06-01-17, 20:55 | #15821 |
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Joined: Apr 2012
Posts: 10,346
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I think it's an arrow (>)
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06-01-17, 21:26 | #15822 |
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Joined: Mar 2012
Posts: 3,741
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You mean, to put it down on the line under? There's \n in this case ( > is for the script files, not the strings ).
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07-01-17, 12:57 | #15823 |
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Joined: Apr 2005
Posts: 1,614
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Hi! I'm stuck on the second level of TR Requiem. I managed to get to the huge main doors on the balcony, but I don't have the bronze key to open them. Anyone can tell me, where the bronze key is?
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07-01-17, 13:32 | #15824 |
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Joined: Jul 2007
Posts: 4,183
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08-01-17, 00:41 | #15825 | |
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Joined: Sep 2007
Posts: 1,684
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Quote:
http://forum.trle.net/viewforum.php?...77d1af0ad268aa |
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08-01-17, 01:24 | #15826 |
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Joined: Feb 2010
Posts: 3,462
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Far as I'm aware there isn't a command, but people magenta-wash a character they don't need and then spam it before(>)/after(<) to pad out the string and give it some margin.
I have the sense though that TREP (or maybe FLEP as well) can move the commands on the main menu, if that's what you're after. |
08-01-17, 11:31 | #15827 |
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Joined: Jul 2007
Posts: 4,183
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Aha.... If these are the solutions, they won't work - I'm in TRNG and the line I wanna move is targeting option, possibly stuck on position occupied.
(Why I wanted to do that is to hint the autoaim gives you enemy info, and I don't like to put in the readme hints which can be placed directly in the game. I also don't like to print this during gameplay - you know: options are options and playing is playing .) Thank you for the magenta hint, I will remember it and surely use one day Last edited by DJ Full; 08-01-17 at 11:34. |
08-01-17, 11:43 | #15828 |
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Joined: Nov 2014
Posts: 2,107
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I think I remember someone saying it is \t ... but I'm not sure...
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08-01-17, 11:49 | #15829 | |
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Joined: Dec 2011
Posts: 4,881
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I only tested it in TRNG strings, but it perhaps also works in TRLE (quoted from my text tutorial):
Quote:
Last edited by AkyV; 08-01-17 at 11:51. |
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08-01-17, 12:05 | #15830 |
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Joined: Feb 2014
Posts: 1,634
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Anyone here knows how to put statistics at the end of the level, with the tr3 soundtrack?(just like Tr3)
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