21-08-10, 16:32 | #501 |
Golden
Joined: Oct 2008
Posts: 5,095
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Wyverndragon, do you have any kind of reference picture for us?
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21-08-10, 16:37 | #502 |
Member
Joined: Dec 2008
Posts: 2,891
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For the rolling pipe, I suggest using a rolling ball, texturing it invisible, and having the pipe in the animating slot. When you push the ball, trigger it with a heavy trigger so it triggers the animation of the pipe rolling.
Hope that made sense? |
21-08-10, 16:39 | #503 | |
Unverified
Joined: Jan 2008
Posts: 5,140
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Quote:
Lara should be able to roll it over and over again. |
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21-08-10, 16:40 | #504 |
Member
Joined: Dec 2008
Posts: 2,891
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Oh that's very true. Maybe where it stops, have another rolling ball, so when you push it, it rolls again?
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21-08-10, 21:31 | #505 |
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Joined: Apr 2010
Posts: 394
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something like http://images.google.com/imgres?imgu...w=1024&bih=587 for the back. the front, i have no idea where to find a pic .
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23-08-10, 18:05 | #506 |
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Joined: Jan 2008
Posts: 5,140
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I wonder if someone is working on the pipes?
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24-08-10, 09:21 | #507 |
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Joined: Mar 2009
Posts: 1,566
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Any minute now...
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24-08-10, 10:15 | #508 |
Moderator
Joined: Jul 2003
Posts: 33,359
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^
There's something I don't quite understand. You made a stickman outfit, right? That means you must have used Meta and STRPix. Then how come you can't do any meshswapping? Because as far as I can tell, that's all that needs to be done. Put the slot this weapon is in in a new wad and also put the sixshooter-anim in there. Open the wad in STRPix and select the "hand + weapon" mesh from the list. Export it. Now go to the "hand + sixshooter" and import the "hand + weapon" over it, replacing the "hand + sixshooter". Remap the vertices where the hand connects to the wrist and youré done. Animations will still be those of the sixshooter though... |
24-08-10, 13:31 | #509 | |
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Joined: Mar 2009
Posts: 1,566
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Quote:
Why? Because whenever I try to remap any vertices, the mesh just gets all screwed up, and I hate that! Oh well... I guess I'll do it myself, then... |
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24-08-10, 13:55 | #510 |
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Joined: May 2005
Posts: 1,227
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u can use editwad to easily swap meshes in just few seconds
Last edited by deskj; 24-08-10 at 14:04. |
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