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Old 13-01-18, 09:31   #811
Caesum
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Bug: if you right click on a grid and click "add portal" while there is no room beneath (I think), unhandled exception occures. Every time.

Also, is there a nicer way to expand cropped room? So far I can only expand it by 1 grid in each direction.

Last edited by Caesum; 13-01-18 at 09:33.
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Old 13-01-18, 10:20   #812
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Just fixed
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Old 13-01-18, 10:54   #813
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I'm just wondering, why were the 2D map mouse control made that way? You move a room using left click, move camera using right click and make selection using middle click. Wouldn't it make more sense to use left click for selection, right click for moving rooms and middle click for moving the camera? It seems counter intuitive to me.
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Old 13-01-18, 14:37   #814
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^ Totally agree with you! Or at least would it be possible to customize it?

Also what about the Alt+Z function (the cross to select a square), I can’t select a tile in another room when Draw doors is enabled. Is it a bug?
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Old 13-01-18, 14:49   #815
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The only problem I have right now is how mouse buttons seem to move camera differently in 2D and 3D views. Personally I would make it work the same way here and there (so middle mouse for rotation in 3D view and right mouse for movement). But then again it's not a huge deal and one can get accustomed to it. It just feels a bit weird to jump from one to another.
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Old 13-01-18, 16:33   #816
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We'll think about this.
Next week, probably saturday, we'll release the next update 1.0.6
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Old 13-01-18, 16:52   #817
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And about water texturing problem in edit mode? Will you try to find something ?
(for example enable texturing in light mode)


Last edited by LeelooBastet; 13-01-18 at 16:53.
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Old 14-01-18, 00:01   #818
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I'm Encountering something odd, Lara swims to the surface of water and she just shoots up and drops a little, I pretty much did what I always do, not sure if anyone else had this?

I assume its a portal bug of sorts?

It seems to fix if I create a room between the water and the are she is support to get out of it to. It just seems like an odd issues to me? In case its been encountered or If its on my end.

Notably it only worked when I gave the room in between a significant height.
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Old 14-01-18, 18:14   #819
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Just a friendly reminder, since we seem to have new adopters of the editor coming in:

When posting, please mark your bug reports bold red text

and opinions & suggestions in bold blue text.

This will make it a bit easier to see them among all the messages in the thread
You can learn how to do this in your posts here: http://www.tombraiderforums.com/misc...o=bbcode#basic

Quote:
Originally Posted by jhons0529 View Post
I'm Encountering something odd, Lara swims to the surface of water and she just shoots up and drops a little
Might be a portal bug, but not sure. Is the level made from a new PRJ2 or from an imported PRJ?

Either way you could send your PRJ+WAD to Monty for investigation, so he can find what's wrong.
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Old 14-01-18, 18:44   #820
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^ Lara does the same thing when water has uneven surface (it is angled, not flat) so both might be related.
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