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Old 06-01-17, 20:55   #15821
SrDanielPonces
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I think it's an arrow (>)
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Old 06-01-17, 21:26   #15822
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You mean, to put it down on the line under? There's \n in this case ( > is for the script files, not the strings ).
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Old 07-01-17, 12:57   #15823
Tulilintu
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Hi! I'm stuck on the second level of TR Requiem. I managed to get to the huge main doors on the balcony, but I don't have the bronze key to open them. Anyone can tell me, where the bronze key is?
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Old 07-01-17, 13:32   #15824
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Quote:
Originally Posted by Joey79100 View Post
Quote:
Originally Posted by SrDanielPonces View Post
I think it's an arrow (>)
There's \n in this case ( > is for the script files, not the strings ).
Both are vertical, I mean this:

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Old 08-01-17, 00:41   #15825
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Quote:
Originally Posted by Tulilintu View Post
Hi! I'm stuck on the second level of TR Requiem. I managed to get to the huge main doors on the balcony, but I don't have the bronze key to open them. Anyone can tell me, where the bronze key is?
Can't help but have you checked stuck in custom level forum at trle.net?

http://forum.trle.net/viewforum.php?...77d1af0ad268aa
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Old 08-01-17, 01:24   #15826
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Quote:
Originally Posted by DJ Full View Post
Both are vertical, I mean this:

Far as I'm aware there isn't a command, but people magenta-wash a character they don't need and then spam it before(>)/after(<) to pad out the string and give it some margin.

I have the sense though that TREP (or maybe FLEP as well) can move the commands on the main menu, if that's what you're after.
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Old 08-01-17, 11:31   #15827
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Aha.... If these are the solutions, they won't work - I'm in TRNG and the line I wanna move is targeting option, possibly stuck on position occupied.

(Why I wanted to do that is to hint the autoaim gives you enemy info, and I don't like to put in the readme hints which can be placed directly in the game. I also don't like to print this during gameplay - you know: options are options and playing is playing .)

Thank you for the magenta hint, I will remember it and surely use one day

Last edited by DJ Full; 08-01-17 at 11:34.
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Old 08-01-17, 11:43   #15828
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I think I remember someone saying it is \t ... but I'm not sure...
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Old 08-01-17, 11:49   #15829
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I only tested it in TRNG strings, but it perhaps also works in TRLE (quoted from my text tutorial):

Quote:
Q: what do I need to do if I need some tabulation for my text?
A: \t means one empty character left or right.
See the previous example, Jeep Key in two lines, but this time you also want to move “Jeep” word rightwards with five characters, and “Key” word leftwards with five characters. When you type the contents in the lower window, then you need to type this:

\t\t\t\t\tJeep
Key\t\t\t\t\t

It will look this way in the main (upper) window of the strings:

\t\t\t\t\tJeep\nKey\t\t\t\t\t

Notes:
- Not all the text types are able to take this \t method.
- Be careful: the size of the tabulation will probably change if you use DefaultWindowsFont.

Last edited by AkyV; 08-01-17 at 11:51.
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Old 08-01-17, 12:05   #15830
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Anyone here knows how to put statistics at the end of the level, with the tr3 soundtrack?(just like Tr3)
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