Tomb Raider Forums  

Go Back   Tomb Raider Forums > Tomb Raider Series > Tomb Raider The Angel of Darkness

Reply
 
Thread Tools
Old 09-09-18, 12:49   #1231
Zsott
Member
 
Zsott's Avatar
 
Joined: Sep 2011
Posts: 2,600
Default

Quote:
Originally Posted by red_lion View Post
some pics
I believe this is here in the Parisian Back Streets.
Yes, they were in the first level. It's really interesting to see, what was originally (first picture), then some things got removed (second pic) and what we got in the end. I wonder was this a memory issue? (loading too much things at one time?)


Quote:
Originally Posted by red_lion View Post

4th picture
That guard is not supposed to be there. Also the camera angle is weird.
That guard is still there, for teaching takedowns and stealth. Also the camera angle is still can be activated, if you are flying with Lara.

Quote:
Originally Posted by ashka View Post
The "traod level editor" was essentially a specially designed module in Maya 7.0 to make it easier for the devs to transition from TRLE to TRAOD engine.
Can you explain this?
Like they were still building in TRLE (on their own version, not the one we got with TR5) and put in Maya? (To be able form geometries, more objects, lights etc.?)
In short, something like metaTR?

Last edited by Zsott; 09-09-18 at 12:52.
Zsott is offline   Reply With Quote
Old 09-09-18, 13:03   #1232
Caesum
Member
 
Caesum's Avatar
 
Joined: Aug 2008
Posts: 12,070
Default

^ No, no no no. They had something like a plugin in Maya to create environment. I believe later such environment was ported to TRAOD Level Editor (there was one, check tombraiderchronicles.com) for gameplay scripting
Caesum is offline   Reply With Quote
Old 09-09-18, 13:07   #1233
ashka
Member
 
Joined: May 2005
Posts: 1,081
Default

Quote:
Originally Posted by Caesum View Post
^ No, no no no. They had something like a plugin in Maya to create environment. I believe later such environment was ported to TRAOD Level Editor (there was one, check tombraiderchronicles.com) for gameplay scripting
The Maya plugin was used to build the levels and the environments. They then used cmd based scripts to transform the Maya scenes into game files for the engine.

The similar technique was used in TRAE btw.
ashka is offline   Reply With Quote
Old 09-09-18, 13:35   #1234
Ruu11
Member
 
Ruu11's Avatar
 
Joined: Sep 2017
Posts: 1,087
Default

Maya = iconic

I can remember a weird blog in where there's a list of all softwares that Core used for AoD
Ruu11 is offline   Reply With Quote
Old 18-09-18, 21:32   #1235
Jorje Croft
Member
 
Jorje Croft's Avatar
 
Joined: Feb 2015
Posts: 3,519
Default

is it just me or SHADOW and AOD have similar ending boss fights? I see so much similarities ! Dagger !!!
Jorje Croft is offline   Reply With Quote
Old 23-09-18, 21:57   #1236
Pyro99
Member
 
Pyro99's Avatar
 
Joined: Dec 2012
Posts: 1,225
Default

Quote:
Originally Posted by Jorje Croft View Post
is it just me or SHADOW and AOD have similar ending boss fights? I see so much similarities ! Dagger !!!
i just saw this mentioned in another thread too and realised i really don't remember the second half of AoD very well lmao
Pyro99 is offline   Reply With Quote
Old 06-10-18, 11:00   #1237
Nerdy
Member
 
Nerdy's Avatar
 
Joined: Apr 2018
Posts: 532
Default

Deleted

Last edited by Nerdy; 07-10-18 at 14:50.
Nerdy is offline   Reply With Quote
Old 06-10-18, 20:02   #1238
Zsott
Member
 
Zsott's Avatar
 
Joined: Sep 2011
Posts: 2,600
Default

https://www.youtube.com/watch?v=jo0OXV9wCF0

The first 30sec or so is very interesting...I wonder why this got removed? The soldier's blood is still there, and if you enter in that room the camera cuts to a fixed position.
I know, now there is a dead inmate, with the code on his back, but they could put him anywhere really.
Zsott is offline   Reply With Quote
Old 08-10-18, 08:57   #1239
xdesperado_
Member
 
xdesperado_'s Avatar
 
Joined: Sep 2018
Posts: 1,472
Default

Quote:
Originally Posted by Jorje Croft View Post
is it just me or SHADOW and AOD have similar ending boss fights? I see so much similarities ! Dagger !!!
I thought this too. As much as I love AOD, that boss fight was pretty hilarious.

Having Lara do the commando crawl...

Shadow obviously did it better.
xdesperado_ is offline   Reply With Quote
Old 08-10-18, 09:02   #1240
xdesperado_
Member
 
xdesperado_'s Avatar
 
Joined: Sep 2018
Posts: 1,472
Default

Has anybody seen this compilation? I am dead (especially @ 2:52)

xdesperado_ is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 22:27.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Tomb Raider Forums is not owned or operated by CDE Entertainment Ltd.
Lara Croft and Tomb Raider are trademarks of CDE Entertainment Ltd.