05-07-17, 09:00 | #31 |
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Yeah, that's why I wrote that Crystal didn't put much thought into it. Finding out why there's a stable time loop would've been far more interesting than the story we got in TRU and it probably would've been complex enough to fill out one or two more games.
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06-07-17, 18:39 | #32 | |
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EDIT: I was able to find the video anyway. And does that mean that Lara was actually already in the future warning herself in the past? O_O Last edited by Grid21; 06-07-17 at 18:43. |
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06-07-17, 18:49 | #33 | |
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It means that Lara's mum only vanished because Lara from the future talked to her and thus her mum panicked, pulled out the sword and was sent to Helheim. But Lara only activated the portal and talked to her mum because her mum vanished. Thus we have a stable time loop which is a paradox because if Lara only talked to her mum because she vanished when Lara was a kid, then that means that there's no point in time in which Amelia vanished without talking to Lara from the future. If we imagine that time travel was possible than this kind of stable time loop wouldn't work. |
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06-07-17, 19:00 | #34 |
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So if Lara had known that it was her older self talking to her mother in the dias....... and had decided to never use a dias ever in her life.... once she got past the age at which she'd seen herself in the dias...... what would have happened?
I know this didn't happen in the game because she didn't know it was herself her mother saw. But say she had. What would have happened to that stable time loop when the time passed by the event and Lara had deliberately not used a dias......... the universe implodes??? Or, could this situation never happen because it's not the right conditions for creating a stable loop? A stable loop could never be created that involved Lara recognising it was her old self in the dias? |
06-07-17, 19:50 | #35 |
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Maybe the illation is that everything that happens is predetermined by the laws of physics. Lara never could have said or do anything else because it was meant to be that way.
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06-07-17, 20:26 | #36 | |
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06-07-17, 23:21 | #37 |
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I always thought the blurring on the console version (which is the only version/s I've played, PS2 and PS3) were deliberate design choice. I guess it was so the ending couldn't be spoiled and it would remain a mystery who (or what?) Amelia was talking to on the other side.
The DS version just gives it away, and it's kinda crap. |
07-07-17, 01:49 | #38 | |
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"I'd stay away from it if I were you though. It can still be a little touchy." "Stay out of its way Lara. I don't control it - I only unleash it! It will kill anything in its way!" "I wouldn't make it mad if I were you. Its really not going to like that!" "Stop it Lara. Stop interfering. There's no other way to retrieve the artifact." (monster disappears after using the Tesla Cannon against it) "Oh God! What have you done?" (monster reappears) "Ah good. No harm done. Now really Lara - GET OUT OF THE WAY!" "It will be back Lara. Get out of there while you can." "What did you do? You're going to kill us both!" Its pretty clear killing Lara wasn't her goal. Neither her lines or attitude in Kazakhstan were consistent with that. |
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07-07-17, 07:27 | #39 | |
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It's not that kind of time loop in which you can get stuck and have to relive the same thing over and over again. But if Amanda would've been successful in keeping Lara away from the portal or in convincing her to pull out the sword, then Lara's mother wouldn't have disappeared and Lara never would've had a reason to go on this adventure in the first place. So there are two questions: Was there ever a status quo and Amelia just pulled out the sword because she could? And what would've happened if this time loop would've been interrupted? |
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07-07-17, 12:27 | #40 | ||
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I wonder if (time paradoxes aside) that is what we are really... that the thoughts I am thinking now were all determined billions of years ago when the universe first started......... |
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