an .ani file so it's easier to copy individual animations over rather than having to dig through the LARA object to find them. Unfortunately the animations are a bit all over the place right now but I'll reorganise them once everything has been fixed For the crawlspace arm fix I used Joey's animation. For the crawlspace roll and the ladder to crawlspace animation I used Titak's scripts. I didn't add any Credits because this is supposed to be a community effort so I thought Credits would be a bit unnecessary but if anyone wants to be mentioned, let me know and I can add your name to the download. I also discovered that the "Play step sound on land" and "Play step sound in water" effects are incorrectly named! The game doesn't actually differentiate between land and water here, the land effect is used to trigger the sound effect for her left foot and the water effect is used to trigger it for her right foot. I assume this is what Core used to determine where to draw the footstep sprites in the PS1 version. I'll have to go back through some other animations where I've used both effects at the same time |
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20-01-17, 00:53 | #25 |
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20-01-17, 13:47 | #26 |
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Joined: Apr 2005
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Gosh, reading all these things that are wrong with the original Lara... it really is a lot of stuff!
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20-01-17, 16:15 | #27 | |
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And I thought I already caught most of it |
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20-01-17, 18:16 | #28 | |
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Joined: Aug 2008
Posts: 12,070
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Also are you going to add or remove the A-HA and/or BODYSL sounds? It would be great if you could add them back especially since the second bodysl sound has recently been released by Peter Connelly.(edit: okay I see the bodysl slot has already been suggested) Anyway, amazing idea! I will keep on watching this thread, because I also hate some of these bugs. I truly hope you will succeed in fixing crowbar-related bugs as they are the most irritating ones IMO lol. Btw, is it possible to fix the issue with Lara going back to initial place then falling when you release ctrl while climbing around corners? Can you also delete the additional "breathing" sound when Lara breaks the water surface? It plays twice instead of just once. Last edited by Caesum; 20-01-17 at 21:17. |
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21-01-17, 10:37 | #29 |
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I don't know if these have been mentioned yet or not:
- The wade bug. If Lara is in waist-deep water and then she comes to knee-deep water then she moves as if she still were in waist-deep water. - Sometimes if she stands tigthtly at ledges, and I hit the arrows, then she is just turning around, but without performing any animation. - Probably these are some keyboard bugs: I can turn right only rightwards when dashing, but not leftwards. Something similar exists with banana jumps. Oh, and the flare bug, the binoculars bug? And I just read one day in the forums here that double-face bug, caused by shotgun animation. |
21-01-17, 11:20 | #30 |
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Joined: Apr 2012
Posts: 10,346
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nvm
Last edited by SrDanielPonces; 21-01-17 at 11:21. |
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