06-07-10, 07:50 | #4591 |
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Joined: Nov 2005
Posts: 3,252
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^ amazing pillar, really hq work
great screens Sakkemix and Moylen I wish I had good pc too |
06-07-10, 08:00 | #4592 |
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Joined: Jul 2010
Posts: 2,137
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wow thats good! I suck at that stuff
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06-07-10, 08:28 | #4593 |
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Joined: Jan 2008
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06-07-10, 17:24 | #4594 |
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Joined: May 2009
Posts: 363
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dunnut7, Teme9: thanks
Titak: Thanks, and yes, that textures is perfect for underground levels. thecentaur: Woow, amazing pillar. TR-freak: Nice meshes. |
06-07-10, 22:53 | #4595 |
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Joined: May 2007
Posts: 20,454
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Just a test room. But I feel life I shiuld make a game out of it, but I have no idea what to do with it, so it will just be a test shot |
06-07-10, 23:04 | #4596 |
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Joined: Oct 2008
Posts: 13,177
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I really like that crystal Texturing is nice, but geometry could use some work (if you plan on evolving it from a test room)
[IMG]http://i45.************/mjldaa.png[/IMG] I need to adjust the lighting on some objects, and the low res textures are just fragements of another texture. The full texture just didn't "blend" when placed on a 2x2 floor grid. |
06-07-10, 23:14 | #4597 |
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Joined: Jun 2007
Posts: 3,194
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That crystal is very beautiful now I’m sure it could also be used for many things other than just a save crystal. An alien energy matrix for example, or it could be a teleporting device with TRNG – the possibilities are endless . . .
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06-07-10, 23:22 | #4598 |
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Joined: May 2007
Posts: 20,454
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trlestew: the Geometry is fine. Actually, I over did it for a test room. It looks the way I want it to, so it's fine. There isn't much to show in you photo. Wat is the rest of the room like?
AgentXP: Well, It does look better, I for got how it was lit before, so I changed it, and its better! I but a mid level range, semi-dim bulb inside it and added a fog bulb. I wish I could give it out, but It's lock to the tr3-project Last edited by matrix54; 06-07-10 at 23:25. |
07-07-10, 00:31 | #4599 | |
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Joined: Apr 2008
Posts: 6,368
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Quote:
I like it, (yay, i love it when people use my outfits!) seems adventurey. Nice textures, reminds me of coastal ruins... |
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07-07-10, 00:39 | #4600 |
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Joined: May 2007
Posts: 20,454
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Coastal Ruins... I don't see it
Wanna explain? |
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