05-12-14, 14:56 | #11 |
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Joined: Jan 2012
Posts: 1,320
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OMG! Can't wait to try this new method, i have so many objects to convert to wad. But i never used blender before, hope it's not too hard to understand
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05-12-14, 14:58 | #12 |
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Joined: May 2007
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05-12-14, 15:05 | #13 |
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Joined: Dec 2012
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Sorry, but it's possible to use 3DS Max instead of Blender in this new technique?
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05-12-14, 15:09 | #14 | ||
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Posts: 3,252
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Quote:
Quote:
Technically yes, but the scripts that make it work are tied into Blender. The texture converting (baking) part should be possible in 3ds Max but I have no earlier experience on baking textures in 3ds max so I can't shed light on that part much. The part that needs to be done in Blender isn't that long or too complicated for this method! Last edited by teme9; 05-12-14 at 15:21. |
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05-12-14, 18:59 | #15 | |
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Posts: 1,187
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Quote:
Blender is free, so all it will take is learning how to use the program (which, as i've said above, isn't hard ). Last edited by Krystian; 05-12-14 at 19:00. |
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05-12-14, 19:21 | #16 |
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Joined: Apr 2012
Posts: 10,346
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OH-MY-GOD
This made my day! I hope as well that sapper can make it work on 3ds max. o: |
05-12-14, 19:23 | #17 |
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Joined: Dec 2011
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Christmas before time, well done both of you.
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05-12-14, 19:38 | #18 |
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Joined: Nov 2011
Posts: 4,882
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This sounds amazing!
Great job, both of you! Just imagine what you can do with this, it would be MUCH MUCH easier to make objects. |
05-12-14, 20:29 | #19 |
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Joined: Nov 2005
Posts: 3,252
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I'm glad that people are so happy
And really most of the credits goes for Sapper - he made it possible |
05-12-14, 20:43 | #20 |
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Joined: Apr 2010
Posts: 3,689
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im betting much easier to texture outfits as well
too bad theres no way to drastically increase the text info limit Last edited by THOR2010; 05-12-14 at 21:46. |
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