12-03-17, 23:45 | #71 |
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13-03-17, 02:01 | #72 |
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1. Tomb Raider 2
This soundtrack contains one of my favorite pieces of music that TR ever produced. (Lara's Theme) 2. Tomb Raider 1 3. Angel of Darkness 4. Tomb Raider 3 5. Last Revelation 6. Chronicles 7. Legend 8. Annivesary 9. Underworld 10. Rise 11. Reboot 12. Guardian of Light 13. Temple of Osiris |
13-03-17, 12:15 | #73 |
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Legend
It has the highest amount of tracks that I like/remember out of all the soundtracks. That's why it's top. Angel of Darkness Stunning and dramatic. TR2 Very nostalgic for me. TR3 TR1 Longing for Home is my favourite here. Anniversary Main Theme and Croft Manor are among my favourites out of the entire series, but I don't remember much else. The Last Revelation Sacred Lake... stunning x Underworld Don't like the generic, loud, blockbuster style tracks, but the calmer ones are good. Chronicles |
13-03-17, 12:54 | #74 |
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13-03-17, 16:22 | #75 |
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21-03-17, 01:06 | #76 |
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TRL
TR1 TR3 TR2 AoD TR4 TRA TRU TR5 TReboot Rise |
22-03-17, 00:35 | #77 | |
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I was bored, so I decided to make another update including these last eleven lists
Quote:
Last edited by SunDormant; 22-03-17 at 00:40. |
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22-03-17, 05:58 | #78 |
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Last edited by kabal; 22-03-17 at 06:00. |
22-03-17, 13:38 | #79 |
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The Rise soundtrack was very forgettable but it actually did have one of the most clever and inspirational tracks I have heard in a game in a long time.
When I was wandering around the Lost City post game I heard this track and suddenly realized how genius it actually was. This whole game is littered with the shadows of 3 very different peoples. The Mongols, The Greeks and the Soviet Union. And somehow the composer managed to create a piece that takes the essence of all 3 cultures and blended them all in a way that makes them all work together. Like this piece is a metaphor for the city itself, littered with the shadows of the 3 cultures. It's the track at 20:04 'The Cistern' was also a really good one. I also think the fact that they literally had someone sculpt and create a unique instrument for the 2013 game is really really cool and the kind of quirky and creative thing a lot of game developers should take note of. It was still mainly sounds that you could probably crank out digitally if you looked hard enough but that's not the point. The point is the heart and passion behind it, they went out of their way to be creative as possible and think outside the box and it's something about that game I will always respect hugely. Last edited by redfox45; 22-03-17 at 20:35. |
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