28-03-17, 23:08 | #121 | |
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28-03-17, 23:21 | #122 |
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Oooh don't change the image. Add more polaroids onto the desk overlapping previous levels. Like she's collecting photos.
Also you could make some of them shots that Lara has set up like the von croy one. Standing outside the great wall for example. Classic Lara liked to have fun. |
28-03-17, 23:47 | #123 | |
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Thanks guys!
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That could be a good idea! I'll give it a go and see what it's like |
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29-03-17, 00:19 | #124 |
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I also really like the desk idea. Lara's supposed to be a photojournalist, right? Her "day job." It would make sense for her to be photographing each location, like Boobandie suggested.
It is a bit busy for an inventory background, even with the image being dimmed. Perhaps you could add a highlight behind where the inventory items will appear, to make them more visible? Something like this? |
29-03-17, 01:01 | #125 |
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Btw did you get permission to use the artwork?
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29-03-17, 18:24 | #126 | |
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^^
Yeah it's all good! Quote:
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30-03-17, 00:08 | #127 |
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Is it showing up as the background for the pause menu as well? I was experimenting with a similar inventory background concept but didn't like that it also showed up with the pause menu. It makes it way too busy for the text in statistics and control configuration.
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30-03-17, 17:16 | #128 | |
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I think it fits well! I like how the numbers are on the Polaroid. |
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01-06-17, 17:45 | #129 |
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~ Update ~
Now that Diving Area has been built, all the levels in the first section are almost done! Yay! So now it's just the process of going back through and fixing things, finishing things and making sure I'm happy with each one. All the levels are about 80% done. After the levels are finished I'll need to finish Lara's Home. I've just got to finish building the last bits and then add the gameplay, it shouldn't take too long. The big challenge will be doing all 3 cutscenes. I've decided I'm not going to have them in the level as setting up all the flybys to be positioned correctly at the right time is extremely difficult; especially when they jump from different locations. So instead I'm going to position cameras in multiple places and record the whole cutscene a number of times. Then I'll edit all the clips together, cutting them at the right time so the transitions are a lot better, rather than relying on flybys. Then in-game it'll just be FMV's that are triggered. However before I record the cutscenes I need to make sure the models I'm using are completely final. Currently I'm hoping to change the Lara model/outfit I'm using to something new, but until then I can't do any recording. So for now it's just finishing and fixing a lot of stuff |
01-06-17, 17:57 | #130 | |
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Anyways, good luck with everything |
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