07-05-08, 02:23 | #511 |
Inactive
Joined: Sep 2007
Posts: 310
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Tomb Raider Custom Screens doesn't edit .PAK files but it lets you save .BMP/JPEG files as a .PAK file. Give me a sec and I'll find the download link...
EDIT: PM me and I'll send you the link. Last edited by d|r; 07-05-08 at 02:28. |
08-05-08, 17:00 | #512 |
Member
Joined: Dec 2006
Posts: 930
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How do I make the TR1/A lighting trap (st. francis folly, thor/hephaestus room)
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08-05-08, 20:32 | #513 |
Member
Joined: Jun 2005
Posts: 11,868
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1 person needed, and that is it.
I need a trailer maker! In the trailer I am putting some footage of the manor (very little), and some footage of Underground Training Area (the one from the beta, and there is quite a bit of footage from Peru. If anyone can make this trailer, it would be great. Contact me ASAP by PM. Also, if you could send me a sample of your previous work, that would be great. |
08-05-08, 23:41 | #514 | |
Inactive
Joined: Sep 2007
Posts: 310
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Quote:
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09-05-08, 15:53 | #515 |
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Joined: Feb 2008
Posts: 2,180
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How do I make a ladder?
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09-05-08, 15:58 | #516 |
Moderator
Joined: Jul 2003
Posts: 33,359
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Do you mean how to make a wall climbable like a ladder?
- Select the tile in front of the wall section you want to make climbable. - Locate the four dark green buttons below the 2D grid. These are the 'ladder' buttons. When you click on one of the buttons you'll see a dark green line appearing in the 2D grid window. You should click the button that makes a dark green line appear in front of the wall. So if, for example, your wall is above (in 2D grid view) the tile you selected, you need to click the top green button. |
09-05-08, 19:33 | #517 |
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Joined: Feb 2008
Posts: 2,180
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Thanks Titia
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10-05-08, 18:36 | #518 |
Member
Joined: Sep 2007
Posts: 408
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I have a question.
How can I rip sounds from other tombraiders with wadmerger? |
10-05-08, 20:20 | #519 |
Member
Joined: Jan 2007
Posts: 3,733
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YOu cant, what sounds you looking for exactly?
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11-05-08, 14:19 | #520 |
Member
Joined: Nov 2007
Posts: 7,582
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Having texture problems using Rviewer.
I overwrote tut1 tga with new ones and they work fine in NGLE, but in Rviewer, the textures and missing and are only about 5 object textures Tried reloading the project, but still missing the textures... Can someone test/fix them for me? Open the tr4 file in Rviewer and see if it is right. Otherwise, it'll just be boring old TRLE and not like the rooms I posted in my SH:No Escape thread. LINK: http://rapidshare.com/files/113936346/tut1text.TGA.html |
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